Player Matchup

Ganesha
Ganesha
BlazIken45
Ganesha
Level 87
God Stats
3W - 4L
1,837 SR
Queue Stats
465W - 437L
1,440 Elo+
Party 1
Izanami
Izanami
Davidon20045737
Izanami
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
142W - 165L
1,500 Elo+
Party 1
Freya
Freya
JunkMysterion
Freya
Level 44
God Stats
5W - 10L
1,500 SR
Queue Stats
272W - 285L
1,500 Elo+
Party 1
Set
Set
Shonxa
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Sun Wukong
Sun Wukong
WiB NopZy
Sun Wukong
Level 8
God Stats
0W - 7L
1,500 SR
Queue Stats
14W - 22L
1,522 Elo+
Party 1
Team Averages
Level 31
1,567 SR
1,522 Elo+

VS

Team Averages
Level 15
1,582 SR
1,516 Elo+
Pele
Pele
Lokéku
Pele
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
OverdoneGrain
Anhur
Level 27
God Stats
2W - 1L
1,767 SR
Queue Stats
24W - 19L
1,641 Elo+
Solo
Kukulkan
Kukulkan
PonyMontana
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
guokeeeee
Bellona
Level 26
God Stats
7W - 9L
1,395 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ysftyu
Cthulhu
Level 8
God Stats
4W - 2L
1,750 SR
Queue Stats
5W - 4L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlazIken45
Ganesha
12
1 / 7 / 5
8,024
472
8,265
17,005
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 6 / 1
8,134
478
6,188
10,906
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 5 / 1
8,953
527
8,657
14,372
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
Shonxa
Set
10
1 / 7 / 3
7,081
417
3,358
13,579
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
WiB NopZy
Sun Wukong
14
1 / 1 / 0
8,378
493
1,915
4,450
3,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Lokéku
Pele
13
5 / 2 / 4
8,308
489
7,020
8,875
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
13 / 1 / 3
10,216
601
15,491
10,901
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
PonyMontana
Kukulkan
12
4 / 7 / 8
7,996
470
11,282
8,710
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
guokeeeee
Bellona
15
4 / 2 / 5
9,002
530
4,110
10,257
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ysftyu
Cthulhu
12
0 / 1 / 6
7,626
449
4,419
9,909
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
26
26
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BlazIken45
Ganesha
1
7
5
0.5
L
3
6
1
0.58
L
7
5
1
1.5
W
Pele
Lokéku
Pele
5
2
4
3.5
W
13
1
3
14.5
W
Kukulkan
PonyMontana
Kukulkan
4
7
8
1.14
L
Set
Shonxa
Set
1
7
3
0.36
L
Sun Wukong
WiB NopZy
Sun Wukong
1
1
0
1
W
Bellona
guokeeeee
Bellona
4
2
5
3.25
W
Cthulhu
ysftyu
Cthulhu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,383
Damage
42,322
60,312
Taken
48,652
27,514
Mitigated
23,798
13,328
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BlazIken45
Ganesha
8,265
1,204
0
2,298
17,005
12,192
92
5,628
11,377
32,136
0
L
6,188
3,359
0
2,460
10,906
2,915
1,165
2,869
8,037
0
41,123
L
8,657
2,876
0
4,313
14,372
4,773
308
5,120
9,252
35,866
0
W
Pele
Lokéku
Pele
7,020
2,508
0
3,504
8,875
2,900
262
2,790
6,085
0
36,708
W
15,491
10,066
0
5,521
10,901
5,744
670
4,175
6,726
8,227
64,142
W
Kukulkan
PonyMontana
Kukulkan
11,282
2,451
0
0
8,710
2,712
920
4,398
4,312
34,930
0
L
Set
Shonxa
Set
3,358
1,650
0
3,434
13,579
4,497
0
3,125
10,454
0
39,671
L
Sun Wukong
WiB NopZy
Sun Wukong
1,915
479
0
823
4,450
3,137
1,081
559
3,891
0
42,413
W
Bellona
guokeeeee
Bellona
4,110
815
0
3,738
10,257
7,339
1,003
2,078
8,054
3,371
40,130
W
Cthulhu
ysftyu
Cthulhu
4,419
612
0
564
9,909
5,103
0
3,481
6,378
31,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,570
Gold Earned
43,148
354
Minions Killed
350
0
Camps Cleared
0
1,396,270
Distance Traveled
1,432,501
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,024
472
10
1
0
297,121
5
L
Izanami
8,134
478
121
7
0
253,283
0
L
Freya
8,953
527
53
3
0
268,246
3
W
Pele
8,308
489
65
4
0
264,210
0
W
Anhur
10,216
601
95
6
0
295,248
5
W
Kukulkan
7,996
470
55
3
0
287,738
1
L
Set
7,081
417
61
4
0
280,022
3
L
Sun Wukong
8,378
493
109
6
0
297,598
0
W
Bellona
9,002
530
98
6
0
294,321
1
W
Cthulhu
7,626
449
37
2
0
290,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role