Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
TheSecurityMan1
Cabrakan
Level 64
God Stats
104W - 91L
1,620 SR
Queue Stats
368W - 459L
1,426 Elo+
Solo
Fenrir
Fenrir
dragonbornkil981
Fenrir
Level 68
God Stats
8W - 3L
1,500 SR
Queue Stats
174W - 159L
1,683 Elo+
Party 1
Team Averages
Level 85
1,540 SR
1,536 Elo+

VS

Team Averages
Level 43
1,496 SR
1,385 Elo+
Sol
Sol
Mr_lightskinSYB
Sol
Level 65
God Stats
5W - 4L
1,489 SR
Queue Stats
42W - 32L
1,500 Elo+
Solo
Thor
Thor
Richthekid1174
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,452 Elo+
Party 2
King Arthur
King Arthur
ToEiKoc
King Arthur
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 36L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 3 / 14
11,660
777
16,559
8,489
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
14
9 / 4 / 9
12,361
824
9,034
18,335
22,209
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 9 / 6
10,885
726
9,559
13,738
6,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
10,916
728
14,830
16,558
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 14 / 8
8,843
590
4,344
16,112
5,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
ToEiKoc
King Arthur
15
11 / 4 / 5
11,805
787
10,897
17,142
11,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
20
Kills
15
16
Deaths
21
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
3
14
3.33
L
4
3
11
3.17
L
0
14
8
0.29
W
Cabrakan
9
4
9
3.38
L
King Arthur
ToEiKoc
King Arthur
11
4
5
3.38
W
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,152
Damage
30,071
40,562
Taken
49,812
32,184
Mitigated
21,307
9,876
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,559
519
903
1,833
8,489
3,680
1,004
2,451
6,038
68,984
0
L
14,830
3,202
0
10,762
16,558
5,092
717
7,119
9,439
58,627
0
L
4,344
1,241
0
460
16,112
5,050
363
8,481
7,631
0
16,496
W
Cabrakan
9,034
1,392
335
4,835
18,335
22,209
231
7,094
11,145
20,996
0
L
King Arthur
ToEiKoc
King Arthur
10,897
1,994
0
342
17,142
11,165
141
10,093
7,049
0
39,423
W
9,559
1,437
498
1,472
13,738
6,295
1,560
5,358
8,380
0
20,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
31,564
147
Minions Killed
142
0
Camps Cleared
0
783,909
Distance Traveled
750,933
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,660
777
107
7
0
244,156
0
L
Sol
10,916
728
82
5
0
238,350
1
L
Thor
8,843
590
16
1
0
241,121
4
W
Cabrakan
12,361
824
22
1
0
260,823
2
L
King Arthur
11,805
787
44
3
0
271,462
4
W
Fenrir
10,885
726
18
1
0
278,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role