Player Matchup

Ares
Ares
GoingDry
Ares
Level 58
God Stats
12W - 10L
1,500 SR
Queue Stats
217W - 272L
1,413 Elo+
Solo
Neith
Neith
RaGe_QuIt6669
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,137 Elo+
Solo
Loki
Loki
ThAt_Boi_Bb
Loki
Level 47
God Stats
1W - 4L
1,206 SR
Queue Stats
34W - 46L
1,424 Elo+
Solo
Ne Zha
Ne Zha
erik stanley
Ne Zha
Level 85
God Stats
11W - 5L
1,285 SR
Queue Stats
486W - 534L
1,301 Elo+
Solo
Poseidon
Poseidon
teodc77-teodc77
Poseidon
Level 87
God Stats
0W - 3L
1,689 SR
Queue Stats
158W - 163L
1,336 Elo+
Solo
Team Averages
Level 67
1,436 SR
1,322 Elo+

VS

Team Averages
Level 79
1,486 SR
1,604 Elo+
Jormungandr
Jormungandr
Dumb Ninja 25
Jormungandr
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 38L
1,741 Elo+
Party 1
Thoth
Thoth
MincedPengie
Thoth
Level 54
God Stats
12W - 7L
1,641 SR
Queue Stats
33W - 28L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
NopeBotJr
Sylvanus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 5L
1,595 Elo+
Party 1
Amaterasu
Amaterasu
Shipz Ahoy
Amaterasu
Level 105
God Stats
5W - 1L
1,290 SR
Queue Stats
119W - 131L
1,648 Elo+
Party 1
Medusa
Medusa
Tsuki89
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 6 / 2
8,096
405
6,379
21,320
20,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 8 / 1
6,925
346
3,721
11,610
4,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 5 / 3
9,247
462
5,866
15,238
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
14
3 / 8 / 2
9,310
466
16,088
20,776
12,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
17
4 / 8 / 1
10,804
540
7,915
12,387
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dumb Ninja 25
Jormungandr
17
9 / 2 / 3
10,743
537
9,597
15,547
11,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 3 / 8
10,916
546
10,096
12,008
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
NopeBotJr
Sylvanus
20
9 / 1 / 8
12,870
644
15,074
15,658
12,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Shipz Ahoy
Amaterasu
16
4 / 2 / 7
10,800
540
10,913
21,199
11,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Tsuki89
Medusa
19
9 / 0 / 6
11,820
591
17,411
11,432
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
8
Kills
35
35
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dumb Ninja 25
Jormungandr
9
2
3
5.25
L
Ares
0
6
2
0.17
W
4
3
8
2.67
W
Sylvanus
NopeBotJr
Sylvanus
9
1
8
13
L
0
8
1
0.06
W
Amaterasu
Shipz Ahoy
Amaterasu
4
2
7
3.75
L
1
5
3
0.5
W
Medusa
Tsuki89
Medusa
9
0
6
12
L
Ne Zha
3
8
2
0.5
L
Poseidon
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,969
Damage
63,091
81,331
Taken
75,844
46,335
Mitigated
45,289
18,213
Healing
26,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dumb Ninja 25
Jormungandr
9,597
2,305
0
3,158
15,547
11,393
1,434
3,027
12,332
45,577
0
L
Ares
6,379
64
1,011
4,554
21,320
20,193
35
8,614
12,706
21,436
0
W
10,096
224
0
375
12,008
4,234
641
3,814
7,946
64,269
0
W
Sylvanus
NopeBotJr
Sylvanus
15,074
3,676
2,546
7,985
15,658
12,711
3,327
2,567
12,955
95,780
0
L
3,721
1,166
0
1,479
11,610
4,063
578
4,094
7,516
0
31,148
W
Amaterasu
Shipz Ahoy
Amaterasu
10,913
4,869
0
6,975
21,199
11,916
630
990
20,151
408
56,468
L
5,866
1,207
0
4,888
15,238
5,026
0
6,973
8,265
0
57,697
W
Medusa
Tsuki89
Medusa
17,411
9,682
0
5,809
11,432
5,035
1,095
3,260
8,166
0
85,554
L
Ne Zha
16,088
6,295
0
5,299
20,776
12,108
0
7,036
13,740
0
51,473
L
Poseidon
7,915
599
0
982
12,387
4,945
497
8,373
4,014
63,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
57,149
403
Minions Killed
541
0
Camps Cleared
0
1,678,087
Distance Traveled
1,826,520
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,743
537
68
3
0
334,581
0
L
Ares
8,096
405
29
1
0
322,931
0
W
Thoth
10,916
546
99
5
0
436,651
1
W
Sylvanus
12,870
644
166
8
0
345,785
1
L
Neith
6,925
346
52
3
0
310,527
0
W
Amaterasu
10,800
540
80
4
0
319,456
3
L
Loki
9,247
462
114
6
0
355,878
0
W
Medusa
11,820
591
128
6
0
390,047
1
L
Ne Zha
9,310
466
83
4
0
330,937
0
L
Poseidon
10,804
540
125
6
0
357,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role