Player Matchup

Cu Chulainn
Cu Chulainn
Hectic Flashi
Cu Chulainn
Level 112
God Stats
1W - 1L
1,392 SR
Queue Stats
22W - 38L
1,569 Elo+
Solo
Hun Batz
Hun Batz
Ratttow
Hun Batz
Level 119
God Stats
4W - 7L
1,380 SR
Queue Stats
172W - 167L
1,502 Elo+
Party 1
Janus
Janus
tefre332
Janus
Level 122
God Stats
6W - 7L
1,667 SR
Queue Stats
183W - 173L
1,506 Elo+
Party 1
Team Averages
Level 118
1,479 SR
1,526 Elo+

VS

Team Averages
Level 67
1,584 SR
1,511 Elo+
Scylla
Scylla
DINOCLAW987
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,514 Elo+
Solo
Cupid
Cupid
TcHeTcHeNe26TKT
Cupid
Level 108
God Stats
3W - 3L
1,752 SR
Queue Stats
78W - 75L
1,519 Elo+
Solo
Bastet
Bastet
scarlIett
Bastet
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hectic Flashi
Cu Chulainn
13
4 / 2 / 14
9,754
813
6,402
9,749
8,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Ratttow
Hun Batz
14
8 / 1 / 6
10,338
862
8,017
7,027
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
tefre332
Janus
13
9 / 3 / 8
10,161
847
16,238
6,325
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 8 / 2
8,261
688
3,082
10,281
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 6 / 1
9,072
756
5,555
13,071
4,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
scarlIett
Bastet
11
1 / 7 / 4
8,401
700
4,153
12,003
3,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
6
6
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
8
2
0.38
W
Cu Chulainn
Hectic Flashi
Cu Chulainn
4
2
14
5.5
W
Hun Batz
Ratttow
Hun Batz
8
1
6
11
L
3
6
1
0.58
L
Bastet
scarlIett
Bastet
1
7
4
0.43
W
Janus
tefre332
Janus
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,657
Damage
12,790
23,101
Taken
35,355
13,147
Mitigated
10,450
2,734
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,082
766
0
316
10,281
2,645
0
4,764
5,319
18,005
0
W
Cu Chulainn
Hectic Flashi
Cu Chulainn
6,402
1,383
0
750
9,749
8,386
633
1,481
8,250
7,713
24,652
W
Hun Batz
Ratttow
Hun Batz
8,017
2,979
0
1,984
7,027
2,722
1,196
908
6,103
64
45,988
L
5,555
3,885
596
2,070
13,071
4,174
0
5,207
7,630
0
36,781
L
Bastet
scarlIett
Bastet
4,153
1,571
123
1,628
12,003
3,631
0
6,321
5,402
0
10,205
W
Janus
tefre332
Janus
16,238
1,313
0
0
6,325
2,039
865
719
5,502
44,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
25,734
191
Minions Killed
88
0
Camps Cleared
0
701,613
Distance Traveled
597,425
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,261
688
22
2
0
185,965
0
W
Cu Chulainn
9,754
813
61
5
0
248,553
3
W
Hun Batz
10,338
862
64
5
0
241,608
0
L
Cupid
9,072
756
56
5
0
203,988
1
L
Bastet
8,401
700
10
1
0
207,472
0
W
Janus
10,161
847
66
6
0
211,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role