Player Matchup

Izanami
Izanami
Arcesh
Izanami
Level 63
God Stats
3W - 2L
1,715 SR
Queue Stats
127W - 112L
1,470 Elo+
Party 2
Nemesis
Nemesis
HolyBible99
Nemesis
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
122W - 118L
1,440 Elo+
Solo
Bellona
Bellona
J4r3cki
Bellona
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,804 Elo+
Solo
Hel
Hel
NatsukiYuki
Hel
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 26L
1,476 Elo+
Party 2
Horus
Horus
acawashi
Horus
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
458W - 461L
1,272 Elo+
Party 2
Team Averages
Level 72
1,543 SR
1,492 Elo+

VS

Team Averages
Level 81
1,465 SR
1,445 Elo+
Cu Chulainn
Cu Chulainn
DiamondsPL
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,481 Elo+
Solo
Thanatos
Thanatos
Mrfufurax
Thanatos
Level 43
God Stats
3W - 14L
1,442 SR
Queue Stats
220W - 233L
1,410 Elo+
Party 1
Sol
Sol
Nyrih
Sol
Level 135
God Stats
15W - 10L
1,278 SR
Queue Stats
234W - 249L
1,391 Elo+
Solo
Heimdallr
Heimdallr
Trincavel
Heimdallr
Level 29
God Stats
3W - 7L
1,388 SR
Queue Stats
169W - 169L
1,452 Elo+
Party 1
Fenrir
Fenrir
sutts13
Fenrir
Level 89
God Stats
2W - 3L
1,717 SR
Queue Stats
228W - 205L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arcesh
Izanami
20
13 / 4 / 5
13,484
613
27,814
14,224
9,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
HolyBible99
Nemesis
20
6 / 6 / 4
12,999
591
12,587
17,555
12,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
J4r3cki
Bellona
18
4 / 1 / 2
11,592
527
16,859
15,745
19,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 9
11,690
531
13,856
16,265
10,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
acawashi
Horus
18
3 / 2 / 17
11,423
519
8,184
20,719
19,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DiamondsPL
Cu Chulainn
18
0 / 5 / 1
10,630
483
14,371
21,701
23,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Mrfufurax
Thanatos
16
6 / 5 / 2
10,935
497
7,263
18,747
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Nyrih
Sol
19
7 / 6 / 4
11,930
542
28,200
23,972
9,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Trincavel
Heimdallr
17
3 / 6 / 2
11,037
502
8,904
12,973
7,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
sutts13
Fenrir
15
1 / 6 / 8
10,549
480
5,621
26,010
23,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
28
Kills
17
17
Deaths
28
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arcesh
Izanami
13
4
5
3.88
L
Cu Chulainn
DiamondsPL
Cu Chulainn
0
5
1
0.1
W
Nemesis
HolyBible99
Nemesis
6
6
4
1.33
W
Bellona
J4r3cki
Bellona
4
1
2
5
L
Thanatos
Mrfufurax
Thanatos
6
5
2
1.4
W
2
4
9
1.63
L
Sol
Nyrih
Sol
7
6
4
1.5
L
Heimdallr
Trincavel
Heimdallr
3
6
2
0.67
W
Horus
acawashi
Horus
3
2
17
5.75
L
Fenrir
sutts13
Fenrir
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,300
Damage
64,359
84,508
Taken
103,403
70,824
Mitigated
71,615
36,867
Healing
33,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arcesh
Izanami
27,814
19,267
0
2,626
14,224
9,295
4,091
4,162
10,062
7,191
109,559
L
Cu Chulainn
DiamondsPL
Cu Chulainn
14,371
2,630
0
3,992
21,701
23,113
0
1,316
20,381
14,102
64,080
W
Nemesis
HolyBible99
Nemesis
12,587
4,874
0
3,722
17,555
12,045
0
6,215
11,340
9,446
87,993
W
Bellona
J4r3cki
Bellona
16,859
4,324
0
3,254
15,745
19,562
1,994
4,050
11,695
3,258
62,247
L
Thanatos
Mrfufurax
Thanatos
7,263
1,490
0
11,934
18,747
8,009
0
1,947
16,722
0
69,727
W
13,856
509
4,239
8,570
16,265
10,162
223
9,804
6,461
66,158
0
L
Sol
Nyrih
Sol
28,200
7,513
813
10,552
23,972
9,657
784
6,212
17,390
93,131
0
L
Heimdallr
Trincavel
Heimdallr
8,904
2,203
0
1,520
12,973
7,702
1,398
1,719
11,220
7,444
69,367
W
Horus
acawashi
Horus
8,184
3,980
5,101
9,355
20,719
19,760
597
7,820
12,899
0
33,412
L
Fenrir
sutts13
Fenrir
5,621
1,285
0
4,353
26,010
23,134
0
4,371
21,384
0
26,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,188
Gold Earned
55,081
593
Minions Killed
569
0
Camps Cleared
0
2,368,250
Distance Traveled
2,038,488
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,484
613
151
7
0
498,429
5
L
Cu Chulainn
10,630
483
140
6
0
423,930
1
W
Nemesis
12,999
591
143
7
0
494,788
0
W
Bellona
11,592
527
123
6
0
432,172
1
L
Thanatos
10,935
497
101
5
0
450,510
0
W
Hel
11,690
531
124
6
0
429,717
6
L
Sol
11,930
542
143
7
0
356,713
4
L
Heimdallr
11,037
502
152
7
0
390,702
4
W
Horus
11,423
519
52
2
0
513,144
2
L
Fenrir
10,549
480
33
2
0
416,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role