Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Zeeref76
Baron Samedi
Bronze III
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,384 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,500 SR
1,384 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 83
1,500 SR
1,500 MMR
Set
Set
Silver II
 
Set
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Zeeref76
Baron Samedi
20
6 / 0 / 0
14,164
787
14,330
13,129
22,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ChronosBellonaKaliCu ChulainnBakasura

VS

Bans
He BoVamanaAh Muzen CabHadesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
0 / 6 / 0
13,956
775
9,247
19,093
16,674
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
6
0
0
W
Baron Samedi
Zeeref76
Baron Samedi
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,330
Damage
9,247
13,129
Taken
19,093
22,740
Mitigated
16,674
6,381
Healing
1,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,247
5,315
0
1,542
19,093
16,674
0
14,445
4,648
0
120,697
W
Baron Samedi
Zeeref76
Baron Samedi
14,330
1,297
0
6,381
13,129
22,740
670
13
13,116
97,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,164
Gold Earned
13,956
172
Minions Killed
225
0
Camps Cleared
0
277,844
Distance Traveled
292,432
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,956
775
225
13
0
292,432
1
W
Baron Samedi
14,164
787
172
10
0
277,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role