Player Matchup

Artemis
Artemis
Silver I
Azulito13
Artemis
Silver I
Level 152
God Stats
5W - 0L
1,500 SR
Queue Stats
76W - 27L
1,552 MMR
Party 1
Osiris
Osiris
Bronze III
SelfishSupport
Osiris
Bronze III
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 MMR
Party 1
Ra
Ra
Silver I
ZapScarlet
Ra
Silver I
Level 55
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 6L
1,552 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,500 SR
1,535 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,433 SR
1,564 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Benjamin12309
Ah Muzen Cab
Gold IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,610 MMR
Solo
Tyr
Tyr
Bronze III
Daijes
Tyr
Bronze III
Level 149
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 4L
1,506 MMR
Solo
Discordia
Discordia
Bronze III
Zeenkyy
Discordia
Bronze III
Level 119
God Stats
0W - 4L
1,289 SR
Queue Stats
13W - 15L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azulito13
Artemis
14
8 / 4 / 9
11,296
807
17,659
13,712
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
10 / 0 / 8
11,750
839
12,304
12,810
11,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 9
9,657
690
3,894
9,234
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothBacchusPersephoneScyllaTerra

VS

Bans
AphroditeGaneshaCthulhuSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Benjamin12309
Ah Muzen Cab
12
1 / 6 / 6
8,950
639
9,691
12,011
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
Daijes
Tyr
12
4 / 6 / 2
9,337
667
5,830
14,914
10,210
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
Zeenkyy
Discordia
13
4 / 7 / 4
9,824
702
12,192
10,633
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
19
Kills
9
9
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Azulito13
Artemis
8
4
9
3.13
L
Ah Muzen Cab
Benjamin12309
Ah Muzen Cab
1
6
6
0.67
L
Tyr
Daijes
Tyr
4
6
2
0.83
W
10
0
8
14
W
1
5
9
1.1
L
Discordia
Zeenkyy
Discordia
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
27,713
35,756
Taken
37,558
19,850
Mitigated
20,178
11,899
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Azulito13
Artemis
17,659
10,564
0
4,103
13,712
4,724
574
4,858
8,528
0
41,066
L
Ah Muzen Cab
Benjamin12309
Ah Muzen Cab
9,691
3,460
0
3,015
12,011
6,333
22
1,703
10,151
1,676
36,092
L
Tyr
Daijes
Tyr
5,830
601
0
2,914
14,914
10,210
0
1,615
13,173
0
21,233
W
12,304
4,772
0
4,255
12,810
11,994
2,164
3,684
8,914
5,252
38,884
W
3,894
84
1,212
2,329
9,234
3,132
459
3,418
5,524
41,949
0
L
Discordia
Zeenkyy
Discordia
12,192
1,315
0
893
10,633
3,635
29
1,104
9,435
43,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,703
Gold Earned
28,111
188
Minions Killed
162
0
Camps Cleared
0
829,104
Distance Traveled
738,786
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,296
807
63
5
0
255,877
1
L
Ah Muzen Cab
8,950
639
57
4
0
227,395
0
L
Tyr
9,337
667
23
2
0
295,340
3
W
Osiris
11,750
839
37
3
0
309,173
3
W
Ra
9,657
690
88
6
0
264,054
4
L
Discordia
9,824
702
82
6
0
216,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role