Player Matchup

Janus
Janus
Craxshxt23
Janus
Level 41
God Stats
4W - 6L
1,312 SR
Queue Stats
10W - 18L
1,266 Elo+
Solo
Tsukuyomi
Tsukuyomi
KTrashDumpK
Tsukuyomi
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,933 Elo+
Solo
Horus
Horus
Ludachristian15
Horus
Level 144
God Stats
5W - 7L
1,428 SR
Queue Stats
192W - 167L
1,557 Elo+
Party 1
Izanami
Izanami
Smokey Okie
Izanami
Level 44
God Stats
3W - 1L
1,429 SR
Queue Stats
63W - 43L
1,596 Elo+
Solo
Sol
Sol
lunacalypzo
Sol
Level 48
God Stats
12W - 15L
1,870 SR
Queue Stats
231W - 209L
1,518 Elo+
Party 1
Team Averages
Level 62
1,508 SR
1,574 Elo+

VS

Team Averages
Level 72
1,553 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ForeverFlat01
Ymir
Level 42
God Stats
15W - 17L
1,500 SR
Queue Stats
238W - 183L
1,372 Elo+
Party 2
Awilix
Awilix
GuilasPrimer
Awilix
Level 35
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 19L
1,427 Elo+
Solo
Heimdallr
Heimdallr
ILoveValkyrie
Heimdallr
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
511W - 440L
1,669 Elo+
Party 2
Amaterasu
Amaterasu
bondagebaby
Amaterasu
Level 37
God Stats
4W - 4L
1,765 SR
Queue Stats
31W - 33L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
6
2 / 0 / 0
3,849
642
898
2,323
453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
KTrashDumpK
Tsukuyomi
8
1 / 0 / 1
4,261
710
1,355
1,571
714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
1 / 0 / 0
4,021
670
1,130
4,311
1,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Smokey Okie
Izanami
6
0 / 0 / 1
3,775
629
2,714
2,602
1,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,729
622
218
2,369
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 0 / 0
4,411
735
1,081
1,682
372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 0
3,442
574
922
3,775
1,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
5
0 / 0 / 0
3,205
534
247
2,956
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

Heimdallr
ILoveValkyrie
Heimdallr
5
0 / 0 / 0
3,250
542
2,937
1,952
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
bondagebaby
Amaterasu
3
0 / 2 / 0
3,147
525
397
2,698
679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
W
Janus
2
0
0
2
L
0
2
0
0
L
Awilix
0
0
0
0
L
Heimdallr
ILoveValkyrie
Heimdallr
0
0
0
0
W
Tsukuyomi
KTrashDumpK
Tsukuyomi
1
0
1
1.5
W
1
0
0
1
W
Izanami
Smokey Okie
Izanami
0
0
1
0.5
L
Amaterasu
bondagebaby
Amaterasu
0
2
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,315
Damage
5,584
13,176
Taken
13,063
4,566
Mitigated
4,031
6,880
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,081
146
0
660
1,682
372
0
305
1,337
25,112
0
W
Janus
898
80
0
784
2,323
453
0
335
1,924
13,630
0
L
922
94
0
1,503
3,775
1,192
0
427
3,348
8,300
0
L
Awilix
247
102
0
1,626
2,956
621
0
178
2,770
0
9,216
L
Heimdallr
ILoveValkyrie
Heimdallr
2,937
1,421
0
708
1,952
1,167
0
201
1,751
2,329
12,292
W
Tsukuyomi
KTrashDumpK
Tsukuyomi
1,355
406
0
747
1,571
714
312
82
1,467
0
17,049
W
1,130
595
770
2,680
4,311
1,589
12
835
3,452
0
6,181
W
Izanami
Smokey Okie
Izanami
2,714
1,505
0
979
2,602
1,316
0
620
1,961
3,082
18,638
L
Amaterasu
bondagebaby
Amaterasu
397
134
0
943
2,698
679
0
236
2,339
0
4,392
W
218
0
0
920
2,369
494
0
296
2,009
12,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,635
Gold Earned
17,455
158
Minions Killed
136
0
Camps Cleared
0
540,908
Distance Traveled
478,486
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,411
735
57
10
0
103,138
2
W
Janus
3,849
642
37
6
0
113,742
0
L
Ymir
3,442
574
6
1
0
110,491
3
L
Awilix
3,205
534
23
4
0
116,939
0
L
Heimdallr
3,250
542
41
7
0
93,459
0
W
Tsukuyomi
4,261
710
30
5
0
92,938
0
W
Horus
4,021
670
16
3
0
144,251
3
W
Izanami
3,775
629
38
6
0
98,046
2
L
Amaterasu
3,147
525
9
2
0
54,459
1
W
Sol
3,729
622
37
6
0
91,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role