Player Matchup

King Arthur
King Arthur
Belsi02
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FAH_Mazza
Scylla
Level 128
God Stats
32W - 15L
1,593 SR
Queue Stats
442W - 302L
1,554 Elo+
Solo
Geb
Geb
IamzZackBR
Geb
Level 105
God Stats
4W - 5L
1,316 SR
Queue Stats
30W - 29L
1,574 Elo+
Solo
Skadi
Skadi
PatooRey
Skadi
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Susano
Susano
zGatuno
Susano
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 76L
1,626 Elo+
Solo
Team Averages
Level 122
1,482 SR
1,551 Elo+

VS

Team Averages
Level 122
1,522 SR
1,501 Elo+
Vulcan
Vulcan
DrNanous
Vulcan
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
261W - 235L
1,706 Elo+
Solo
Rama
Rama
TheHággis
Rama
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 58L
1,384 Elo+
Solo
Bacchus
Bacchus
TØÐÐY
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZzDresszZy
Tsukuyomi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 90L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
maccix
Baron Samedi
Level 117
God Stats
20W - 11L
1,609 SR
Queue Stats
96W - 66L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Belsi02
King Arthur
13
3 / 3 / 1
7,749
554
7,794
11,405
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
FAH_Mazza
Scylla
14
1 / 2 / 3
8,369
598
3,952
7,101
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 5
7,759
554
3,235
6,329
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
PatooRey
Skadi
14
5 / 0 / 2
8,266
590
5,867
4,028
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Susano
zGatuno
Susano
12
2 / 1 / 4
7,634
545
3,605
9,477
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DrNanous
Vulcan
13
2 / 2 / 1
7,600
543
7,297
7,618
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 0 / 0
4,717
337
812
1,543
313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Bacchus
TØÐÐY
Bacchus
9
0 / 3 / 2
5,918
423
2,331
7,928
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
ZzDresszZy
Tsukuyomi
9
2 / 4 / 0
6,030
431
4,187
8,509
2,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
maccix
Baron Samedi
14
3 / 2 / 0
7,837
560
4,961
8,249
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
7
7
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Belsi02
King Arthur
3
3
1
1.17
L
Vulcan
DrNanous
Vulcan
2
2
1
1.25
W
Scylla
FAH_Mazza
Scylla
1
2
3
1.25
W
0
1
5
2.5
W
Skadi
PatooRey
Skadi
5
0
2
6
L
0
0
0
0
L
Bacchus
TØÐÐY
Bacchus
0
3
2
0.33
L
Tsukuyomi
ZzDresszZy
Tsukuyomi
2
4
0
0.5
L
Baron Samedi
maccix
Baron Samedi
3
2
0
1.5
W
Susano
zGatuno
Susano
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,453
Damage
19,588
38,340
Taken
33,847
21,161
Mitigated
16,246
13,325
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Belsi02
King Arthur
7,794
952
0
3,889
11,405
10,268
4
5,614
5,753
0
40,050
L
Vulcan
DrNanous
Vulcan
7,297
2,125
0
2,213
7,618
2,590
0
2,543
4,957
47,840
0
W
Scylla
FAH_Mazza
Scylla
3,952
538
0
2,128
7,101
2,300
0
4,641
2,192
60,531
0
W
3,235
271
0
1,319
6,329
4,145
1,890
812
5,515
26,573
0
W
Skadi
PatooRey
Skadi
5,867
2,673
0
1,802
4,028
1,207
4,808
1,405
2,591
0
42,236
L
812
755
0
420
1,543
313
0
429
1,114
0
7,876
L
Bacchus
TØÐÐY
Bacchus
2,331
98
0
1,399
7,928
4,501
0
2,385
5,486
10,527
0
L
Tsukuyomi
ZzDresszZy
Tsukuyomi
4,187
690
0
1,746
8,509
2,627
0
1,502
6,911
0
24,174
L
Baron Samedi
maccix
Baron Samedi
4,961
451
0
3,427
8,249
6,215
174
130
7,644
43,330
0
W
Susano
zGatuno
Susano
3,605
832
0
4,187
9,477
3,241
0
1,701
7,700
0
44,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,777
Gold Earned
32,102
411
Minions Killed
274
0
Camps Cleared
0
1,318,979
Distance Traveled
990,208
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,749
554
76
5
0
263,144
4
L
Vulcan
7,600
543
113
8
0
260,786
4
W
Scylla
8,369
598
124
9
0
250,257
6
W
Geb
7,759
554
40
3
0
273,595
2
W
Skadi
8,266
590
83
6
0
243,437
4
L
Rama
4,717
337
20
1
0
52,007
0
L
Bacchus
5,918
423
10
1
0
239,138
1
L
Tsukuyomi
6,030
431
51
4
0
225,383
1
L
Baron Samedi
7,837
560
80
6
0
212,894
4
W
Susano
7,634
545
88
6
0
288,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role