Player Matchup

Ne Zha
Ne Zha
PapiLocoG
Ne Zha
Level 160
God Stats
9W - 8L
1,500 SR
Queue Stats
290W - 280L
1,324 Elo+
Party 1
Yemoja
Yemoja
Throwabanobo
Yemoja
Level 11
God Stats
1W - 3L
1,302 SR
Queue Stats
23W - 18L
1,324 Elo+
Party 1
Odin
Odin
kssgmk2
Odin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
ちゃぼり
Danzaburou
Level 18
God Stats
11W - 10L
1,442 SR
Queue Stats
15W - 13L
1,476 Elo+
Party 2
Anubis
Anubis
ちゅーた
Anubis
Level 25
God Stats
3W - 1L
1,716 SR
Queue Stats
15W - 15L
1,440 Elo+
Party 2
Team Averages
Level 48
1,492 SR
1,404 Elo+

VS

Team Averages
Level 19
1,408 SR
1,458 Elo+
Horus
Horus
BasileusMenelaos
Horus
Level 26
God Stats
2W - 4L
1,264 SR
Queue Stats
39W - 36L
1,307 Elo+
Solo
Susano
Susano
Chocoyey
Susano
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LSY666
Janus
Level 28
God Stats
0W - 3L
1,274 SR
Queue Stats
34W - 38L
1,535 Elo+
Solo
Neith
Neith
TechGUN
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,499 Elo+
Solo
Guan Yu
Guan Yu
贫民窟里来的崽
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PapiLocoG
Ne Zha
19
17 / 5 / 9
13,208
574
26,797
21,791
9,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
0 / 4 / 15
10,323
449
8,583
17,805
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
kssgmk2
Odin
19
16 / 3 / 8
13,218
575
28,306
20,253
19,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ちゃぼり
Danzaburou
14
2 / 1 / 6
9,544
415
4,678
6,639
2,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
16
3 / 5 / 12
11,213
488
8,589
14,412
7,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
9,735
423
5,475
19,123
17,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Chocoyey
Susano
16
5 / 7 / 6
10,663
464
10,254
17,230
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
LSY666
Janus
17
5 / 7 / 7
11,622
505
19,150
15,789
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TechGUN
Neith
12
3 / 9 / 4
8,501
370
10,962
14,452
4,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 11 / 2
9,550
415
6,005
27,516
18,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
38
Kills
18
18
Deaths
39
50
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Susano
Chocoyey
Susano
5
7
6
1.14
L
Janus
LSY666
Janus
5
7
7
1.21
W
Ne Zha
PapiLocoG
Ne Zha
17
5
9
4.3
L
Neith
TechGUN
Neith
3
9
4
0.56
W
Yemoja
0
4
15
1.88
W
Odin
kssgmk2
Odin
16
3
8
6.67
W
Danzaburou
ちゃぼり
Danzaburou
2
1
6
5
W
Anubis
3
5
12
1.8
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,953
Damage
51,846
80,900
Taken
94,110
56,079
Mitigated
53,219
23,763
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,475
2,952
1,379
3,538
19,123
17,336
234
6,054
13,069
0
13,955
L
Susano
Chocoyey
Susano
10,254
3,307
0
2,684
17,230
6,701
0
2,367
14,863
0
52,862
L
Janus
LSY666
Janus
19,150
438
0
255
15,789
5,482
400
2,184
13,605
79,296
0
W
Ne Zha
PapiLocoG
Ne Zha
26,797
9,657
0
3,642
21,791
9,331
0
2,625
19,041
0
106,749
L
Neith
TechGUN
Neith
10,962
6,209
0
1,597
14,452
4,942
1,194
3,275
11,177
0
35,572
W
Yemoja
8,583
2,100
3,031
5,164
17,805
16,925
118
3,694
13,986
29,443
0
W
Odin
kssgmk2
Odin
28,306
8,490
0
4,724
20,253
19,892
1,073
5,350
14,553
529
85,885
W
Danzaburou
ちゃぼり
Danzaburou
4,678
561
0
1,348
6,639
2,391
2,720
1,996
4,643
0
30,530
W
Anubis
8,589
519
0
5,854
14,412
7,540
1,464
5,485
8,902
50,893
0
L
6,005
1,471
1,324
5,662
27,516
18,758
661
3,821
23,695
0
29,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,506
Gold Earned
50,071
458
Minions Killed
323
0
Camps Cleared
0
2,102,398
Distance Traveled
2,096,014
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,735
423
16
1
0
438,610
4
L
Susano
10,663
464
75
3
0
450,373
0
L
Janus
11,622
505
146
6
0
422,207
0
W
Ne Zha
13,208
574
125
5
0
440,365
6
L
Neith
8,501
370
41
2
0
338,236
0
W
Yemoja
10,323
449
34
1
0
399,662
4
W
Odin
13,218
575
120
5
0
446,176
6
W
Danzaburou
9,544
415
69
3
0
414,197
2
W
Anubis
11,213
488
110
5
0
401,998
4
L
Guan Yu
9,550
415
45
2
0
446,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role