Player Matchup

Tyr
Tyr
Gold III
Aristeo61
Tyr
Gold III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
DADMASTERZEUS
Thanatos
Bronze III
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 94L
1,589 MMR
Solo
Ra
Ra
Gold III
LuWaZ
Ra
Gold III
Level 145
God Stats
3W - 3L
1,631 SR
Queue Stats
16W - 18L
1,591 MMR
Solo
Cupid
Cupid
Silver II
Rikudou1228
Cupid
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
youcameforfun
Athena
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,526 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 158
1,500 SR
1,527 MMR
Izanami
Izanami
Silver III
Gracideaa
Izanami
Silver III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,496 MMR
Party 1
Sobek
Sobek
Gold IV
Lamarosol
Sobek
Gold IV
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,602 MMR
Solo
Nemesis
Nemesis
Gold I
NebulaShadow
Nemesis
Gold I
Level 160
God Stats
9W - 8L
1,500 SR
Queue Stats
858W - 855L
1,539 MMR
Party 2
Erlang Shen
Erlang Shen
Gold I
Sheltered
Erlang Shen
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Gold II
Traxxxxx
Chronos
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,608
461
2,273
8,875
2,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
DADMASTERZEUS
Thanatos
6
1 / 5 / 1
4,623
462
974
6,128
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
10
0 / 1 / 1
5,314
531
1,670
4,141
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

9
1 / 2 / 2
4,990
499
2,900
5,876
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 2
5,183
518
1,201
5,639
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TsukuyomiScyllaPersephoneSetCthulhu

VS

Bans
ApolloGaneshaCu ChulainnKumbhakarnaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gracideaa
Izanami
13
2 / 0 / 0
7,200
720
3,378
3,255
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Lamarosol
Sobek
8
1 / 3 / 5
5,332
533
2,150
6,729
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
NebulaShadow
Nemesis
11
3 / 0 / 5
6,562
656
3,689
3,600
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Sheltered
Erlang Shen
11
4 / 0 / 0
6,439
644
4,039
2,869
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Traxxxxx
Chronos
11
4 / 0 / 2
6,494
649
5,981
3,595
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
3
Kills
14
14
Deaths
3
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Thanatos
DADMASTERZEUS
Thanatos
1
5
1
0.3
W
Izanami
Gracideaa
Izanami
2
0
0
2
W
Sobek
Lamarosol
Sobek
1
3
5
1.17
L
Ra
0
1
1
0.5
W
Nemesis
NebulaShadow
Nemesis
3
0
5
5.5
L
1
2
2
1
W
Erlang Shen
Sheltered
Erlang Shen
4
0
0
4
W
Chronos
Traxxxxx
Chronos
4
0
2
5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,018
Damage
19,237
30,659
Taken
20,048
9,213
Mitigated
12,449
12,313
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,273
394
0
2,188
8,875
2,701
0
1,223
7,652
0
20,975
L
Thanatos
DADMASTERZEUS
Thanatos
974
177
0
3,044
6,128
1,562
0
1,701
4,427
0
11,541
W
Izanami
Gracideaa
Izanami
3,378
2,144
0
500
3,255
2,051
296
813
2,442
4,004
54,136
W
Sobek
Lamarosol
Sobek
2,150
341
0
2,488
6,729
4,089
0
1,214
5,515
7,304
0
L
Ra
1,670
213
292
1,522
4,141
1,202
0
312
3,829
37,399
0
W
Nemesis
NebulaShadow
Nemesis
3,689
1,488
0
809
3,600
2,282
898
654
2,946
4,368
29,915
L
2,900
1,783
738
3,131
5,876
1,515
0
3,744
2,132
0
23,156
W
Erlang Shen
Sheltered
Erlang Shen
4,039
2,087
0
1,862
2,869
2,206
1,076
0
2,869
4,091
28,959
W
Chronos
Traxxxxx
Chronos
5,981
3,199
0
1,437
3,595
1,821
0
190
3,405
37,371
0
L
1,201
646
0
1,398
5,639
2,233
0
2,153
3,486
13,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
32,027
238
Minions Killed
377
0
Camps Cleared
0
912,769
Distance Traveled
1,048,204
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,608
461
46
5
0
181,339
0
L
Thanatos
4,623
462
34
3
0
185,903
3
W
Izanami
7,200
720
137
14
0
192,499
2
W
Sobek
5,332
533
3
0
0
202,429
3
L
Ra
5,314
531
86
9
0
187,057
5
W
Nemesis
6,562
656
77
8
0
242,737
3
L
Cupid
4,990
499
60
6
0
158,622
4
W
Erlang Shen
6,439
644
70
7
0
212,727
3
W
Chronos
6,494
649
90
9
0
197,812
1
L
Athena
5,183
518
12
1
0
199,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role