Player Matchup

Medusa
Medusa
Azzad_12
Medusa
Level 14
God Stats
1W - 1L
1,502 SR
Queue Stats
19W - 29L
1,498 Elo+
Solo
Agni
Agni
Kahatelynn
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,198 Elo+
Party 1
Cerberus
Cerberus
Kccruzz
Cerberus
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 20L
1,216 Elo+
Party 1
Ymir
Ymir
King Messiah118
Ymir
Level 8
God Stats
47W - 23L
1,712 SR
Queue Stats
49W - 38L
1,341 Elo+
Solo
Guan Yu
Guan Yu
Texi_Ha3
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,543 SR
1,351 Elo+

VS

Team Averages
Level 20
1,450 SR
1,437 Elo+
Hercules
Hercules
HaveTisDance
Hercules
Level 30
God Stats
9W - 11L
1,192 SR
Queue Stats
424W - 455L
1,327 Elo+
Solo
Ares
Ares
Kryptic_0077
Ares
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 81L
1,402 Elo+
Solo
Guan Yu
Guan Yu
capitao_dualista
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
kakeru_7019
Tsukuyomi
Level 17
God Stats
12W - 5L
1,558 SR
Queue Stats
115W - 128L
1,505 Elo+
Solo
Odin
Odin
nikydarklord
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azzad_12
Medusa
14
1 / 8 / 1
9,074
907
7,418
14,012
5,635
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 14 / 2
8,818
882
10,997
15,385
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Kccruzz
Cerberus
15
1 / 5 / 1
9,899
990
13,173
22,381
17,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 2 / 0
8,244
824
251
2,372
1,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Texi_Ha3
Guan Yu
14
0 / 17 / 1
8,624
862
6,798
25,918
25,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HaveTisDance
Hercules
16
9 / 2 / 15
10,745
1,075
8,791
9,600
4,168
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
8 / 0 / 28
11,809
1,181
10,938
11,229
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 0 / 21
10,387
1,039
8,172
8,601
4,809
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
kakeru_7019
Tsukuyomi
18
15 / 1 / 18
11,976
1,198
20,719
9,544
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
10 / 0 / 29
11,795
1,180
21,175
10,527
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
157
2
Kills
46
46
Deaths
3
5
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Medusa
Azzad_12
Medusa
1
8
1
0.19
W
Hercules
HaveTisDance
Hercules
9
2
15
8.25
L
0
14
2
0.07
L
Cerberus
Kccruzz
Cerberus
1
5
1
0.3
L
0
2
0
0
W
8
0
28
22
L
Guan Yu
Texi_Ha3
Guan Yu
0
17
1
0.03
W
4
0
21
14.5
W
Tsukuyomi
kakeru_7019
Tsukuyomi
15
1
18
24
W
10
0
29
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,637
Damage
69,795
80,068
Taken
49,501
55,144
Mitigated
34,351
7,545
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Azzad_12
Medusa
7,418
2,985
0
328
14,012
5,635
0
2,863
10,899
0
21,884
W
Hercules
HaveTisDance
Hercules
8,791
4,167
765
2,237
9,600
4,168
0
3,929
5,521
0
15,747
L
10,997
2,405
0
0
15,385
5,187
0
2,672
12,638
21,174
0
L
Cerberus
Kccruzz
Cerberus
13,173
1,218
0
3,942
22,381
17,912
0
2,327
19,854
29,350
0
L
251
251
0
134
2,372
1,050
0
296
2,001
1,474
0
W
10,938
2,170
0
679
11,229
11,463
0
6,719
4,385
15,282
0
L
Guan Yu
Texi_Ha3
Guan Yu
6,798
1,972
862
2,279
25,918
25,360
0
2,780
22,770
0
22,284
W
8,172
1,553
980
2,430
8,601
4,809
0
5,142
3,384
0
24,648
W
Tsukuyomi
kakeru_7019
Tsukuyomi
20,719
6,293
0
3,734
9,544
3,558
0
2,575
5,598
0
39,951
W
21,175
10,430
0
802
10,527
10,353
0
6,056
4,333
0
30,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,659
Gold Earned
56,712
139
Minions Killed
141
3
Camps Cleared
2
684,246
Distance Traveled
946,263
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,074
907
27
3
0
152,438
0
W
Hercules
10,745
1,075
20
2
0
151,410
0
L
Agni
8,818
882
25
3
2
137,228
0
L
Cerberus
9,899
990
49
5
1
193,700
3
L
Ymir
8,244
824
3
0
0
32,205
0
W
Ares
11,809
1,181
12
1
0
199,244
2
L
Guan Yu
8,624
862
35
4
0
168,675
0
W
Guan Yu
10,387
1,039
47
5
0
186,994
3
W
Tsukuyomi
11,976
1,198
45
5
1
196,180
1
W
Odin
11,795
1,180
17
2
1
212,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role