Player Matchup

Scylla
Scylla
AiryPainter122
Scylla
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,452 Elo+
Solo
Horus
Horus
GrimmRippér
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,414 Elo+
Party 1
Anhur
Anhur
bluxtercito906
Anhur
Level 18
God Stats
1W - 1L
1,692 SR
Queue Stats
15W - 16L
1,610 Elo+
Solo
Anubis
Anubis
freeqxd
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,252 Elo+
Solo
Thor
Thor
oninha
Thor
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,390 Elo+
Party 1
Team Averages
Level 17
1,538 SR
1,424 Elo+

VS

Team Averages
Level 19
1,503 SR
1,421 Elo+
Cthulhu
Cthulhu
Anjos_death
Cthulhu
Level 14
God Stats
17W - 16L
1,753 SR
Queue Stats
206W - 155L
1,443 Elo+
Solo
Bakasura
Bakasura
JosemaPro15
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,403 Elo+
Solo
Anhur
Anhur
JvMPKPrO
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,336 Elo+
Solo
Nemesis
Nemesis
panped_lilo
Nemesis
Level 26
God Stats
6W - 13L
1,392 SR
Queue Stats
153W - 191L
1,552 Elo+
Solo
Scylla
Scylla
valgasz
Scylla
Level 13
God Stats
2W - 0L
1,369 SR
Queue Stats
18W - 20L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
3,801
380
599
3,825
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 2 / 0
5,264
526
2,753
6,085
2,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
4,914
491
2,651
5,767
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
freeqxd
Anubis
7
0 / 5 / 1
4,648
465
696
5,352
2,256
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
oninha
Thor
7
0 / 4 / 3
4,873
487
2,363
6,830
1,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anjos_death
Cthulhu
10
3 / 0 / 5
6,098
610
3,375
5,427
1,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bakasura
JosemaPro15
Bakasura
8
1 / 1 / 3
5,268
527
841
5,050
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
JvMPKPrO
Anhur
11
4 / 2 / 1
6,495
650
4,602
6,338
1,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
panped_lilo
Nemesis
10
3 / 0 / 1
5,605
561
2,804
4,546
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
valgasz
Scylla
12
8 / 1 / 2
7,140
714
6,289
5,031
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
19
19
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cthulhu
Anjos_death
Cthulhu
3
0
5
5.5
L
3
2
0
1.5
W
Bakasura
JosemaPro15
Bakasura
1
1
3
2.5
W
Anhur
JvMPKPrO
Anhur
4
2
1
2.25
L
0
2
0
0
L
Anubis
freeqxd
Anubis
0
5
1
0.1
L
Thor
oninha
Thor
0
4
3
0.38
W
Nemesis
panped_lilo
Nemesis
3
0
1
3.5
W
Scylla
valgasz
Scylla
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,062
Damage
17,911
27,859
Taken
26,392
8,450
Mitigated
7,155
5,950
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
599
542
0
0
3,825
889
64
2,129
1,696
4,280
0
W
Cthulhu
Anjos_death
Cthulhu
3,375
574
434
1,117
5,427
1,888
299
511
4,916
22,385
0
L
2,753
1,684
129
544
6,085
2,298
26
1,512
4,551
0
8,835
W
Bakasura
JosemaPro15
Bakasura
841
627
0
3,183
5,050
1,214
252
228
4,822
0
17,469
W
Anhur
JvMPKPrO
Anhur
4,602
1,786
0
859
6,338
1,591
0
474
5,864
0
27,909
L
2,651
1,022
0
2,006
5,767
1,280
714
1,727
4,040
0
26,709
L
Anubis
freeqxd
Anubis
696
88
0
902
5,352
2,256
204
2,664
2,688
15,796
0
L
Thor
oninha
Thor
2,363
760
0
2,369
6,830
1,727
0
1,632
5,198
0
19,839
W
Nemesis
panped_lilo
Nemesis
2,804
677
306
2,352
4,546
1,009
109
35
4,511
0
20,388
W
Scylla
valgasz
Scylla
6,289
815
0
1,915
5,031
1,453
1,274
47
4,984
38,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,500
Gold Earned
30,606
146
Minions Killed
265
0
Camps Cleared
0
762,095
Distance Traveled
907,363
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,801
380
7
1
0
101,753
0
W
Cthulhu
6,098
610
31
3
0
206,052
2
L
Horus
5,264
526
10
1
0
189,854
0
W
Bakasura
5,268
527
47
5
0
212,249
0
W
Anhur
6,495
650
65
7
0
145,324
2
L
Anhur
4,914
491
51
5
0
150,615
2
L
Anubis
4,648
465
33
3
0
137,542
1
L
Thor
4,873
487
45
5
0
182,331
1
W
Nemesis
5,605
561
44
4
0
182,646
1
W
Scylla
7,140
714
78
8
0
161,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role