Player Matchup

King Arthur
King Arthur
Guaglio
King Arthur
Level 90
God Stats
41W - 38L
1,619 SR
Queue Stats
280W - 285L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
Megaa
Cernunnos
Level 21
God Stats
53W - 39L
1,494 SR
Queue Stats
56W - 40L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
UgeNinja
Baron Samedi
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 157L
1,548 Elo+
Party 2
Team Averages
Level 74
1,537 SR
1,481 Elo+

VS

Team Averages
Level 71
1,588 SR
1,656 Elo+
Ah Muzen Cab
Ah Muzen Cab
Desomator
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,327 Elo+
Solo
Cerberus
Cerberus
Ogicapone
Cerberus
Level 22
God Stats
1W - 1L
1,764 SR
Queue Stats
1W - 2L
1,821 Elo+
Party 1
Janus
Janus
Shankz6161
Janus
Level 74
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 20L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Guaglio
King Arthur
13
7 / 2 / 8
10,228
787
9,014
15,568
12,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Megaa
Cernunnos
15
9 / 1 / 9
10,858
835
16,301
11,129
3,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
UgeNinja
Baron Samedi
13
5 / 2 / 10
9,981
768
11,091
10,683
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Desomator
Ah Muzen Cab
11
1 / 8 / 2
8,272
636
8,035
11,293
3,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Ogicapone
Cerberus
10
0 / 7 / 3
8,363
643
4,586
18,689
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
13
4 / 6 / 1
9,211
709
11,839
10,889
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
5
5
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Desomator
Ah Muzen Cab
1
8
2
0.25
W
King Arthur
Guaglio
King Arthur
7
2
8
5.5
W
Cernunnos
Megaa
Cernunnos
9
1
9
13.5
L
Cerberus
Ogicapone
Cerberus
0
7
3
0.21
L
Janus
4
6
1
0.75
W
Baron Samedi
UgeNinja
Baron Samedi
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,406
Damage
24,460
37,380
Taken
40,871
21,981
Mitigated
19,803
14,360
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Desomator
Ah Muzen Cab
8,035
3,455
0
2,218
11,293
3,915
0
3,602
7,286
0
30,718
W
King Arthur
Guaglio
King Arthur
9,014
1,327
0
4,914
15,568
12,745
250
6,317
8,950
0
35,930
W
Cernunnos
Megaa
Cernunnos
16,301
10,259
0
4,978
11,129
3,881
2,122
5,745
5,178
0
57,328
L
Cerberus
Ogicapone
Cerberus
4,586
203
318
3,903
18,689
12,173
0
5,086
13,075
12,837
0
L
Janus
11,839
148
0
250
10,889
3,715
0
1,670
8,888
40,871
0
W
Baron Samedi
UgeNinja
Baron Samedi
11,091
524
1,334
3,134
10,683
5,355
256
3,754
6,777
33,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
25,846
186
Minions Killed
109
0
Camps Cleared
0
744,945
Distance Traveled
612,506
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,272
636
48
4
0
181,770
1
W
King Arthur
10,228
787
47
4
0
256,913
3
W
Cernunnos
10,858
835
93
7
0
236,589
0
L
Cerberus
8,363
643
11
1
0
207,918
1
L
Janus
9,211
709
50
4
0
222,818
1
W
Baron Samedi
9,981
768
46
4
0
251,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role