Player Matchup

Anubis
Anubis
DzieckoJah
Anubis
Level 28
God Stats
76W - 63L
1,731 SR
Queue Stats
448W - 476L
1,497 Elo+
Party 2
Vulcan
Vulcan
HeIIBeaver
Vulcan
Level 27
God Stats
3W - 4L
1,672 SR
Queue Stats
73W - 99L
1,441 Elo+
Solo
Ymir
Ymir
Kargul420
Ymir
Level 25
God Stats
38W - 50L
1,225 SR
Queue Stats
153W - 221L
1,304 Elo+
Party 2
Skadi
Skadi
Zamat14
Skadi
Level 30
God Stats
3W - 5L
1,675 SR
Queue Stats
14W - 12L
1,635 Elo+
Solo
Hou Yi
Hou Yi
shenzhicaineng
Hou Yi
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 83L
1,480 Elo+
Solo
Team Averages
Level 25
1,561 SR
1,471 Elo+

VS

Team Averages
Level 17
1,572 SR
1,548 Elo+
Ra
Ra
CatLot
Ra
Level 10
God Stats
1W - 0L
1,263 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo
Guan Yu
Guan Yu
MUNANYOPAPAP
Guan Yu
Level 23
God Stats
5W - 2L
1,902 SR
Queue Stats
5W - 2L
1,696 Elo+
Solo
Khepri
Khepri
Rubiny
Khepri
Level 21
God Stats
3W - 0L
1,698 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 1
Nemesis
Nemesis
Salkingdm
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,724 Elo+
Party 1
Danzaburou
Danzaburou
itamar35
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DzieckoJah
Anubis
13
3 / 1 / 0
7,300
562
4,501
6,098
3,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
HeIIBeaver
Vulcan
12
1 / 5 / 0
7,025
540
6,663
6,270
1,776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
4 / 3 / 2
6,979
537
4,025
9,245
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Zamat14
Skadi
2
0 / 1 / 0
4,292
330
322
930
120
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

11
1 / 3 / 5
6,672
513
5,911
5,956
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 3 / 2
7,580
583
2,394
5,149
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MUNANYOPAPAP
Guan Yu
13
6 / 1 / 0
8,010
616
4,922
9,911
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Rubiny
Khepri
9
1 / 2 / 5
6,201
477
1,875
7,889
4,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Salkingdm
Nemesis
11
1 / 2 / 2
6,994
538
2,375
8,451
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
itamar35
Danzaburou
12
4 / 2 / 2
7,724
594
5,374
6,673
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
13
13
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
1
3
2
0.67
L
Anubis
DzieckoJah
Anubis
3
1
0
3
L
Vulcan
HeIIBeaver
Vulcan
1
5
0
0.2
L
Ymir
4
3
2
1.67
W
Guan Yu
MUNANYOPAPAP
Guan Yu
6
1
0
6
W
Khepri
Rubiny
Khepri
1
2
5
1.75
W
Nemesis
Salkingdm
Nemesis
1
2
2
1
L
Skadi
Zamat14
Skadi
0
1
0
0
W
Danzaburou
itamar35
Danzaburou
4
2
2
2.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,422
Damage
16,940
28,499
Taken
38,073
15,188
Mitigated
16,991
7,912
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
2,394
193
624
997
5,149
1,609
1,040
3,015
2,134
46,761
0
L
Anubis
DzieckoJah
Anubis
4,501
205
0
3,481
6,098
3,593
0
1,040
5,058
44,659
0
L
Vulcan
HeIIBeaver
Vulcan
6,663
1,829
0
500
6,270
1,776
343
125
5,895
35,396
0
L
Ymir
4,025
862
0
2,576
9,245
6,336
369
2,434
6,811
16,205
0
W
Guan Yu
MUNANYOPAPAP
Guan Yu
4,922
540
422
3,103
9,911
5,948
1,529
5,570
4,341
0
24,910
W
Khepri
Rubiny
Khepri
1,875
347
0
1,085
7,889
4,649
0
3,206
4,683
6,977
0
W
Nemesis
Salkingdm
Nemesis
2,375
984
0
3,256
8,451
2,768
0
1,525
6,926
0
39,223
L
Skadi
Zamat14
Skadi
322
255
0
0
930
120
0
0
905
0
1,890
W
Danzaburou
itamar35
Danzaburou
5,374
3,084
0
976
6,673
2,017
0
2,517
4,156
0
28,882
L
5,911
2,879
0
1,355
5,956
3,363
487
670
5,286
5,348
34,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,268
Gold Earned
36,509
271
Minions Killed
281
0
Camps Cleared
0
967,974
Distance Traveled
1,250,109
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,580
583
103
8
0
268,277
0
L
Anubis
7,300
562
81
6
0
227,561
0
L
Vulcan
7,025
540
79
6
0
238,158
0
L
Ymir
6,979
537
28
2
0
218,907
0
W
Guan Yu
8,010
616
62
5
0
292,168
2
W
Khepri
6,201
477
8
1
0
228,530
6
W
Nemesis
6,994
538
64
5
0
252,862
2
L
Skadi
4,292
330
7
1
0
50,674
0
W
Danzaburou
7,724
594
44
3
0
208,272
0
L
Hou Yi
6,672
513
76
6
0
232,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role