Player Matchup

Chang'e
Chang'e
KuraQueen
Chang'e
Level 27
God Stats
35W - 40L
1,501 SR
Queue Stats
286W - 285L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
Malhyk
Sun Wukong
Level 44
God Stats
39W - 24L
1,744 SR
Queue Stats
480W - 477L
1,375 Elo+
Party 1
Anhur
Anhur
SURIYA
Anhur
Level 12
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,504 SR
1,452 Elo+

VS

Team Averages
Level 36
1,535 SR
1,311 Elo+
Kuzenbo
Kuzenbo
LyfePlayer
Kuzenbo
Level 17
God Stats
9W - 8L
1,638 SR
Queue Stats
15W - 23L
1,367 Elo+
Party 2
Apollo
Apollo
fatisolam
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,297 Elo+
Party 2
Scylla
Scylla
itsDims
Scylla
Level 78
God Stats
2W - 2L
1,466 SR
Queue Stats
78W - 118L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KuraQueen
Chang'e
18
6 / 2 / 15
14,625
665
21,305
20,549
9,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Malhyk
Sun Wukong
18
13 / 3 / 9
15,241
693
24,139
34,097
35,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
SURIYA
Anhur
17
3 / 3 / 10
13,748
625
14,872
21,398
9,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LyfePlayer
Kuzenbo
16
1 / 5 / 7
13,958
634
13,108
28,182
44,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
fatisolam
Apollo
16
6 / 9 / 2
14,755
671
28,089
22,760
13,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
itsDims
Scylla
17
1 / 8 / 6
12,978
590
10,180
18,854
7,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
22
Kills
8
8
Deaths
22
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
KuraQueen
Chang'e
6
2
15
6.75
L
Kuzenbo
LyfePlayer
Kuzenbo
1
5
7
0.9
W
Sun Wukong
Malhyk
Sun Wukong
13
3
9
5.83
W
Anhur
SURIYA
Anhur
3
3
10
2.67
L
Apollo
fatisolam
Apollo
6
9
2
0.78
L
Scylla
itsDims
Scylla
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,316
Damage
51,377
76,044
Taken
69,796
54,166
Mitigated
64,665
39,583
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
KuraQueen
Chang'e
21,305
822
14,108
13,434
20,549
9,815
797
7,212
13,211
93,252
0
L
Kuzenbo
LyfePlayer
Kuzenbo
13,108
4,351
731
4,014
28,182
44,589
533
8,519
18,878
36,655
0
W
Sun Wukong
Malhyk
Sun Wukong
24,139
5,426
1,199
5,963
34,097
35,034
1,475
11,807
22,064
0
62,442
W
Anhur
SURIYA
Anhur
14,872
7,181
327
4,552
21,398
9,317
1,251
6,476
14,826
0
80,509
L
Apollo
fatisolam
Apollo
28,089
18,254
0
5,142
22,760
13,048
1,596
8,290
14,470
4,384
61,957
L
Scylla
itsDims
Scylla
10,180
1,535
0
1,856
18,854
7,028
575
4,863
13,991
66,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,614
Gold Earned
41,691
247
Minions Killed
206
0
Camps Cleared
0
1,207,197
Distance Traveled
1,046,129
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,625
665
102
5
0
459,014
0
L
Kuzenbo
13,958
634
18
1
0
384,735
0
W
Sun Wukong
15,241
693
43
2
0
402,162
0
W
Anhur
13,748
625
102
5
0
346,021
0
L
Apollo
14,755
671
58
3
0
339,548
2
L
Scylla
12,978
590
130
6
0
321,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role