Player Matchup

Loki
Loki
KASP777
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,718 Elo+
Party 3
Scylla
Scylla
VerttepPetrov
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,722 Elo+
Party 1
Thor
Thor
pozitivvchik
Thor
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,355 Elo+
Party 3
Neith
Neith
ps_osipov
Neith
Level 4
God Stats
2W - 2L
1,771 SR
Queue Stats
2W - 3L
1,722 Elo+
Party 1
Ares
Ares
伴星望月
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 229L
1,824 Elo+
Solo
Team Averages
Level 22
1,554 SR
1,668 Elo+

VS

Team Averages
Level 23
1,495 SR
1,484 Elo+
Kuzenbo
Kuzenbo
Armuhgeddon
Kuzenbo
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 57L
1,506 Elo+
Party 2
Kali
Kali
DrJemmaSimmons
Kali
Level 19
God Stats
2W - 1L
1,536 SR
Queue Stats
13W - 6L
1,596 Elo+
Solo
Vulcan
Vulcan
LazarLug
Vulcan
Level 26
God Stats
7W - 11L
1,197 SR
Queue Stats
9W - 12L
1,352 Elo+
Solo
Olorun
Olorun
Shoond
Olorun
Level 28
God Stats
2W - 0L
1,740 SR
Queue Stats
40W - 19L
1,487 Elo+
Solo
Hachiman
Hachiman
kali44__
Hachiman
Level 14
God Stats
5W - 3L
1,503 SR
Queue Stats
69W - 67L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
KASP777
Loki
15
5 / 7 / 3
10,761
978
9,669
16,635
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 5 / 3
10,406
946
15,558
14,834
5,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 9 / 5
9,437
858
5,368
19,451
7,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ps_osipov
Neith
15
1 / 6 / 4
9,493
863
5,559
15,945
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
0 / 5 / 8
9,492
863
7,299
15,347
13,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

98

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Armuhgeddon
Kuzenbo
18
5 / 1 / 21
11,019
1,002
13,844
10,077
10,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
8 / 4 / 15
11,913
1,083
13,383
18,160
7,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
LazarLug
Vulcan
18
8 / 2 / 16
11,998
1,091
25,976
7,486
3,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Shoond
Olorun
18
6 / 1 / 21
11,496
1,045
13,967
4,848
1,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
kali44__
Hachiman
18
5 / 1 / 17
11,249
1,023
9,171
7,836
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
122
9
Kills
32
32
Deaths
9
23
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Armuhgeddon
Kuzenbo
5
1
21
15.5
W
8
4
15
3.88
L
Loki
KASP777
Loki
5
7
3
0.93
W
Vulcan
LazarLug
Vulcan
8
2
16
8
W
Olorun
Shoond
Olorun
6
1
21
16.5
L
3
5
3
0.9
W
Hachiman
kali44__
Hachiman
5
1
17
13.5
L
0
9
5
0.28
L
Neith
ps_osipov
Neith
1
6
4
0.5
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,453
Damage
76,341
82,212
Taken
48,407
38,481
Mitigated
25,581
6,182
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Armuhgeddon
Kuzenbo
13,844
4,509
0
0
10,077
10,273
0
4,391
5,686
21,586
0
W
13,383
6,307
0
6,292
18,160
7,544
0
10,337
7,823
0
34,250
L
Loki
KASP777
Loki
9,669
1,710
0
438
16,635
6,700
0
11,909
4,726
0
17,962
W
Vulcan
LazarLug
Vulcan
25,976
11,135
0
0
7,486
3,001
0
2,576
4,910
39,736
0
W
Olorun
Shoond
Olorun
13,967
9,193
536
2,507
4,848
1,737
0
2,192
2,656
40,326
0
L
15,558
3,264
0
3,816
14,834
5,430
0
9,048
5,786
54,752
0
W
Hachiman
kali44__
Hachiman
9,171
7,577
0
2,276
7,836
3,026
0
3,361
4,475
0
16,983
L
5,368
1,454
0
462
19,451
7,623
0
11,995
7,456
0
33,397
L
Neith
ps_osipov
Neith
5,559
2,695
0
1,466
15,945
5,649
0
11,101
4,844
0
27,786
L
7,299
340
0
0
15,347
13,079
0
9,734
5,613
12,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,589
Gold Earned
57,675
227
Minions Killed
179
4
Camps Cleared
6
907,246
Distance Traveled
1,055,901
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,019
1,002
13
1
2
213,557
1
W
Kali
11,913
1,083
47
4
0
194,019
0
L
Loki
10,761
978
17
2
1
221,533
0
W
Vulcan
11,998
1,091
35
3
2
254,730
1
W
Olorun
11,496
1,045
65
6
2
197,545
0
L
Scylla
10,406
946
104
9
1
169,146
0
W
Hachiman
11,249
1,023
19
2
0
196,050
0
L
Thor
9,437
858
45
4
1
189,611
0
L
Neith
9,493
863
49
4
0
167,880
2
L
Ares
9,492
863
12
1
1
159,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role