Player Matchup

Heimdallr
Heimdallr
Bouboudu56
Heimdallr
Level 31
God Stats
4W - 9L
1,457 SR
Queue Stats
71W - 52L
1,568 Elo+
Solo
Hercules
Hercules
Salzregent
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,317 Elo+
Solo
Chronos
Chronos
arretedetegratte
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,751 Elo+
Solo
Janus
Janus
rainbowtail
Janus
Level 28
God Stats
1W - 2L
1,527 SR
Queue Stats
8W - 9L
1,510 Elo+
Solo
Thanatos
Thanatos
vixshmine
Thanatos
Level 28
God Stats
10W - 18L
1,689 SR
Queue Stats
438W - 475L
1,803 Elo+
Solo
Team Averages
Level 29
1,535 SR
1,590 Elo+

VS

Team Averages
Level 21
1,657 SR
1,681 Elo+
Vulcan
Vulcan
GeniusDodo
Vulcan
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,787 Elo+
Solo
Izanami
Izanami
Litzius
Izanami
Level 30
God Stats
13W - 5L
1,661 SR
Queue Stats
38W - 32L
1,591 Elo+
Party 1
Ymir
Ymir
OverdoneGrain
Ymir
Level 27
God Stats
4W - 1L
1,724 SR
Queue Stats
24W - 19L
1,610 Elo+
Solo
Bakasura
Bakasura
Saaaaanic666
Bakasura
Level 5
God Stats
2W - 1L
1,692 SR
Queue Stats
4W - 1L
1,827 Elo+
Solo
Kali
Kali
Snyxxx
Kali
Level 27
God Stats
7W - 2L
1,710 SR
Queue Stats
36W - 30L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bouboudu56
Heimdallr
9
1 / 3 / 1
5,579
429
2,627
7,726
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Salzregent
Hercules
7
0 / 5 / 2
5,249
404
4,814
10,154
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 2
6,945
534
7,573
10,532
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 0
6,420
494
1,908
6,430
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
vixshmine
Thanatos
9
3 / 8 / 1
6,300
485
6,352
10,674
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GeniusDodo
Vulcan
15
8 / 0 / 2
9,189
707
5,479
4,202
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Litzius
Izanami
14
6 / 0 / 3
8,124
625
7,469
6,114
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 6
7,306
562
3,829
8,595
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Saaaaanic666
Bakasura
14
5 / 3 / 1
8,062
620
7,969
12,002
5,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
Snyxxx
Kali
11
1 / 2 / 7
6,994
538
5,191
11,302
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
22
23
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bouboudu56
Heimdallr
1
3
1
0.5
W
Vulcan
GeniusDodo
Vulcan
8
0
2
9
W
Izanami
Litzius
Izanami
6
0
3
7.5
W
2
1
6
5
W
Bakasura
Saaaaanic666
Bakasura
5
3
1
1.83
L
Hercules
Salzregent
Hercules
0
5
2
0.2
W
Kali
Snyxxx
Kali
1
2
7
2.25
L
2
3
2
1
L
0
4
0
0
L
Thanatos
vixshmine
Thanatos
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,274
Damage
29,937
45,516
Taken
42,215
13,096
Mitigated
18,325
10,550
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bouboudu56
Heimdallr
2,627
1,144
0
1,258
7,726
1,883
155
1,317
6,409
0
31,701
W
Vulcan
GeniusDodo
Vulcan
5,479
1,241
0
789
4,202
1,417
418
852
3,238
57,596
0
W
Izanami
Litzius
Izanami
7,469
5,559
0
2,995
6,114
1,921
2,352
0
6,114
0
56,365
W
3,829
1,803
0
1,681
8,595
5,506
270
0
8,595
20,410
0
W
Bakasura
Saaaaanic666
Bakasura
7,969
5,537
0
5,827
12,002
5,461
1,324
5,061
6,903
0
37,059
L
Hercules
Salzregent
Hercules
4,814
1,486
0
1,895
10,154
3,343
22
2,831
7,283
0
12,882
W
Kali
Snyxxx
Kali
5,191
2,527
0
6,350
11,302
4,020
0
3,372
7,884
0
35,612
L
7,573
2,175
0
2,981
10,532
2,946
988
1,219
8,854
41,427
0
L
1,908
110
0
446
6,430
1,728
0
1,459
4,345
43,002
0
L
Thanatos
vixshmine
Thanatos
6,352
3,194
0
3,970
10,674
3,196
219
2,126
8,083
0
31,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
39,675
296
Minions Killed
421
0
Camps Cleared
0
1,075,930
Distance Traveled
1,251,579
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,579
429
47
4
0
206,952
1
W
Vulcan
9,189
707
116
9
0
280,025
5
W
Izanami
8,124
625
104
8
0
221,792
1
W
Ymir
7,306
562
39
3
0
244,906
6
W
Bakasura
8,062
620
91
7
0
233,426
5
L
Hercules
5,249
404
14
1
0
177,882
0
W
Kali
6,994
538
71
5
0
271,430
0
L
Chronos
6,945
534
93
7
0
243,175
1
L
Janus
6,420
494
94
7
0
222,634
3
L
Thanatos
6,300
485
48
4
0
225,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role