Player Matchup

Achilles
Achilles
AndréDahMan
Achilles
Level 11
God Stats
2W - 3L
1,405 SR
Queue Stats
7W - 7L
1,267 Elo+
Solo
Aphrodite
Aphrodite
MARKLEEEEE
Aphrodite
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
28W - 21L
1,632 Elo+
Solo
Hera
Hera
chev4life
Hera
Level 24
God Stats
28W - 24L
1,485 SR
Queue Stats
59W - 53L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
superchisco99
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,105 Elo+
Solo
Artemis
Artemis
贫民窟里来的崽
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,308 Elo+
Solo
Team Averages
Level 13
1,478 SR
1,366 Elo+

VS

Team Averages
Level 25
1,498 SR
1,476 Elo+
Cu Chulainn
Cu Chulainn
TreCappin
Cu Chulainn
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
168W - 111L
1,407 Elo+
Solo
Ymir
Ymir
kssgmk2
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,485 Elo+
Party 1
Baba Yaga
Baba Yaga
porrteur
Baba Yaga
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 47L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ちゃぼり
Danzaburou
Level 18
God Stats
11W - 10L
1,490 SR
Queue Stats
15W - 13L
1,510 Elo+
Party 1
Fenrir
Fenrir
ちゅーた
Fenrir
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 15L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndréDahMan
Achilles
14
6 / 5 / 6
9,777
466
9,444
15,637
17,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
MARKLEEEEE
Aphrodite
13
2 / 5 / 14
9,660
460
8,422
18,378
11,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
16
11 / 6 / 6
10,720
510
20,828
16,594
7,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
superchisco99
Tsukuyomi
8
1 / 3 / 3
7,110
339
1,538
4,607
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 7 / 8
8,743
416
8,807
17,735
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
TreCappin
Cu Chulainn
18
8 / 4 / 9
11,468
546
11,544
12,747
11,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
kssgmk2
Ymir
14
3 / 5 / 9
9,745
464
9,051
20,644
17,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
porrteur
Baba Yaga
17
8 / 5 / 10
11,024
525
23,197
15,834
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ちゃぼり
Danzaburou
14
0 / 2 / 2
8,578
408
2,668
4,073
1,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
7 / 6 / 2
10,375
494
9,697
17,230
8,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
22
Kills
26
26
Deaths
22
37
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
AndréDahMan
Achilles
6
5
6
1.8
L
Aphrodite
MARKLEEEEE
Aphrodite
2
5
14
1.8
W
Cu Chulainn
TreCappin
Cu Chulainn
8
4
9
3.13
L
Hera
11
6
6
2.33
W
Ymir
kssgmk2
Ymir
3
5
9
1.5
W
Baba Yaga
porrteur
Baba Yaga
8
5
10
2.6
L
Tsukuyomi
superchisco99
Tsukuyomi
1
3
3
0.83
W
Danzaburou
ちゃぼり
Danzaburou
0
2
2
0.5
W
Fenrir
7
6
2
1.33
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,039
Damage
56,157
72,951
Taken
70,528
44,189
Mitigated
45,468
27,861
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AndréDahMan
Achilles
9,444
3,080
0
592
15,637
17,374
820
6,114
9,309
0
33,864
L
Aphrodite
MARKLEEEEE
Aphrodite
8,422
2,002
10,085
11,012
18,378
11,322
1,270
9,445
8,671
30,065
0
W
Cu Chulainn
TreCappin
Cu Chulainn
11,544
1,589
0
410
12,747
11,184
767
5,151
7,475
12,249
51,021
L
Hera
20,828
5,249
0
1,576
16,594
7,464
894
8,478
7,770
64,034
0
W
Ymir
kssgmk2
Ymir
9,051
926
0
2,652
20,644
17,936
565
9,639
10,383
29,643
0
W
Baba Yaga
porrteur
Baba Yaga
23,197
1,358
0
5,590
15,834
6,438
1,609
7,143
8,132
76,078
0
L
Tsukuyomi
superchisco99
Tsukuyomi
1,538
376
0
892
4,607
1,473
11
1,119
3,422
0
14,855
W
Danzaburou
ちゃぼり
Danzaburou
2,668
749
0
312
4,073
1,630
561
1,573
2,409
0
28,144
W
Fenrir
9,697
2,067
0
5,919
17,230
8,280
0
4,823
12,247
0
60,448
L
8,807
3,994
0
3,704
17,735
6,556
1,673
7,591
9,984
0
35,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,010
Gold Earned
51,190
293
Minions Killed
412
0
Camps Cleared
0
1,687,316
Distance Traveled
1,895,296
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,777
466
58
3
0
412,882
1
L
Aphrodite
9,660
460
53
3
0
375,458
5
W
Cu Chulainn
11,468
546
112
5
0
438,264
0
L
Hera
10,720
510
83
4
0
370,943
0
W
Ymir
9,745
464
40
2
0
369,858
8
W
Baba Yaga
11,024
525
109
5
0
359,304
7
L
Tsukuyomi
7,110
339
30
1
0
204,091
0
W
Danzaburou
8,578
408
58
3
0
358,382
0
W
Fenrir
10,375
494
93
4
0
369,488
2
L
Artemis
8,743
416
69
3
0
323,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role