Player Matchup

Cu Chulainn
Cu Chulainn
DrGreenThumb1
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,706 Elo+
Solo
Cthulhu
Cthulhu
Jumpshotz93
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LostInBush
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,481 Elo+
Solo
Fenrir
Fenrir
Vladi7
Fenrir
Level 17
God Stats
7W - 7L
1,552 SR
Queue Stats
16W - 24L
1,535 Elo+
Solo
Olorun
Olorun
chev4life
Olorun
Level 24
God Stats
1W - 3L
1,494 SR
Queue Stats
59W - 53L
1,544 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,553 Elo+

VS

Team Averages
Level 26
1,512 SR
1,558 Elo+
Kumbhakarna
Kumbhakarna
Fabiojn07
Kumbhakarna
Level 26
God Stats
1W - 4L
1,297 SR
Queue Stats
60W - 64L
1,278 Elo+
Solo
Fenrir
Fenrir
INFUZE1114
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,309 Elo+
Party 1
Ares
Ares
NashiNashiNashi
Ares
Level 63
God Stats
8W - 4L
1,707 SR
Queue Stats
172W - 165L
1,552 Elo+
Party 1
Olorun
Olorun
Nerf Gem
Olorun
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 26L
1,803 Elo+
Party 2
Merlin
Merlin
Tanjuiko
Merlin
Level 17
God Stats
38W - 15L
1,556 SR
Queue Stats
437W - 131L
1,846 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrGreenThumb1
Cu Chulainn
8
0 / 2 / 1
5,379
489
3,365
8,770
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Jumpshotz93
Cthulhu
10
0 / 2 / 0
5,579
507
3,719
5,659
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 5 / 0
5,311
483
1,543
6,699
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Vladi7
Fenrir
9
1 / 3 / 0
5,500
500
708
6,453
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
chev4life
Olorun
8
0 / 1 / 0
4,860
442
1,661
6,544
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fabiojn07
Kumbhakarna
9
0 / 0 / 3
4,900
445
1,535
5,112
2,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
INFUZE1114
Fenrir
10
3 / 0 / 3
6,286
571
2,336
5,035
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 0
5,743
522
3,449
6,226
3,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
Nerf Gem
Olorun
12
0 / 0 / 2
6,489
590
4,645
5,110
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Tanjuiko
Merlin
13
6 / 0 / 0
7,933
721
8,864
3,335
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
13
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DrGreenThumb1
Cu Chulainn
0
2
1
0.25
W
Kumbhakarna
Fabiojn07
Kumbhakarna
0
0
3
1.5
W
Fenrir
INFUZE1114
Fenrir
3
0
3
4.5
L
Cthulhu
Jumpshotz93
Cthulhu
0
2
0
0
L
0
5
0
0
W
2
1
0
2
W
Olorun
Nerf Gem
Olorun
0
0
2
1
W
Merlin
Tanjuiko
Merlin
6
0
0
6
L
Fenrir
Vladi7
Fenrir
1
3
0
0.33
L
Olorun
chev4life
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,996
Damage
20,829
34,125
Taken
24,818
14,340
Mitigated
9,522
9,817
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DrGreenThumb1
Cu Chulainn
3,365
670
0
2,604
8,770
4,067
0
4,004
4,584
0
24,005
W
Kumbhakarna
Fabiojn07
Kumbhakarna
1,535
175
0
750
5,112
2,127
0
1,712
3,311
11,294
0
W
Fenrir
INFUZE1114
Fenrir
2,336
597
0
4,220
5,035
1,568
0
135
4,900
0
26,962
L
Cthulhu
Jumpshotz93
Cthulhu
3,719
299
0
768
5,659
4,040
66
3,297
2,362
21,805
0
L
1,543
168
36
1,244
6,699
2,186
0
4,584
1,871
30,738
0
W
3,449
224
0
1,750
6,226
3,285
0
2,839
3,037
20,129
0
W
Olorun
Nerf Gem
Olorun
4,645
2,444
319
3,689
5,110
1,525
330
741
4,369
44,557
0
W
Merlin
Tanjuiko
Merlin
8,864
353
0
452
3,335
1,017
334
911
2,278
57,266
0
L
Fenrir
Vladi7
Fenrir
708
0
0
2,499
6,453
2,092
0
2,225
4,170
0
27,041
L
Olorun
chev4life
Olorun
1,661
53
0
2,666
6,544
1,955
0
3,829
2,645
20,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
31,351
244
Minions Killed
317
0
Camps Cleared
0
1,067,352
Distance Traveled
1,093,344
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,379
489
36
3
0
253,737
4
W
Kumbhakarna
4,900
445
14
1
0
217,281
2
W
Fenrir
6,286
571
56
5
0
255,592
2
L
Cthulhu
5,579
507
42
4
0
189,429
3
L
Ra
5,311
483
66
6
0
209,722
3
W
Ares
5,743
522
34
3
0
227,158
3
W
Olorun
6,489
590
100
9
0
193,837
1
W
Merlin
7,933
721
113
10
0
199,476
3
L
Fenrir
5,500
500
65
6
0
210,426
1
L
Olorun
4,860
442
35
3
0
204,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role