Player Matchup

Chiron
Chiron
IamzZackBR
Chiron
Level 105
God Stats
8W - 7L
1,529 SR
Queue Stats
30W - 29L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
UltraG4m3r2017BR
Zhong Kui
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
321W - 301L
1,471 Elo+
Party 1
Loki
Loki
kawan7687
Loki
Level 72
God Stats
24W - 31L
1,337 SR
Queue Stats
935W - 929L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
the_Snorkel
Baron Samedi
Level 105
God Stats
5W - 6L
1,500 SR
Queue Stats
116W - 142L
1,545 Elo+
Party 1
Chaac
Chaac
vieiraguto
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 249L
1,508 Elo+
Solo
Team Averages
Level 105
1,473 SR
1,493 Elo+

VS

Team Averages
Level 106
1,532 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
MaloqueiroPopye
Cu Chulainn
Level 117
God Stats
11W - 12L
1,519 SR
Queue Stats
297W - 303L
1,419 Elo+
Solo
Nike
Nike
Marcos02046105
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 124L
1,699 Elo+
Solo
Nox
Nox
TheEmoni
Nox
Level 114
God Stats
5W - 8L
1,414 SR
Queue Stats
72W - 76L
1,605 Elo+
Solo
Izanami
Izanami
yHaardGaLaxy
Izanami
Level 127
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 4L
1,444 Elo+
Solo
Bastet
Bastet
zXisDe
Bastet
Level 61
God Stats
5W - 4L
1,532 SR
Queue Stats
243W - 237L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IamzZackBR
Chiron
20
7 / 2 / 1
16,225
601
13,816
20,157
8,098
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
20
14 / 0 / 6
16,564
613
30,803
31,778
31,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Loki
19
1 / 6 / 4
13,064
484
5,002
17,707
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
the_Snorkel
Baron Samedi
20
9 / 7 / 3
14,357
532
15,085
22,244
11,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
19
0 / 1 / 6
12,996
481
8,398
19,098
23,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MaloqueiroPopye
Cu Chulainn
19
1 / 5 / 1
11,769
436
14,044
23,657
27,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 9 / 2
9,990
370
5,377
19,457
13,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 7 / 4
12,107
448
14,719
14,878
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
yHaardGaLaxy
Izanami
20
3 / 2 / 1
14,321
530
13,726
17,740
6,792
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
zXisDe
Bastet
18
6 / 9 / 3
11,966
443
18,398
25,105
9,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
31
Kills
16
16
Deaths
32
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
IamzZackBR
Chiron
7
2
1
3.75
L
Cu Chulainn
MaloqueiroPopye
Cu Chulainn
1
5
1
0.3
L
1
9
2
0.22
L
5
7
4
1
W
Zhong Kui
14
0
6
17
W
Loki
1
6
4
0.5
W
Baron Samedi
the_Snorkel
Baron Samedi
9
7
3
1.5
W
Chaac
0
1
6
3
L
Izanami
yHaardGaLaxy
Izanami
3
2
1
1.75
L
Bastet
zXisDe
Bastet
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,104
Damage
66,264
110,984
Taken
100,837
81,240
Mitigated
63,570
63,269
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
IamzZackBR
Chiron
13,816
7,112
636
13,473
20,157
8,098
6,430
1,162
18,895
0
166,203
L
Cu Chulainn
MaloqueiroPopye
Cu Chulainn
14,044
2,681
0
2,347
23,657
27,141
0
13,928
9,643
6,602
79,793
L
5,377
352
0
535
19,457
13,114
0
9,168
10,151
281
51,473
L
14,719
786
0
1,000
14,878
6,758
96
7,511
7,267
69,348
0
W
Zhong Kui
30,803
4,503
0
23,984
31,778
31,576
6,846
2,976
28,577
127,241
0
W
Loki
5,002
756
303
7,098
17,707
6,389
1,703
3,889
13,770
0
79,569
W
Baron Samedi
the_Snorkel
Baron Samedi
15,085
1,107
1,163
9,352
22,244
11,433
1,110
5,892
16,252
79,516
0
W
Chaac
8,398
371
879
6,381
19,098
23,744
734
1,924
17,128
0
73,136
L
Izanami
yHaardGaLaxy
Izanami
13,726
9,994
0
7,315
17,740
6,792
0
5,712
11,903
0
127,019
L
Bastet
zXisDe
Bastet
18,398
5,662
0
6,840
25,105
9,765
0
9,569
15,486
0
91,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,206
Gold Earned
60,153
830
Minions Killed
685
0
Camps Cleared
0
2,624,339
Distance Traveled
2,383,742
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,225
601
252
9
0
516,100
3
L
Cu Chulainn
11,769
436
154
6
0
485,938
0
L
Nike
9,990
370
63
2
0
455,442
5
L
Nox
12,107
448
118
4
0
463,697
5
W
Zhong Kui
16,564
613
203
8
0
520,947
1
W
Loki
13,064
484
139
5
0
571,610
0
W
Baron Samedi
14,357
532
124
5
0
469,986
5
W
Chaac
12,996
481
112
4
0
545,696
2
L
Izanami
14,321
530
238
9
0
542,326
5
L
Bastet
11,966
443
112
4
0
436,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role