Player Matchup

Loki
Loki
AB5OLOM
Loki
Level 104
God Stats
44W - 45L
1,363 SR
Queue Stats
420W - 418L
1,379 Elo+
Solo
Ganesha
Ganesha
D4L3_B3Ck_E_P90
Ganesha
Level 80
God Stats
11W - 7L
1,597 SR
Queue Stats
56W - 64L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Elite_Medjai
Nu Wa
Level 89
God Stats
1W - 0L
1,682 SR
Queue Stats
16W - 16L
1,190 Elo+
Party 1
Xbalanque
Xbalanque
ImStitchyPoo
Xbalanque
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,270 Elo+
Party 1
Anubis
Anubis
twitch_coquei
Anubis
Level 85
God Stats
18W - 5L
1,709 SR
Queue Stats
318W - 332L
1,350 Elo+
Solo
Team Averages
Level 93
1,570 SR
1,336 Elo+

VS

Team Averages
Level 87
1,500 SR
1,397 Elo+
Izanami
Izanami
BiJuice_AM
Izanami
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Juicemonster3000
Jormungandr
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
113W - 116L
1,440 Elo+
Party 2
Bellona
Bellona
RickyG_Game_2Raw
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,214 Elo+
Solo
Olorun
Olorun
Roas19
Olorun
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
356W - 348L
1,431 Elo+
Solo
Arachne
Arachne
xxxPORKCHOPxx
Arachne
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
333W - 325L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AB5OLOM
Loki
14
2 / 0 / 3
8,150
543
3,156
7,253
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 2 / 12
7,857
524
3,642
9,882
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 0 / 7
8,228
549
6,853
3,989
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ImStitchyPoo
Xbalanque
14
13 / 3 / 3
9,274
618
12,379
11,178
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 2 / 0
8,242
549
7,770
8,741
5,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiJuice_AM
Izanami
9
1 / 6 / 1
5,787
386
2,300
7,140
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Juicemonster3000
Jormungandr
11
3 / 4 / 2
7,389
493
7,489
10,311
6,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 1
6,129
409
4,064
8,574
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Roas19
Olorun
13
0 / 3 / 0
7,243
483
2,734
7,599
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
12
2 / 5 / 2
7,554
504
5,504
13,317
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
7
7
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
AB5OLOM
Loki
2
0
3
3.5
L
Izanami
BiJuice_AM
Izanami
1
6
1
0.25
W
1
2
12
3.5
W
1
0
7
4.5
W
Xbalanque
ImStitchyPoo
Xbalanque
13
3
3
4.83
L
Jormungandr
Juicemonster3000
Jormungandr
3
4
2
1
L
1
1
1
1.5
L
Olorun
Roas19
Olorun
0
3
0
0
W
2
2
0
1
L
Arachne
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,800
Damage
22,091
41,043
Taken
46,941
17,748
Mitigated
21,264
19,435
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AB5OLOM
Loki
3,156
454
0
4,924
7,253
2,565
541
557
6,696
0
48,426
L
Izanami
BiJuice_AM
Izanami
2,300
1,664
0
839
7,140
1,542
642
2,293
4,847
0
14,770
W
3,642
211
0
2,877
9,882
4,773
667
2,595
7,287
15,951
0
W
6,853
1,642
185
1,114
3,989
1,192
615
2,015
1,974
46,358
0
W
Xbalanque
ImStitchyPoo
Xbalanque
12,379
7,773
612
5,132
11,178
3,927
2,249
3,900
7,278
0
53,811
L
Jormungandr
Juicemonster3000
Jormungandr
7,489
1,519
0
1,349
10,311
6,667
150
2,675
7,636
27,707
0
L
4,064
934
0
1,964
8,574
5,362
0
5,388
3,186
1,575
16,954
L
Olorun
Roas19
Olorun
2,734
412
0
2,774
7,599
3,640
0
4,225
3,374
46,824
0
W
7,770
435
0
4,591
8,741
5,291
469
1,425
7,316
53,006
0
L
Arachne
5,504
4,222
0
4,698
13,317
4,053
308
3,684
9,633
0
42,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
34,102
408
Minions Killed
281
0
Camps Cleared
0
1,328,286
Distance Traveled
1,303,730
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,150
543
105
7
0
276,818
1
L
Izanami
5,787
386
27
2
0
245,489
0
W
Ganesha
7,857
524
9
1
0
277,461
5
W
Nu Wa
8,228
549
97
6
0
272,447
3
W
Xbalanque
9,274
618
102
7
0
268,412
2
L
Jormungandr
7,389
493
47
3
0
271,544
0
L
Bellona
6,129
409
29
2
0
279,426
3
L
Olorun
7,243
483
95
6
0
230,084
5
W
Anubis
8,242
549
95
6
0
233,148
2
L
Arachne
7,554
504
83
6
0
277,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role