Player Matchup

King Arthur
King Arthur
Lirnus
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
RendziKun
Medusa
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 1
Kali
Kali
Saxev
Kali
Level 72
God Stats
8W - 3L
1,754 SR
Queue Stats
40W - 24L
1,646 Elo+
Party 3
Bacchus
Bacchus
WarpWagon
Bacchus
Level 129
God Stats
1W - 4L
1,677 SR
Queue Stats
258W - 261L
1,205 Elo+
Party 1
The Morrigan
The Morrigan
НЕТВОЯКИСА
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 19L
1,635 Elo+
Party 3
Team Averages
Level 98
1,586 SR
1,438 Elo+

VS

Team Averages
Level 108
1,404 SR
1,398 Elo+
Ullr
Ullr
Dule323
Ullr
Level 87
God Stats
2W - 5L
1,300 SR
Queue Stats
171W - 169L
1,353 Elo+
Party 2
Achilles
Achilles
ImagineWAGON434
Achilles
Level 81
God Stats
32W - 27L
1,219 SR
Queue Stats
279W - 306L
1,355 Elo+
Party 2
Janus
Janus
Kyubbi94
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
MalcuPl
Bakasura
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Soham69
Geb
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,283 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lirnus
King Arthur
17
1 / 5 / 4
10,431
522
11,875
21,389
13,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
RendziKun
Medusa
15
3 / 3 / 2
9,051
453
10,609
13,276
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Saxev
Kali
17
5 / 5 / 3
10,445
522
8,827
18,805
7,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
WarpWagon
Bacchus
13
2 / 8 / 4
9,236
462
6,924
14,489
12,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
15
2 / 5 / 5
9,355
468
4,883
10,204
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dule323
Ullr
16
5 / 2 / 6
10,418
521
9,473
10,784
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
16
3 / 1 / 5
9,988
499
9,839
13,901
19,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Kyubbi94
Janus
20
10 / 1 / 3
12,667
633
15,887
8,437
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
MalcuPl
Bakasura
18
5 / 7 / 8
11,243
562
11,107
20,672
8,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
16
3 / 2 / 10
10,374
519
5,028
12,007
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
13
Kills
26
26
Deaths
13
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ullr
Dule323
Ullr
5
2
6
4
W
Achilles
3
1
5
5.5
W
Janus
Kyubbi94
Janus
10
1
3
11.5
L
King Arthur
Lirnus
King Arthur
1
5
4
0.6
W
Bakasura
MalcuPl
Bakasura
5
7
8
1.29
L
Medusa
RendziKun
Medusa
3
3
2
1.33
L
Kali
Saxev
Kali
5
5
3
1.3
W
Geb
3
2
10
4
L
Bacchus
WarpWagon
Bacchus
2
8
4
0.5
L
The Morrigan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,118
Damage
51,334
78,163
Taken
65,801
41,872
Mitigated
45,187
16,663
Healing
19,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Dule323
Ullr
9,473
4,543
0
4,228
10,784
4,104
2,588
3,486
7,232
0
66,285
W
Achilles
9,839
3,803
0
3,535
13,901
19,339
204
43
13,582
0
46,990
W
Janus
Kyubbi94
Janus
15,887
428
0
1,493
8,437
3,170
1,438
909
7,428
96,253
0
L
King Arthur
Lirnus
King Arthur
11,875
1,136
0
5,492
21,389
13,954
190
2,154
18,166
62
76,844
W
Bakasura
MalcuPl
Bakasura
11,107
7,284
0
7,971
20,672
8,660
30
2,524
18,028
0
72,295
L
Medusa
RendziKun
Medusa
10,609
4,393
0
3,495
13,276
4,484
53
4,137
8,484
0
65,522
L
Kali
Saxev
Kali
8,827
3,228
0
6,228
18,805
7,144
15
5,093
13,101
0
64,955
W
Geb
5,028
146
0
2,299
12,007
9,914
170
3,187
8,794
26,914
0
L
Bacchus
WarpWagon
Bacchus
6,924
441
0
332
14,489
12,978
0
4,921
9,465
26,131
0
L
The Morrigan
4,883
1,205
0
1,116
10,204
3,312
745
4,610
5,008
44,129
3,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,518
Gold Earned
54,690
495
Minions Killed
518
0
Camps Cleared
0
1,765,864
Distance Traveled
1,877,418
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,418
521
116
6
0
369,011
1
W
Achilles
9,988
499
78
4
0
351,593
2
W
Janus
12,667
633
168
8
0
412,567
4
L
King Arthur
10,431
522
142
7
0
344,957
3
W
Bakasura
11,243
562
124
6
0
348,208
0
L
Medusa
9,051
453
112
6
0
359,777
1
L
Kali
10,445
522
111
6
0
370,197
5
W
Geb
10,374
519
32
2
0
396,039
5
L
Bacchus
9,236
462
33
2
0
328,460
0
L
The Morrigan
9,355
468
97
5
0
362,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role