Player Matchup

Neith
Neith
Krascho19012002
Neith
Level 28
God Stats
2W - 4L
1,665 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Apollo
Apollo
Smoosh de Goosh
Apollo
Level 127
God Stats
11W - 23L
1,241 SR
Queue Stats
180W - 208L
1,487 Elo+
Solo
Geb
Geb
lRolex 23l
Geb
Level 23
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 8L
1,705 Elo+
Solo
Merlin
Merlin
the slasher 44p
Merlin
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 40L
1,398 Elo+
Solo
Eset
Eset
veselin1892
Eset
Level 82
God Stats
1W - 3L
1,346 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 65
1,408 SR
1,518 Elo+

VS

Team Averages
Level 88
1,633 SR
1,595 Elo+
Nox
Nox
 
Nox
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DiamantRush12
Chronos
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
227W - 206L
1,764 Elo+
Party 1
Fafnir
Fafnir
EmoPanda280
Fafnir
Level 67
God Stats
24W - 18L
1,761 SR
Queue Stats
228W - 204L
1,656 Elo+
Party 1
Ymir
Ymir
ImmaDwarfy
Ymir
Level 28
God Stats
50W - 41L
1,643 SR
Queue Stats
178W - 144L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
SergeantSmikkel
Ne Zha
Level 86
God Stats
3W - 2L
1,761 SR
Queue Stats
25W - 37L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,161
705
5,488
11,170
4,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 0
8,493
653
3,798
8,357
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 0
8,731
672
7,740
14,468
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 8 / 1
7,704
593
4,777
14,929
5,952
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 9 / 2
7,797
600
4,650
11,820
3,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
14 / 1 / 6
12,979
998
14,028
6,914
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
18
7 / 1 / 13
11,338
872
23,558
11,331
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
15
0 / 0 / 18
9,459
728
3,457
9,975
11,265
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
1 / 2 / 18
10,385
799
2,570
13,864
13,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 9
10,526
810
9,249
8,255
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
92
5
Kills
28
28
Deaths
5
4
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
14
1
6
17
W
Chronos
7
1
13
13.5
W
Fafnir
0
0
18
9
W
1
2
18
5
L
3
5
1
0.7
W
6
1
9
10.5
L
0
1
0
0
L
2
5
0
0.4
L
0
8
1
0.06
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
52,862
60,744
Taken
50,339
24,070
Mitigated
40,182
7,473
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,028
592
0
840
6,914
3,172
1,423
2,663
4,251
51,864
0
W
Chronos
23,558
9,933
0
6,474
11,331
4,917
4,133
4,692
6,639
54,754
0
W
Fafnir
3,457
832
1,358
2,911
9,975
11,265
859
3,829
6,146
10,006
0
W
2,570
283
0
2,869
13,864
13,760
324
3,081
10,783
10,789
0
L
5,488
1,801
147
825
11,170
4,190
0
9,229
1,608
0
19,305
W
9,249
1,336
0
2,309
8,255
7,068
602
3,258
4,997
0
28,529
L
3,798
2,694
0
2,011
8,357
3,210
0
4,939
3,146
0
42,990
L
7,740
734
258
1,892
14,468
6,749
1
10,404
3,704
21,982
0
L
4,777
235
436
915
14,929
5,952
266
10,139
4,272
22,360
0
L
4,650
264
408
581
11,820
3,969
0
7,930
3,508
21,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
54,687
249
Minions Killed
265
5
Camps Cleared
9
993,755
Distance Traveled
1,262,980
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,979
998
109
8
7
240,532
1
W
Chronos
11,338
872
88
7
2
266,075
4
W
Fafnir
9,459
728
14
1
0
260,383
1
W
Ymir
10,385
799
22
2
0
245,347
4
L
Neith
9,161
705
36
3
1
213,170
0
W
Ne Zha
10,526
810
32
2
0
250,643
1
L
Apollo
8,493
653
102
8
2
200,265
0
L
Geb
8,731
672
37
3
2
227,804
2
L
Merlin
7,704
593
39
3
0
167,340
0
L
Eset
7,797
600
35
3
0
185,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role