Player Matchup

Kali
Kali
Bunevelza
Kali
Level 68
God Stats
9W - 1L
1,815 SR
Queue Stats
48W - 31L
1,523 Elo+
Party 1
Hachiman
Hachiman
Dariobrb
Hachiman
Level 18
God Stats
3W - 3L
1,313 SR
Queue Stats
9W - 11L
1,431 Elo+
Solo
Eset
Eset
Nickywen01
Eset
Level 16
God Stats
2W - 0L
1,729 SR
Queue Stats
60W - 37L
1,612 Elo+
Solo
Ares
Ares
freethedubstep
Ares
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 15L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
loarddylan
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Party 1
Team Averages
Level 28
1,571 SR
1,559 Elo+

VS

Team Averages
Level 20
1,585 SR
1,444 Elo+
Sol
Sol
GG1036
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Gladgodog
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,326 Elo+
Solo
Cu Chulainn
Cu Chulainn
MaxGajer
Cu Chulainn
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 13L
1,243 Elo+
Solo
Fenrir
Fenrir
Nurakamy
Fenrir
Level 25
God Stats
4W - 6L
1,715 SR
Queue Stats
73W - 84L
1,462 Elo+
Solo
Danzaburou
Danzaburou
kostegg
Danzaburou
Level 24
God Stats
1W - 1L
1,709 SR
Queue Stats
8W - 4L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
9 / 3 / 4
10,130
596
11,728
12,724
9,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Dariobrb
Hachiman
14
4 / 2 / 8
9,216
542
8,362
11,361
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 4 / 9
11,402
671
21,266
13,192
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 6
8,460
498
5,524
12,608
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
loarddylan
Sun Wukong
14
2 / 2 / 2
8,247
485
6,338
12,110
9,336
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
GG1036
Sol
13
2 / 6 / 2
7,604
447
5,545
12,350
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Gladgodog
Yemoja
10
0 / 5 / 5
6,918
407
3,158
11,213
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
MaxGajer
Cu Chulainn
16
5 / 2 / 0
9,534
561
13,884
17,161
9,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Nurakamy
Fenrir
10
1 / 9 / 1
6,790
399
7,133
16,081
7,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
kostegg
Danzaburou
15
7 / 6 / 1
9,813
577
11,315
15,260
5,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
27
Kills
15
15
Deaths
28
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
9
3
4
3.67
W
Hachiman
Dariobrb
Hachiman
4
2
8
4
L
Sol
GG1036
Sol
2
6
2
0.5
L
Yemoja
Gladgodog
Yemoja
0
5
5
0.5
L
Cu Chulainn
MaxGajer
Cu Chulainn
5
2
0
2.5
W
9
4
9
3.38
L
Fenrir
Nurakamy
Fenrir
1
9
1
0.17
W
3
4
6
1.5
L
Danzaburou
kostegg
Danzaburou
7
6
1
1.25
W
Sun Wukong
loarddylan
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,218
Damage
41,035
61,995
Taken
72,065
37,622
Mitigated
31,758
16,395
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
11,728
5,545
0
3,636
12,724
9,982
2,160
1,955
10,769
7,075
52,554
W
Hachiman
Dariobrb
Hachiman
8,362
5,127
0
4,734
11,361
4,100
1,546
1,044
10,317
0
34,377
L
Sol
GG1036
Sol
5,545
1,477
0
4,220
12,350
3,594
235
3,060
9,290
39,872
0
L
Yemoja
Gladgodog
Yemoja
3,158
573
838
671
11,213
5,455
0
6,111
5,102
11,453
0
L
Cu Chulainn
MaxGajer
Cu Chulainn
13,884
2,475
0
1,773
17,161
9,874
353
5,831
11,330
97
63,691
W
21,266
3,609
549
2,488
13,192
5,993
3,847
3,456
9,736
94,788
0
L
Fenrir
Nurakamy
Fenrir
7,133
2,700
201
5,061
16,081
7,603
380
7,018
9,063
0
38,861
W
5,524
450
0
2,438
12,608
8,211
789
1,059
11,549
16,991
0
L
Danzaburou
kostegg
Danzaburou
11,315
5,415
0
5,216
15,260
5,232
530
5,742
9,518
0
52,679
W
Sun Wukong
loarddylan
Sun Wukong
6,338
627
0
2,550
12,110
9,336
153
1,286
10,824
0
34,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,455
Gold Earned
40,659
398
Minions Killed
367
0
Camps Cleared
0
1,516,537
Distance Traveled
1,550,880
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,130
596
97
6
0
345,930
1
W
Hachiman
9,216
542
53
3
0
288,331
0
L
Sol
7,604
447
72
4
0
293,866
0
L
Yemoja
6,918
407
21
1
0
319,624
3
L
Cu Chulainn
9,534
561
122
7
0
348,177
2
W
Eset
11,402
671
168
10
0
280,683
2
L
Fenrir
6,790
399
65
4
0
319,008
1
W
Ares
8,460
498
16
1
0
306,385
1
L
Danzaburou
9,813
577
87
5
0
270,205
0
W
Sun Wukong
8,247
485
64
4
0
295,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role