Player Matchup

Thanatos
Thanatos
Naoxorah
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
RegisDemon
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SaraBeHappy
Neith
Level 58
God Stats
0W - 4L
939 SR
Queue Stats
6W - 25L
1,500 Elo+
Party 1
Agni
Agni
StormyZA
Agni
Level 146
God Stats
3W - 5L
1,256 SR
Queue Stats
202W - 229L
1,540 Elo+
Solo
Achilles
Achilles
daenerys0061
Achilles
Level 45
God Stats
0W - 5L
1,298 SR
Queue Stats
2W - 17L
1,500 Elo+
Party 1
Team Averages
Level 67
1,299 SR
1,508 Elo+

VS

Team Averages
Level 94
1,425 SR
1,520 Elo+
Discordia
Discordia
DimausMK
Discordia
Level 37
God Stats
42W - 39L
1,125 SR
Queue Stats
99W - 114L
1,504 Elo+
Party 3
Osiris
Osiris
Mafekeez
Osiris
Level 139
God Stats
29W - 26L
1,500 SR
Queue Stats
213W - 201L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
RetRich
Hou Yi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
siebowinovietch
Set
Level 139
God Stats
11W - 5L
1,500 SR
Queue Stats
252W - 249L
1,604 Elo+
Party 2
Khepri
Khepri
tThre3soulsS
Khepri
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
390W - 382L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Naoxorah
Thanatos
10
2 / 5 / 0
6,618
441
3,443
10,932
3,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
RegisDemon
Cerberus
10
0 / 5 / 4
6,159
411
5,083
12,570
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 4
5,676
378
3,368
6,374
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
5 / 3 / 0
9,267
618
6,913
7,577
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
daenerys0061
Achilles
10
0 / 1 / 0
5,654
377
2,058
6,387
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DimausMK
Discordia
13
1 / 2 / 1
7,779
519
2,614
6,444
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Mafekeez
Osiris
15
3 / 0 / 0
8,619
575
7,309
5,435
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
RetRich
Hou Yi
13
5 / 2 / 2
7,934
529
8,117
7,563
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 1 / 2
9,779
652
8,816
12,236
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
13
0 / 2 / 6
7,586
506
4,037
7,960
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
17
17
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
DimausMK
Discordia
1
2
1
0.75
W
Osiris
Mafekeez
Osiris
3
0
0
3
L
Thanatos
Naoxorah
Thanatos
2
5
0
0.4
L
Cerberus
RegisDemon
Cerberus
0
5
4
0.4
W
Hou Yi
RetRich
Hou Yi
5
2
2
3
L
0
3
4
0.67
L
Agni
5
3
0
1.67
L
Achilles
daenerys0061
Achilles
0
1
0
0
W
8
1
2
9
W
Khepri
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,865
Damage
30,893
43,840
Taken
39,638
19,861
Mitigated
20,818
15,101
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DimausMK
Discordia
2,614
39
0
1,866
6,444
2,130
0
3,832
2,372
45,976
0
W
Osiris
Mafekeez
Osiris
7,309
2,552
0
1,750
5,435
5,319
0
0
5,131
5,772
43,973
L
Thanatos
Naoxorah
Thanatos
3,443
835
0
7,645
10,932
3,218
0
262
10,644
0
33,057
L
Cerberus
RegisDemon
Cerberus
5,083
765
110
3,823
12,570
7,675
0
2,171
10,399
23,882
0
W
Hou Yi
RetRich
Hou Yi
8,117
3,271
0
3,837
7,563
2,640
532
3,410
4,132
0
44,339
L
3,368
1,547
0
1,794
6,374
1,735
0
1,476
4,898
0
20,029
L
Agni
6,913
424
0
977
7,577
2,718
0
2,592
4,681
65,176
0
L
Achilles
daenerys0061
Achilles
2,058
265
0
752
6,387
4,515
0
203
6,184
0
18,714
W
8,816
4,279
0
6,895
12,236
5,029
594
1,796
10,358
0
72,881
W
Khepri
4,037
483
0
1,123
7,960
5,700
90
2,568
5,345
22,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,374
Gold Earned
41,697
335
Minions Killed
438
0
Camps Cleared
0
1,351,898
Distance Traveled
1,319,615
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,779
519
88
6
0
257,256
2
W
Osiris
8,619
575
102
7
0
256,057
0
L
Thanatos
6,618
441
66
4
0
261,602
0
L
Cerberus
6,159
411
47
3
0
269,450
1
W
Hou Yi
7,934
529
87
6
0
230,594
1
L
Neith
5,676
378
33
2
0
257,995
1
L
Agni
9,267
618
154
10
0
267,052
1
L
Achilles
5,654
377
35
2
0
295,799
0
W
Set
9,779
652
123
8
0
318,241
3
W
Khepri
7,586
506
38
3
0
257,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role