Player Matchup

Tsukuyomi
Tsukuyomi
OPG SMURF3
Tsukuyomi
Level 9
God Stats
10W - 3L
1,944 SR
Queue Stats
13W - 9L
1,789 Elo+
Solo
King Arthur
King Arthur
XCalkGoblinX
King Arthur
Level 27
God Stats
22W - 19L
1,421 SR
Queue Stats
52W - 40L
1,466 Elo+
Solo
Artemis
Artemis
XxMaddMaxX187
Artemis
Level 25
God Stats
6W - 7L
1,489 SR
Queue Stats
142W - 161L
1,543 Elo+
Solo
Artio
Artio
abood-hamdan1239
Artio
Level 24
God Stats
1W - 3L
1,218 SR
Queue Stats
64W - 74L
1,358 Elo+
Solo
Ra
Ra
ketsuryuganjutsu
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,531 Elo+

VS

Team Averages
Level 28
1,530 SR
1,570 Elo+
Sylvanus
Sylvanus
ArcherJan
Sylvanus
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 1
Bakasura
Bakasura
DilanOM25
Bakasura
Level 27
God Stats
5W - 6L
1,524 SR
Queue Stats
59W - 66L
1,528 Elo+
Solo
Hades
Hades
Forthryt
Hades
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 26L
1,788 Elo+
Party 1
Ymir
Ymir
SiriusGreeey
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
uwuowotwt1
Danzaburou
Level 16
God Stats
16W - 14L
1,627 SR
Queue Stats
221W - 199L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OPG SMURF3
Tsukuyomi
20
15 / 4 / 4
13,866
578
27,805
21,775
10,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
XCalkGoblinX
King Arthur
19
4 / 2 / 6
11,985
499
17,452
27,316
27,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
16
2 / 11 / 6
10,444
435
13,603
22,855
7,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 10 / 2
9,406
392
3,159
25,446
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 10 / 4
8,208
342
3,647
11,376
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArcherJan
Sylvanus
19
4 / 5 / 4
12,946
539
14,052
20,373
21,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
DilanOM25
Bakasura
20
5 / 6 / 2
13,642
568
8,647
22,187
13,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Forthryt
Hades
18
10 / 3 / 11
13,172
549
19,374
19,660
14,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 18
13,843
577
12,208
22,297
28,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
uwuowotwt1
Danzaburou
17
11 / 5 / 14
14,099
587
25,782
19,967
8,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
22
Kills
37
37
Deaths
22
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ArcherJan
Sylvanus
4
5
4
1.2
W
Bakasura
DilanOM25
Bakasura
5
6
2
1
W
Hades
Forthryt
Hades
10
3
11
5.17
L
Tsukuyomi
OPG SMURF3
Tsukuyomi
15
4
4
4.25
W
7
3
18
5.33
L
King Arthur
XCalkGoblinX
King Arthur
4
2
6
3.5
L
Artemis
2
11
6
0.45
L
1
10
2
0.2
L
0
10
4
0.2
W
Danzaburou
uwuowotwt1
Danzaburou
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,666
Damage
80,063
108,768
Taken
104,484
67,908
Mitigated
85,936
32,436
Healing
41,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ArcherJan
Sylvanus
14,052
3,831
2,824
8,425
20,373
21,139
1,956
1,405
18,492
62,327
0
W
Bakasura
DilanOM25
Bakasura
8,647
6,513
0
7,786
22,187
13,393
1,098
308
21,435
9,430
88,540
W
Hades
Forthryt
Hades
19,374
1,799
833
10,116
19,660
14,088
2,195
1,377
18,239
77,602
0
L
Tsukuyomi
OPG SMURF3
Tsukuyomi
27,805
7,211
0
9,236
21,775
10,644
1,033
9,880
11,685
0
101,560
W
12,208
2,539
0
3,372
22,297
28,805
483
1,744
20,503
28,265
0
L
King Arthur
XCalkGoblinX
King Arthur
17,452
2,009
0
11,026
27,316
27,210
914
12,874
14,246
0
62,466
L
Artemis
13,603
6,794
0
5,177
22,855
7,548
80
11,097
11,478
0
54,109
L
3,159
666
514
5,980
25,446
17,088
2,044
6,963
18,318
32,448
0
L
3,647
803
359
144
11,376
5,418
0
5,005
6,371
21,848
0
W
Danzaburou
uwuowotwt1
Danzaburou
25,782
16,277
0
8,370
19,967
8,511
6,887
1,972
17,920
0
87,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,909
Gold Earned
67,702
428
Minions Killed
536
0
Camps Cleared
0
2,012,001
Distance Traveled
1,938,087
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,946
539
119
5
0
313,186
0
W
Bakasura
13,642
568
163
7
0
472,665
0
W
Hades
13,172
549
119
5
0
405,681
0
L
Tsukuyomi
13,866
578
141
6
0
477,304
0
W
Ymir
13,843
577
26
1
0
373,873
2
L
King Arthur
11,985
499
112
5
0
446,688
0
L
Artemis
10,444
435
84
4
0
353,348
1
L
Artio
9,406
392
56
2
0
388,894
1
L
Ra
8,208
342
35
1
0
345,767
4
W
Danzaburou
14,099
587
109
5
0
372,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role