Player Matchup

Ra
Ra
Elmeilleur
Ra
Level 24
God Stats
8W - 15L
1,500 SR
Queue Stats
93W - 119L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
GiveMehABanana
Ne Zha
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
49W - 69L
1,246 Elo+
Solo
Apollo
Apollo
Honko22
Apollo
Level 19
God Stats
3W - 2L
1,438 SR
Queue Stats
6W - 7L
1,379 Elo+
Solo
Bellona
Bellona
Luuuh
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Solo
Athena
Athena
faitpaschier
Athena
Level 22
God Stats
10W - 7L
1,500 SR
Queue Stats
133W - 158L
1,369 Elo+
Party 1
Team Averages
Level 24
1,488 SR
1,423 Elo+

VS

Team Averages
Level 21
1,521 SR
1,463 Elo+
Cthulhu
Cthulhu
Catnuts
Cthulhu
Level 18
God Stats
8W - 10L
1,460 SR
Queue Stats
40W - 44L
1,338 Elo+
Solo
Nu Wa
Nu Wa
Coulterman
Nu Wa
Level 26
God Stats
8W - 3L
1,387 SR
Queue Stats
41W - 59L
1,219 Elo+
Solo
Ares
Ares
DaniPack
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,478 Elo+
Solo
Artemis
Artemis
LordMoose69
Artemis
Level 18
God Stats
1W - 3L
1,551 SR
Queue Stats
11W - 17L
1,492 Elo+
Solo
Ullr
Ullr
ultimatedestroye
Ullr
Level 28
God Stats
1W - 2L
1,705 SR
Queue Stats
8W - 10L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
8,420
526
7,274
7,279
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
8 / 2 / 5
9,399
587
8,111
11,905
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Honko22
Apollo
17
15 / 1 / 3
11,083
693
18,801
15,423
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Luuuh
Bellona
13
3 / 2 / 4
8,186
512
7,937
12,356
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
13
4 / 1 / 9
8,848
553
4,625
12,615
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Catnuts
Cthulhu
12
1 / 2 / 2
7,264
454
7,252
11,404
11,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
13
2 / 3 / 4
7,684
480
7,620
9,488
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
10
2 / 10 / 4
7,371
461
2,218
17,071
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
LordMoose69
Artemis
12
3 / 6 / 3
7,749
484
9,014
12,373
3,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 12 / 4
6,983
436
8,170
14,718
4,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
32
Kills
9
9
Deaths
33
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Catnuts
Cthulhu
1
2
2
1
L
Nu Wa
2
3
4
1.33
L
Ares
2
10
4
0.4
W
2
3
9
2.17
W
8
2
5
5.25
W
Apollo
Honko22
Apollo
15
1
3
16.5
L
Artemis
LordMoose69
Artemis
3
6
3
0.75
W
Bellona
Luuuh
Bellona
3
2
4
2.5
W
Athena
4
1
9
8.5
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,748
Damage
34,274
59,578
Taken
65,054
32,723
Mitigated
32,723
22,542
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Catnuts
Cthulhu
7,252
1,604
0
2,915
11,404
11,962
361
1,245
9,880
37,375
0
L
Nu Wa
7,620
1,061
0
3,072
9,488
2,878
612
2,584
6,879
43,687
0
L
Ares
2,218
405
0
349
17,071
9,717
0
4,042
13,004
13,604
0
W
7,274
1,273
687
1,818
7,279
2,718
237
2,547
4,707
44,690
0
W
8,111
3,000
302
4,793
11,905
4,718
0
1,764
10,116
0
51,180
W
Apollo
Honko22
Apollo
18,801
12,969
0
9,427
15,423
6,007
2,945
2,977
12,396
0
74,876
L
Artemis
LordMoose69
Artemis
9,014
3,796
0
3,593
12,373
3,861
536
2,662
9,561
0
25,187
W
Bellona
Luuuh
Bellona
7,937
2,124
0
917
12,356
12,913
651
4,765
7,177
0
36,516
W
Athena
4,625
1,700
0
4,598
12,615
6,367
889
4,423
8,092
21,500
0
L
8,170
4,464
0
2,576
14,718
4,305
501
1,366
13,277
0
25,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,936
Gold Earned
37,051
389
Minions Killed
237
0
Camps Cleared
0
1,473,318
Distance Traveled
1,295,479
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,264
454
68
4
0
279,505
5
L
Nu Wa
7,684
480
71
4
0
274,842
1
L
Ares
7,371
461
15
1
0
239,791
5
W
Ra
8,420
526
78
5
0
276,848
0
W
Ne Zha
9,399
587
87
5
0
310,620
0
W
Apollo
11,083
693
127
8
0
294,340
0
L
Artemis
7,749
484
50
3
0
243,518
0
W
Bellona
8,186
512
65
4
0
293,926
2
W
Athena
8,848
553
32
2
0
297,584
0
L
Ullr
6,983
436
33
2
0
257,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role