Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
COCOX213
Discordia
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 90L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Le-renouveauu
Kukulkan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,696 Elo+
Solo
Merlin
Merlin
Matjit
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,791 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,598 Elo+

VS

Team Averages
Level 114
1,536 SR
1,621 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Faded Divine
Neith
Level 81
God Stats
17W - 23L
1,707 SR
Queue Stats
133W - 103L
1,793 Elo+
Party 1
Merlin
Merlin
FadedSins
Merlin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 85L
1,654 Elo+
Party 1
Camazotz
Camazotz
NativeOnimusha
Camazotz
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 63L
1,793 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TDS Carnage
Cu Chulainn
Level 128
God Stats
6W - 3L
1,475 SR
Queue Stats
133W - 134L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 4 / 1
6,334
633
6,731
7,425
2,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
 
Scylla
12
0 / 2 / 1
6,086
609
5,261
5,109
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
COCOX213
Discordia
12
0 / 3 / 1
5,904
590
6,047
5,303
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Le-renouveauu
Kukulkan
15
0 / 0 / 0
6,997
700
3,560
3,562
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Matjit
Merlin
10
1 / 2 / 0
5,834
583
2,221
2,936
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 1 / 5
8,005
801
7,254
8,654
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 3
7,315
732
2,139
5,479
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
FadedSins
Merlin
12
0 / 1 / 5
6,405
641
2,945
5,866
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
14
3 / 0 / 2
7,478
748
2,903
7,091
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
TDS Carnage
Cu Chulainn
14
2 / 0 / 6
7,591
759
5,785
9,108
6,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
L
Scylla
 
Scylla
0
2
1
0.25
W
Ares
 
Ares
3
1
5
5.5
L
Discordia
COCOX213
Discordia
0
3
1
0.17
W
3
0
3
4.5
W
Merlin
FadedSins
Merlin
0
1
5
2.5
L
Kukulkan
Le-renouveauu
Kukulkan
0
0
0
0
L
Merlin
Matjit
Merlin
1
2
0
0.5
W
Camazotz
3
0
2
4
W
Cu Chulainn
TDS Carnage
Cu Chulainn
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,820
Damage
21,026
24,335
Taken
36,198
8,264
Mitigated
20,967
4,188
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,731
495
0
1,488
7,425
2,510
0
2,288
5,137
16,577
0
L
Scylla
 
Scylla
5,261
193
0
360
5,109
1,694
1
2,321
2,788
13,079
0
W
Ares
 
Ares
7,254
117
0
1,218
8,654
7,070
0
4,902
3,504
17,296
0
L
Discordia
COCOX213
Discordia
6,047
89
528
572
5,303
1,709
0
2,051
3,252
23,814
0
W
2,139
402
0
3,370
5,479
2,124
1,284
4,213
1,136
0
20,550
W
Merlin
FadedSins
Merlin
2,945
0
0
1,345
5,866
2,029
148
4,127
1,481
18,858
0
L
Kukulkan
Le-renouveauu
Kukulkan
3,560
140
0
750
3,562
1,320
1
2,164
1,398
33,257
0
L
Merlin
Matjit
Merlin
2,221
115
0
490
2,936
1,031
0
1,623
1,313
8,178
0
W
Camazotz
2,903
42
0
3,523
7,091
3,732
0
4,835
2,136
995
20,059
W
Cu Chulainn
TDS Carnage
Cu Chulainn
5,785
306
0
900
9,108
6,012
0
5,006
3,775
0
30,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
36,794
218
Minions Killed
235
7
Camps Cleared
7
761,160
Distance Traveled
948,514
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,334
633
23
2
2
176,391
0
L
Scylla
6,086
609
36
4
1
169,321
4
W
Ares
8,005
801
17
2
0
186,987
1
L
Discordia
5,904
590
40
4
0
165,110
3
W
Neith
7,315
732
61
6
0
169,781
0
W
Merlin
6,405
641
41
4
1
195,179
0
L
Kukulkan
6,997
700
99
10
4
160,337
3
L
Merlin
5,834
583
20
2
0
90,001
0
W
Camazotz
7,478
748
54
5
3
197,510
1
W
Cu Chulainn
7,591
759
62
6
3
199,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role