Player Matchup

Cthulhu
Cthulhu
Bloodkill24
Cthulhu
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 111L
1,822 Elo+
Solo
Apollo
Apollo
El Spnginio
Apollo
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 42L
1,500 Elo+
Party 1
Bellona
Bellona
Le Lesqueniste
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 25L
1,247 Elo+
Party 1
Kukulkan
Kukulkan
shapasoldat
Kukulkan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 85L
1,544 Elo+
Solo
Skadi
Skadi
x Chun Lii x
Skadi
Level 26
God Stats
63W - 58L
1,613 SR
Queue Stats
63W - 58L
1,601 Elo+
Solo
Team Averages
Level 21
1,523 SR
1,543 Elo+

VS

Team Averages
Level 17
1,516 SR
1,474 Elo+
Artemis
Artemis
Aerodaktül
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TheFrozenMerc
Ymir
Level 25
God Stats
2W - 2L
1,530 SR
Queue Stats
50W - 43L
1,591 Elo+
Solo
Skadi
Skadi
Tomadin2
Skadi
Level 28
God Stats
13W - 7L
1,549 SR
Queue Stats
55W - 67L
1,271 Elo+
Solo
Fenrir
Fenrir
Zosia30099634
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Merlin
Merlin
zeus_the_creeper
Merlin
Level 25
God Stats
14W - 15L
1,500 SR
Queue Stats
97W - 72L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodkill24
Cthulhu
14
4 / 1 / 4
9,359
624
7,164
12,108
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
13
4 / 0 / 2
8,458
564
5,727
9,371
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 2
7,439
496
3,026
10,668
8,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
shapasoldat
Kukulkan
13
3 / 0 / 3
8,527
568
3,633
5,548
2,021
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
12 / 1 / 5
9,509
634
12,128
7,766
2,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aerodaktül
Artemis
5
0 / 10 / 1
4,809
321
492
9,006
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
2 / 3 / 1
6,119
408
5,898
17,832
6,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Tomadin2
Skadi
5
1 / 1 / 1
5,200
347
1,901
3,569
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 7 / 0
4,959
331
578
6,779
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 5 / 0
7,066
471
3,774
4,721
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
25
Kills
5
5
Deaths
26
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aerodaktül
Artemis
0
10
1
0.05
W
Cthulhu
Bloodkill24
Cthulhu
4
1
4
6
W
Apollo
4
0
2
5
W
2
3
2
1
L
2
3
1
0.83
L
Skadi
Tomadin2
Skadi
1
1
1
1.5
L
0
7
0
0
W
Kukulkan
shapasoldat
Kukulkan
3
0
3
4.5
W
12
1
5
14.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,678
Damage
12,643
45,461
Taken
41,907
25,285
Mitigated
12,536
13,261
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aerodaktül
Artemis
492
492
0
408
9,006
2,147
0
938
8,018
0
2,884
W
Cthulhu
Bloodkill24
Cthulhu
7,164
772
0
2,879
12,108
9,240
372
1,667
10,363
56,146
0
W
Apollo
5,727
3,217
0
5,235
9,371
3,485
2,747
911
8,460
0
48,071
W
3,026
924
186
1,356
10,668
8,056
733
1,900
8,768
0
24,530
L
5,898
2,378
252
2,358
17,832
6,669
0
6,538
11,123
25,930
0
L
Skadi
Tomadin2
Skadi
1,901
819
0
1,776
3,569
714
194
860
2,661
0
11,556
L
578
451
0
188
6,779
1,745
111
1,118
5,636
0
5,128
W
Kukulkan
shapasoldat
Kukulkan
3,633
518
157
1,029
5,548
2,021
2,861
2,965
2,377
42,377
0
W
12,128
6,300
402
2,017
7,766
2,483
4,103
1,861
5,821
0
54,529
L
3,774
94
0
490
4,721
1,261
0
1,024
3,672
16,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,292
Gold Earned
28,153
414
Minions Killed
96
0
Camps Cleared
0
1,353,763
Distance Traveled
709,981
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,809
321
5
0
0
97,670
0
W
Cthulhu
9,359
624
122
8
0
263,925
3
W
Apollo
8,458
564
95
6
0
296,033
2
W
Bellona
7,439
496
32
2
0
293,075
2
L
Ymir
6,119
408
24
2
0
233,813
1
L
Skadi
5,200
347
24
2
0
87,001
0
L
Fenrir
4,959
331
12
1
0
120,941
0
W
Kukulkan
8,527
568
78
5
0
248,633
3
W
Skadi
9,509
634
87
6
0
252,097
0
L
Merlin
7,066
471
31
2
0
170,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role