Player Matchup

Apollo
Apollo
Platinum V
DeadPoolbezkappy
Apollo
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Platinum IV
EasyGameForMe
Chang'e
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum V
ShXduw
Achilles
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 313L
1,771 MMR
Solo
Fenrir
Fenrir
Gold III
Vertorex
Fenrir
Gold III
Level 145
God Stats
9W - 5L
1,500 SR
Queue Stats
159W - 147L
1,772 MMR
Solo
Mulan
Mulan
Platinum I
Yamms
Mulan
Platinum I
Level 160
God Stats
6W - 0L
1,500 SR
Queue Stats
329W - 319L
1,851 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,500 SR
1,679 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,507 SR
1,670 MMR
Tsukuyomi
Tsukuyomi
Gold III
DeanWinchester
Tsukuyomi
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
KinderBoono
Sobek
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,768 MMR
Party 2
Baba Yaga
Baba Yaga
Gold I
RomperTrumper
Baba Yaga
Gold I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
SmellMyMeatballs
Cthulhu
Gold II
Level 122
God Stats
0W - 1L
1,292 SR
Queue Stats
7W - 8L
1,768 MMR
Party 2
Anhur
Anhur
Gold II
SolarJuàn
Anhur
Gold II
Level 129
God Stats
33W - 26L
1,743 SR
Queue Stats
228W - 219L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
9,791
653
10,000
13,617
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
16
14 / 3 / 7
10,221
681
14,751
12,417
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ShXduw
Achilles
13
7 / 0 / 11
8,488
566
8,459
12,931
9,547
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Vertorex
Fenrir
14
5 / 3 / 11
8,426
562
7,747
12,092
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Yamms
Mulan
15
5 / 2 / 7
9,407
627
14,621
16,135
7,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
BellonaPersephoneOsirisSetCu Chulainn

VS

Bans
Nu WaNemesisScyllaAthenaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeanWinchester
Tsukuyomi
13
2 / 7 / 2
7,876
525
9,182
14,415
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 8 / 3
6,737
449
5,502
17,712
9,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
RomperTrumper
Baba Yaga
11
3 / 11 / 2
7,220
481
6,342
12,893
5,156
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 3
7,193
480
9,113
14,079
10,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
13
2 / 5 / 0
8,001
533
8,675
10,654
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
37
Kills
9
9
Deaths
37
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Tsukuyomi
DeanWinchester
Tsukuyomi
2
7
2
0.43
W
Chang'e
14
3
7
5.83
L
1
8
3
0.31
L
Baba Yaga
RomperTrumper
Baba Yaga
3
11
2
0.36
W
Achilles
ShXduw
Achilles
7
0
11
12.5
L
1
6
3
0.42
L
Anhur
2
5
0
0.4
W
Fenrir
Vertorex
Fenrir
5
3
11
3.5
W
Mulan
Yamms
Mulan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,578
Damage
38,814
67,192
Taken
69,753
31,868
Mitigated
33,115
33,245
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,000
5,665
0
9,318
13,617
4,865
1,068
1,845
11,772
0
76,835
L
Tsukuyomi
DeanWinchester
Tsukuyomi
9,182
3,510
0
3,559
14,415
5,400
0
1,682
12,625
0
45,505
W
Chang'e
14,751
1,275
1,910
6,412
12,417
4,571
476
6,032
6,385
64,468
0
L
5,502
733
0
3,794
17,712
9,660
0
3,342
14,132
16,201
0
L
Baba Yaga
RomperTrumper
Baba Yaga
6,342
566
0
1,756
12,893
5,156
0
5,751
6,880
30,872
0
W
Achilles
ShXduw
Achilles
8,459
2,101
398
3,133
12,931
9,547
274
3,048
9,883
0
27,104
L
9,113
974
93
4,332
14,079
10,208
0
2,063
11,923
35,304
0
L
Anhur
8,675
4,799
0
2,899
10,654
2,691
0
1,166
9,442
0
52,853
W
Fenrir
Vertorex
Fenrir
7,747
2,811
0
5,135
12,092
5,244
0
2,815
9,277
0
47,888
W
Mulan
Yamms
Mulan
14,621
2,696
0
6,939
16,135
7,641
232
7,217
8,918
0
60,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
37,027
485
Minions Killed
319
0
Camps Cleared
0
1,532,967
Distance Traveled
1,309,442
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,791
653
128
9
0
270,903
4
L
Tsukuyomi
7,876
525
89
6
0
276,675
5
W
Chang'e
10,221
681
128
9
0
284,838
0
L
Sobek
6,737
449
16
1
0
266,160
2
L
Baba Yaga
7,220
481
43
3
0
238,079
1
W
Achilles
8,488
566
31
2
0
332,686
9
L
Cthulhu
7,193
480
62
4
0
273,106
0
L
Anhur
8,001
533
109
7
0
255,422
2
W
Fenrir
8,426
562
73
5
0
330,610
8
W
Mulan
9,407
627
125
8
0
313,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role