Player Matchup

Kali
Kali
Ratataskar
Kali
Level 44
God Stats
25W - 21L
1,558 SR
Queue Stats
229W - 270L
1,468 Elo+
Solo
Odin
Odin
Trollface202
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
VIIIDAAAR
Ymir
Level 26
God Stats
1W - 3L
1,476 SR
Queue Stats
18W - 16L
1,586 Elo+
Party 2
Hera
Hera
omitrex
Hera
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 311L
1,498 Elo+
Party 2
Anhur
Anhur
szave
Anhur
Level 58
God Stats
2W - 2L
1,741 SR
Queue Stats
99W - 84L
1,643 Elo+
Party 3
Team Averages
Level 49
1,555 SR
1,539 Elo+

VS

Team Averages
Level 80
1,541 SR
1,565 Elo+
Anubis
Anubis
Cocovcf
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Dragonite103103
Set
Level 106
God Stats
16W - 7L
1,679 SR
Queue Stats
64W - 41L
1,750 Elo+
Party 4
Hades
Hades
Mini211270
Hades
Level 25
God Stats
7W - 3L
1,863 SR
Queue Stats
13W - 5L
1,913 Elo+
Party 4
Chaac
Chaac
PatroksonQXXX
Chaac
Level 43
God Stats
8W - 2L
1,166 SR
Queue Stats
46W - 47L
1,360 Elo+
Solo
Artemis
Artemis
josefdz1989
Artemis
Level 139
God Stats
15W - 4L
1,500 SR
Queue Stats
475W - 465L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,255
558
6,847
12,779
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 3 / 1
5,092
392
2,483
6,739
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 5 / 0
5,649
435
2,899
10,565
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
omitrex
Hera
11
2 / 6 / 0
6,718
517
3,443
7,697
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
szave
Anhur
9
0 / 5 / 0
5,250
404
1,935
10,058
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cocovcf
Anubis
15
5 / 3 / 3
8,763
674
6,444
8,893
3,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
7 / 1 / 5
8,448
650
6,937
7,970
3,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
11
2 / 0 / 8
7,033
541
6,612
7,648
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 1 / 1
8,542
657
7,186
7,787
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
josefdz1989
Artemis
11
5 / 0 / 5
6,993
538
8,532
2,648
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
23
23
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cocovcf
Anubis
5
3
3
2.17
W
7
1
5
9.5
W
Hades
2
0
8
6
W
4
1
1
4.5
L
3
4
2
1
L
0
3
1
0.17
L
Ymir
0
5
0
0
W
Artemis
josefdz1989
Artemis
5
0
5
7.5
L
Hera
omitrex
Hera
2
6
0
0.33
L
Anhur
szave
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
35,711
47,838
Taken
34,946
18,216
Mitigated
17,853
13,257
Healing
19,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cocovcf
Anubis
6,444
216
0
4,808
8,893
3,836
0
2,902
5,991
56,247
0
W
6,937
3,311
0
3,218
7,970
3,219
286
889
7,006
0
50,951
W
Hades
6,612
1,317
114
4,836
7,648
3,798
0
1,930
5,718
22,248
0
W
7,186
1,816
0
4,815
7,787
6,283
1,431
119
7,482
2,795
46,926
L
6,847
3,933
0
5,364
12,779
4,108
0
2,168
10,611
0
38,807
L
2,483
933
0
1,451
6,739
3,761
0
92
6,647
0
15,125
L
Ymir
2,899
405
0
1,988
10,565
6,113
0
3,325
7,240
20,745
0
W
Artemis
josefdz1989
Artemis
8,532
3,713
0
1,952
2,648
717
1,143
502
2,146
0
34,657
L
Hera
omitrex
Hera
3,443
349
0
1,200
7,697
1,649
0
4,550
3,147
30,913
0
L
Anhur
szave
Anhur
1,935
781
111
3,143
10,058
2,585
0
3,181
6,877
0
27,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
39,779
261
Minions Killed
392
0
Camps Cleared
0
1,103,066
Distance Traveled
1,171,560
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,763
674
110
8
0
217,915
3
W
Set
8,448
650
97
7
0
257,573
3
W
Hades
7,033
541
27
2
0
231,384
3
W
Chaac
8,542
657
99
8
0
255,540
1
L
Kali
7,255
558
77
6
0
250,192
2
L
Odin
5,092
392
27
2
0
198,397
3
L
Ymir
5,649
435
30
2
0
214,904
0
W
Artemis
6,993
538
59
5
0
209,148
0
L
Hera
6,718
517
64
5
0
218,545
4
L
Anhur
5,250
404
63
5
0
221,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role