Player Matchup

Sun Wukong
Sun Wukong
Gringos_Jalapeno
Sun Wukong
Level 112
God Stats
6W - 1L
1,500 SR
Queue Stats
74W - 40L
1,643 Elo+
Party 1
Olorun
Olorun
Kinzora
Olorun
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
252W - 137L
1,560 Elo+
Party 1
Ymir
Ymir
WelshTom_
Ymir
Level 48
God Stats
14W - 8L
1,272 SR
Queue Stats
24W - 15L
1,500 Elo+
Party 1
Team Averages
Level 102
1,424 SR
1,568 Elo+

VS

Team Averages
Level 97
1,427 SR
1,358 Elo+
Ne Zha
Ne Zha
Aduen_MM13
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Ullr
Ullr
DocCris024
Ullr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 55L
1,308 Elo+
Party 2
Chang'e
Chang'e
Saldio
Chang'e
Level 86
God Stats
0W - 5L
1,280 SR
Queue Stats
74W - 101L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gringos_Jalapeno
Sun Wukong
16
6 / 3 / 7
12,809
640
19,240
22,409
21,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Kinzora
Olorun
17
5 / 2 / 7
12,987
649
20,607
14,843
6,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
2 / 1 / 9
11,517
576
7,018
13,770
13,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aduen_MM13
Ne Zha
15
1 / 4 / 5
12,364
618
11,002
22,053
16,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
0 / 1 / 4
11,761
588
9,678
16,093
6,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Saldio
Chang'e
14
5 / 8 / 0
12,047
602
17,423
17,151
6,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
6
6
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aduen_MM13
Ne Zha
1
4
5
0.88
L
0
1
4
2
W
Sun Wukong
Gringos_Jalapeno
Sun Wukong
6
3
7
3.17
W
Olorun
Kinzora
Olorun
5
2
7
4.25
L
Chang'e
Saldio
Chang'e
5
8
0
0.63
W
Ymir
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,865
Damage
38,103
51,022
Taken
55,297
41,519
Mitigated
29,149
16,510
Healing
21,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aduen_MM13
Ne Zha
11,002
2,294
0
4,231
22,053
16,485
84
10,505
10,705
0
34,392
L
9,678
4,238
0
4,120
16,093
6,474
0
7,727
7,752
0
82,223
W
Sun Wukong
Gringos_Jalapeno
Sun Wukong
19,240
2,828
0
4,204
22,409
21,758
1,350
8,124
13,728
203
52,794
W
Olorun
Kinzora
Olorun
20,607
5,486
3,532
5,725
14,843
6,303
1,714
3,993
10,598
89,624
0
L
Chang'e
Saldio
Chang'e
17,423
282
6,402
6,541
17,151
6,190
78
8,522
8,030
44,600
0
W
Ymir
7,018
743
1,756
1,293
13,770
13,458
204
4,245
9,167
24,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,313
Gold Earned
36,172
220
Minions Killed
215
0
Camps Cleared
0
1,068,345
Distance Traveled
1,023,049
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,364
618
40
2
0
349,642
4
L
Ullr
11,761
588
128
6
0
350,953
2
W
Sun Wukong
12,809
640
57
3
0
345,301
1
W
Olorun
12,987
649
129
6
0
340,107
0
L
Chang'e
12,047
602
47
2
0
322,454
5
W
Ymir
11,517
576
34
2
0
382,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role