Player Matchup

Chaac
Chaac
Defles
Chaac
Level 24
God Stats
9W - 7L
1,477 SR
Queue Stats
52W - 50L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
Hajdeen
Ao Kuang
Level 17
God Stats
10W - 6L
1,500 SR
Queue Stats
24W - 12L
1,562 Elo+
Party 1
Ullr
Ullr
RiasIsMyWaifuDxD
Ullr
Level 26
God Stats
25W - 14L
1,500 SR
Queue Stats
276W - 260L
1,590 Elo+
Solo
Freya
Freya
UlfreakStormcQck
Freya
Level 29
God Stats
3W - 1L
1,335 SR
Queue Stats
7W - 5L
1,489 Elo+
Party 1
Fafnir
Fafnir
magners1996
Fafnir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 62L
1,616 Elo+
Solo
Team Averages
Level 25
1,462 SR
1,538 Elo+

VS

Team Averages
Level 13
1,676 SR
1,482 Elo+
Ullr
Ullr
DenniSpike192
Ullr
Level 27
God Stats
31W - 21L
1,768 SR
Queue Stats
69W - 67L
1,566 Elo+
Party 2
Thor
Thor
ReapASX
Thor
Level 7
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
StalkerX24
Hades
Level 14
God Stats
10W - 10L
1,825 SR
Queue Stats
75W - 89L
1,588 Elo+
Party 2
Cerberus
Cerberus
sclaudiu105
Cerberus
Level 12
God Stats
14W - 17L
1,608 SR
Queue Stats
37W - 52L
1,451 Elo+
Party 2
Bellona
Bellona
ultrasors
Bellona
Level 7
God Stats
1W - 1L
1,446 SR
Queue Stats
11W - 12L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Defles
Chaac
17
3 / 2 / 3
10,213
567
8,494
13,451
14,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Hajdeen
Ao Kuang
16
8 / 2 / 2
10,898
605
8,537
18,048
8,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 4 / 2
9,175
510
11,293
11,768
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 3 / 8
10,630
591
15,044
17,106
6,623
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
14
4 / 2 / 7
9,353
520
9,172
10,289
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 1
10,075
560
18,819
16,061
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
ReapASX
Thor
11
1 / 6 / 2
7,230
402
2,930
13,587
4,862
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
11
2 / 9 / 2
7,402
411
6,751
14,621
9,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
sclaudiu105
Cerberus
11
1 / 8 / 3
7,841
436
6,225
18,529
12,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
ultrasors
Bellona
10
1 / 2 / 0
6,353
353
5,592
6,494
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
29
Kills
13
13
Deaths
29
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Defles
Chaac
3
2
3
2.25
L
8
4
1
2.13
W
Ao Kuang
Hajdeen
Ao Kuang
8
2
2
4.5
L
Thor
ReapASX
Thor
1
6
2
0.33
W
6
4
2
1.75
L
Hades
2
9
2
0.33
W
8
3
8
4
W
Fafnir
4
2
7
3.75
L
Cerberus
sclaudiu105
Cerberus
1
8
3
0.31
L
Bellona
ultrasors
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,540
Damage
40,317
70,662
Taken
69,292
44,140
Mitigated
38,062
30,387
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Defles
Chaac
8,494
1,502
0
7,088
13,451
14,142
2,783
549
12,902
0
56,372
L
18,819
11,223
460
5,642
16,061
5,978
0
8,315
7,696
0
62,493
W
Ao Kuang
Hajdeen
Ao Kuang
8,537
3,388
0
7,416
18,048
8,117
1,019
2,453
15,595
61,115
0
L
Thor
ReapASX
Thor
2,930
716
0
920
13,587
4,862
0
3,903
9,609
0
30,072
W
11,293
5,218
0
3,763
11,768
3,859
2,239
2,547
9,221
0
54,297
L
Hades
6,751
1,545
0
2,000
14,621
9,380
441
10,648
3,973
24,568
0
W
15,044
4,927
0
8,420
17,106
6,623
240
5,182
11,924
65,956
0
W
Fafnir
9,172
3,615
0
3,700
10,289
11,399
294
2,550
7,739
26,288
0
L
Cerberus
sclaudiu105
Cerberus
6,225
1,076
0
3,146
18,529
12,856
0
9,015
9,464
23,844
0
L
Bellona
ultrasors
Bellona
5,592
1,512
0
1,333
6,494
4,986
716
872
5,292
1,472
15,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
38,901
449
Minions Killed
265
0
Camps Cleared
0
1,625,776
Distance Traveled
1,342,465
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,213
567
126
7
0
329,583
0
L
Ullr
10,075
560
90
5
0
299,928
2
W
Ao Kuang
10,898
605
103
6
0
313,563
0
L
Thor
7,230
402
43
2
0
280,131
2
W
Ullr
9,175
510
84
5
0
310,836
0
L
Hades
7,402
411
48
3
0
213,788
1
W
Freya
10,630
591
103
6
0
329,398
0
W
Fafnir
9,353
520
33
2
0
342,396
2
L
Cerberus
7,841
436
57
3
0
282,889
0
L
Bellona
6,353
353
27
2
0
265,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role