Player Matchup

Chiron
Chiron
IsaacAnto
Chiron
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 61L
1,500 Elo+
Solo
Tyr
Tyr
Vuzaba
Tyr
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
725W - 711L
1,685 Elo+
Solo
Jormungandr
Jormungandr
jacofs
Jormungandr
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 113L
1,620 Elo+
Solo
Zhong Kui
Zhong Kui
koldkiIIer101
Zhong Kui
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
523W - 526L
1,457 Elo+
Solo
Pele
Pele
pexxxon
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,552 Elo+

VS

Team Averages
Level 94
1,500 SR
1,596 Elo+
Discordia
Discordia
DarkSOulfr
Discordia
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,626 Elo+
Party 1
Chernobog
Chernobog
Eblovski
Chernobog
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,669 Elo+
Party 2
Ares
Ares
GattoMelatto
Ares
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,625 Elo+
Party 2
Hou Yi
Hou Yi
Ripteur
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
werxanss
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IsaacAnto
Chiron
20
10 / 3 / 5
12,314
821
13,575
11,607
5,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
Vuzaba
Tyr
16
0 / 4 / 14
9,602
640
6,029
16,713
20,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
jacofs
Jormungandr
18
1 / 2 / 15
10,397
693
9,362
12,986
15,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
koldkiIIer101
Zhong Kui
19
3 / 3 / 13
11,289
753
19,786
18,778
19,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
pexxxon
Pele
17
3 / 4 / 11
10,474
698
8,797
13,876
6,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkSOulfr
Discordia
17
3 / 4 / 10
10,397
693
14,408
12,091
7,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Eblovski
Chernobog
18
3 / 3 / 12
11,034
736
10,686
10,909
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 3 / 12
11,361
757
13,962
20,413
26,519
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Ripteur
Hou Yi
19
5 / 2 / 9
11,127
742
16,629
12,980
7,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
werxanss
Heimdallr
15
1 / 5 / 7
9,586
639
7,725
10,711
5,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
65
17
Kills
15
16
Deaths
17
58
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Discordia
DarkSOulfr
Discordia
3
4
10
2
L
Chernobog
Eblovski
Chernobog
3
3
12
3
L
3
3
12
3
W
Chiron
IsaacAnto
Chiron
10
3
5
4.17
L
Hou Yi
Ripteur
Hou Yi
5
2
9
4.75
W
Tyr
Vuzaba
Tyr
0
4
14
1.75
W
Jormungandr
jacofs
Jormungandr
1
2
15
4.25
W
Zhong Kui
koldkiIIer101
Zhong Kui
3
3
13
3.17
W
Pele
pexxxon
Pele
3
4
11
2.13
L
Heimdallr
werxanss
Heimdallr
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,549
Damage
63,410
73,960
Taken
67,104
67,692
Mitigated
54,367
26,586
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DarkSOulfr
Discordia
14,408
1,470
2,357
1,753
12,091
7,062
309
6,808
5,258
34,059
0
L
Chernobog
Eblovski
Chernobog
10,686
6,932
164
2,174
10,909
7,202
1,713
5,674
5,210
0
23,833
L
13,962
564
571
3,833
20,413
26,519
253
7,926
12,287
17,087
0
W
Chiron
IsaacAnto
Chiron
13,575
2,522
3,400
3,656
11,607
5,639
2,712
6,719
4,510
0
47,572
L
Hou Yi
Ripteur
Hou Yi
16,629
8,899
1,776
4,719
12,980
7,811
1,205
3,976
9,004
0
35,942
W
Tyr
Vuzaba
Tyr
6,029
603
1,320
4,252
16,713
20,810
358
5,635
10,828
0
9,291
W
Jormungandr
jacofs
Jormungandr
9,362
1,194
2,995
1,631
12,986
15,152
188
3,956
8,758
20,569
0
W
Zhong Kui
koldkiIIer101
Zhong Kui
19,786
1,785
0
6,504
18,778
19,412
1,090
7,199
11,133
38,169
0
W
Pele
pexxxon
Pele
8,797
1,459
969
1,859
13,876
6,679
1,500
3,379
10,361
0
20,784
L
Heimdallr
werxanss
Heimdallr
7,725
5,153
0
1,064
10,711
5,773
1,259
4,764
5,872
0
19,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,076
Gold Earned
53,505
163
Minions Killed
166
0
Camps Cleared
0
1,354,909
Distance Traveled
1,131,866
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,397
693
44
3
0
241,785
0
L
Chernobog
11,034
736
34
2
0
259,436
1
L
Ares
11,361
757
6
0
0
228,502
1
W
Chiron
12,314
821
43
3
0
247,300
0
L
Hou Yi
11,127
742
46
3
0
242,534
0
W
Tyr
9,602
640
7
0
0
270,447
2
W
Jormungandr
10,397
693
17
1
0
249,186
0
W
Zhong Kui
11,289
753
74
5
0
301,571
0
W
Pele
10,474
698
22
1
0
286,405
0
L
Heimdallr
9,586
639
36
2
0
159,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role