Player Matchup

Fenrir
Fenrir
DangerGerms
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Lacrade
Ymir
Level 8
God Stats
5W - 3L
1,689 SR
Queue Stats
10W - 6L
1,599 Elo+
Party 1
Neith
Neith
ashimz
Neith
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bellona
Bellona
hagonliner
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,074 Elo+
Solo
Nu Wa
Nu Wa
xErinnyen
Nu Wa
Level 8
God Stats
154W - 158L
1,500 SR
Queue Stats
428W - 474L
1,500 Elo+
Solo
Team Averages
Level 10
1,538 SR
1,435 Elo+

VS

Team Averages
Level 23
1,515 SR
1,494 Elo+
Erlang Shen
Erlang Shen
Finnick3
Erlang Shen
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 156L
1,420 Elo+
Party 2
Da Ji
Da Ji
Mord-durch-AH6
Da Ji
Level 27
God Stats
14W - 21L
1,515 SR
Queue Stats
87W - 127L
1,453 Elo+
Party 2
Neith
Neith
SMGtriz
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,692 Elo+
Solo
Chronos
Chronos
xDivine006
Chronos
Level 29
God Stats
20W - 21L
1,569 SR
Queue Stats
32W - 38L
1,446 Elo+
Party 2
Cerberus
Cerberus
xTrellecx
Cerberus
Level 25
God Stats
10W - 17L
1,493 SR
Queue Stats
46W - 79L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 0 / 1
10,708
630
10,674
12,087
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
Lacrade
Ymir
13
2 / 1 / 6
8,613
507
3,651
5,253
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ashimz
Neith
12
2 / 3 / 3
7,775
457
5,056
5,828
2,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
hagonliner
Bellona
13
2 / 6 / 6
8,089
476
7,537
13,135
7,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
xErinnyen
Nu Wa
12
0 / 5 / 1
7,358
433
1,500
7,449
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Finnick3
Erlang Shen
15
3 / 4 / 1
9,483
558
4,581
10,347
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 6
7,786
458
3,153
9,043
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
SMGtriz
Neith
13
4 / 6 / 3
8,230
484
7,122
11,133
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
xDivine006
Chronos
13
7 / 3 / 3
8,527
502
7,354
8,289
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
xTrellecx
Cerberus
13
0 / 2 / 3
8,039
473
3,606
8,186
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
17
Kills
15
15
Deaths
17
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
0
1
11.5
L
Erlang Shen
Finnick3
Erlang Shen
3
4
1
0.88
W
Ymir
Lacrade
Ymir
2
1
6
5
L
1
2
6
2
L
Neith
SMGtriz
Neith
4
6
3
0.92
W
Neith
ashimz
Neith
2
3
3
1.17
W
Bellona
hagonliner
Bellona
2
6
6
0.83
L
Chronos
xDivine006
Chronos
7
3
3
2.83
W
Nu Wa
xErinnyen
Nu Wa
0
5
1
0.1
L
Cerberus
xTrellecx
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
25,816
43,752
Taken
46,998
20,542
Mitigated
21,383
11,462
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,674
3,779
0
8,480
12,087
5,305
0
1,607
10,480
0
95,595
L
Erlang Shen
Finnick3
Erlang Shen
4,581
1,942
0
1,087
10,347
7,158
1,270
2,191
8,156
4,404
49,082
W
Ymir
Lacrade
Ymir
3,651
1,092
0
509
5,253
3,130
180
1,060
4,193
23,281
0
L
3,153
224
0
3,102
9,043
3,391
0
338
8,705
0
37,684
L
Neith
SMGtriz
Neith
7,122
3,024
0
3,431
11,133
3,925
2,810
606
10,477
0
48,776
W
Neith
ashimz
Neith
5,056
2,753
0
1,473
5,828
2,044
800
341
5,487
0
30,125
W
Bellona
hagonliner
Bellona
7,537
2,679
0
474
13,135
7,677
0
5,637
7,498
0
36,926
L
Chronos
xDivine006
Chronos
7,354
2,700
0
2,316
8,289
2,666
1,576
1,523
6,766
26,070
0
W
Nu Wa
xErinnyen
Nu Wa
1,500
772
0
526
7,449
2,386
1,393
2,783
4,666
27,001
0
L
Cerberus
xTrellecx
Cerberus
3,606
399
0
1,995
8,186
4,243
424
493
7,618
17,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,543
Gold Earned
42,065
364
Minions Killed
337
0
Camps Cleared
0
1,516,201
Distance Traveled
1,559,801
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,708
630
138
8
0
355,513
0
L
Erlang Shen
9,483
558
114
7
0
325,282
1
W
Ymir
8,613
507
51
3
0
314,894
3
L
Da Ji
7,786
458
61
4
0
350,564
2
L
Neith
8,230
484
87
5
0
251,457
1
W
Neith
7,775
457
54
3
0
284,776
1
W
Bellona
8,089
476
63
4
0
269,032
5
L
Chronos
8,527
502
42
2
0
315,607
2
W
Nu Wa
7,358
433
58
3
0
291,986
0
L
Cerberus
8,039
473
33
2
0
316,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role