Player Matchup

Bakasura
Bakasura
CafaTheHutt
Bakasura
Level 27
God Stats
4W - 8L
1,319 SR
Queue Stats
112W - 109L
1,616 Elo+
Solo
Discordia
Discordia
Chaddyboy65
Discordia
Level 14
God Stats
5W - 4L
1,695 SR
Queue Stats
9W - 12L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Eazzyone19
Danzaburou
Level 29
God Stats
19W - 11L
1,304 SR
Queue Stats
1,245W - 1,310L
1,646 Elo+
Solo
Hel
Hel
Jiosps
Hel
Level 16
God Stats
2W - 3L
1,322 SR
Queue Stats
3W - 7L
1,180 Elo+
Solo
Osiris
Osiris
MingeKingMo
Osiris
Level 27
God Stats
9W - 12L
1,340 SR
Queue Stats
90W - 75L
1,454 Elo+
Solo
Team Averages
Level 23
1,396 SR
1,462 Elo+

VS

Team Averages
Level 26
1,602 SR
1,551 Elo+
Set
Set
B1GCooKNipper
Set
Level 12
God Stats
3W - 6L
1,554 SR
Queue Stats
30W - 53L
1,289 Elo+
Party 1
Vulcan
Vulcan
ConBravura_
Vulcan
Level 102
God Stats
134W - 80L
1,677 SR
Queue Stats
532W - 485L
1,623 Elo+
Party 2
Hades
Hades
HAW3R13
Hades
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 40L
1,526 Elo+
Party 1
Medusa
Medusa
VlaamsBelangJohn
Medusa
Level 8
God Stats
6W - 2L
1,779 SR
Queue Stats
10W - 3L
1,820 Elo+
Party 2
The Morrigan
The Morrigan
Настявлада
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CafaTheHutt
Bakasura
20
10 / 1 / 4
17,093
657
12,011
21,978
14,350
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Chaddyboy65
Discordia
5
0 / 0 / 0
8,840
340
0
0
0
Danzaburou
Eazzyone19
Danzaburou
20
2 / 9 / 0
15,275
588
7,152
16,884
6,631
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
Jiosps
Hel
20
1 / 0 / 6
13,652
525
4,276
21,325
18,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
20
9 / 1 / 6
16,447
633
19,650
23,689
20,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,849
379
5,533
20,610
9,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
20
2 / 5 / 1
14,226
547
25,580
12,657
5,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
HAW3R13
Hades
12
0 / 5 / 0
8,144
313
4,224
7,619
5,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 4 / 0
14,323
551
14,733
19,153
9,241
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
4
0 / 2 / 1
6,904
266
0
1,412
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
22
Kills
11
11
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Bakasura
CafaTheHutt
Bakasura
10
1
4
12
W
Discordia
Chaddyboy65
Discordia
0
0
0
0
L
Vulcan
2
5
1
0.5
W
Danzaburou
Eazzyone19
Danzaburou
2
9
0
0.22
L
Hades
HAW3R13
Hades
0
5
0
0
W
Hel
Jiosps
Hel
1
0
6
4
W
Osiris
9
1
6
12
L
9
4
0
2.25
L
The Morrigan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,089
Damage
50,070
83,876
Taken
61,451
59,900
Mitigated
30,017
35,447
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,533
1,968
0
2,933
20,610
9,160
0
1,728
18,667
0
63,225
W
Bakasura
CafaTheHutt
Bakasura
12,011
9,958
0
8,798
21,978
14,350
5,100
9,598
12,242
10,566
108,699
W
Discordia
Chaddyboy65
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
25,580
7,725
0
2,858
12,657
5,847
653
2,542
9,615
128,575
0
W
Danzaburou
Eazzyone19
Danzaburou
7,152
2,548
0
1,057
16,884
6,631
6,282
1,878
14,972
0
106,394
L
Hades
HAW3R13
Hades
4,224
928
0
748
7,619
5,475
0
426
7,138
18,648
0
W
Hel
Jiosps
Hel
4,276
331
5,848
9,996
21,325
18,247
1,058
9,963
10,778
91,025
0
W
Osiris
19,650
7,384
0
9,748
23,689
20,672
5,159
11,356
12,184
9,376
95,171
L
14,733
6,904
0
6,187
19,153
9,241
1,209
1,034
17,089
0
100,324
L
The Morrigan
0
0
0
0
1,412
294
222
33
1,379
1,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,307
Gold Earned
53,446
657
Minions Killed
524
0
Camps Cleared
0
2,051,770
Distance Traveled
1,823,894
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,849
379
95
4
0
480,190
1
W
Bakasura
17,093
657
190
7
0
516,491
3
W
Discordia
8,840
340
0
0
0
0
0
L
Vulcan
14,226
547
206
8
0
523,599
5
W
Danzaburou
15,275
588
163
6
0
466,481
6
L
Hades
8,144
313
42
2
0
323,141
0
W
Hel
13,652
525
130
5
0
528,371
0
W
Osiris
16,447
633
174
7
0
540,427
4
L
Medusa
14,323
551
179
7
0
416,547
0
L
The Morrigan
6,904
266
2
0
0
80,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role