Player Matchup

Tsukuyomi
Tsukuyomi
DIEGULAS_26
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,480 Elo+
Solo
Anhur
Anhur
PhileasMarsa
Anhur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Olorun
Olorun
Reflexjayden
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Senpai_Nisho
Nemesis
Level 15
God Stats
0W - 2L
1,213 SR
Queue Stats
7W - 20L
1,261 Elo+
Party 1
Heimdallr
Heimdallr
ttv_nicoh
Heimdallr
Level 13
God Stats
9W - 7L
1,427 SR
Queue Stats
12W - 21L
1,285 Elo+
Party 1
Team Averages
Level 12
1,428 SR
1,405 Elo+

VS

Team Averages
Level 21
1,458 SR
1,343 Elo+
Tsukuyomi
Tsukuyomi
BenJiiPan
Tsukuyomi
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 19L
1,230 Elo+
Solo
Bellona
Bellona
Bilelbsp71
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Izanami
Izanami
MP Haz6741
Izanami
Level 28
God Stats
9W - 11L
1,338 SR
Queue Stats
20W - 28L
1,351 Elo+
Solo
Cerberus
Cerberus
NaCvli
Cerberus
Level 28
God Stats
3W - 4L
1,455 SR
Queue Stats
41W - 29L
1,135 Elo+
Solo
Artemis
Artemis
babymausi87
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DIEGULAS_26
Tsukuyomi
11
2 / 6 / 2
7,085
443
4,641
10,423
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 5 / 1
8,509
532
9,176
11,516
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
7
0 / 6 / 0
5,437
340
910
6,023
1,260
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Senpai_Nisho
Nemesis
11
3 / 7 / 4
7,641
478
7,644
11,128
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
ttv_nicoh
Heimdallr
11
0 / 5 / 2
6,822
426
5,031
9,224
4,056
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BenJiiPan
Tsukuyomi
15
11 / 3 / 5
9,449
591
11,550
11,344
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Bilelbsp71
Bellona
11
4 / 2 / 1
7,279
455
3,214
8,356
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MP Haz6741
Izanami
12
1 / 3 / 4
7,447
465
3,400
8,028
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
NaCvli
Cerberus
12
6 / 1 / 7
8,641
540
4,352
9,101
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
babymausi87
Artemis
14
6 / 2 / 11
8,473
530
11,908
13,823
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
11
Kills
28
29
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BenJiiPan
Tsukuyomi
11
3
5
4.5
W
Bellona
Bilelbsp71
Bellona
4
2
1
2.25
L
Tsukuyomi
DIEGULAS_26
Tsukuyomi
2
6
2
0.5
W
Izanami
MP Haz6741
Izanami
1
3
4
1
W
Cerberus
NaCvli
Cerberus
6
1
7
9.5
L
6
5
1
1.3
L
Olorun
0
6
0
0
L
Nemesis
Senpai_Nisho
Nemesis
3
7
4
0.71
W
Artemis
babymausi87
Artemis
6
2
11
5.75
L
Heimdallr
ttv_nicoh
Heimdallr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,402
Damage
34,424
48,314
Taken
50,652
15,054
Mitigated
23,110
8,819
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BenJiiPan
Tsukuyomi
11,550
2,517
0
3,662
11,344
4,079
752
125
11,219
0
51,563
W
Bellona
Bilelbsp71
Bellona
3,214
447
0
252
8,356
6,624
83
204
8,152
0
26,004
L
Tsukuyomi
DIEGULAS_26
Tsukuyomi
4,641
662
0
1,875
10,423
3,210
152
1,238
9,110
0
34,995
W
Izanami
MP Haz6741
Izanami
3,400
1,813
0
1,888
8,028
2,108
3,458
365
7,663
0
36,965
W
Cerberus
NaCvli
Cerberus
4,352
97
207
2,228
9,101
6,247
85
216
8,885
32,726
0
L
9,176
3,411
0
3,157
11,516
3,275
430
658
10,858
0
31,208
L
Olorun
910
619
0
902
6,023
1,260
182
777
5,171
8,568
0
L
Nemesis
Senpai_Nisho
Nemesis
7,644
2,630
0
1,586
11,128
3,253
88
573
10,530
0
22,501
W
Artemis
babymausi87
Artemis
11,908
6,549
0
6,851
13,823
4,052
1,137
0
13,823
0
35,265
L
Heimdallr
ttv_nicoh
Heimdallr
5,031
2,187
0
1,299
9,224
4,056
992
1,106
8,068
0
31,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
41,289
215
Minions Killed
306
0
Camps Cleared
0
1,325,852
Distance Traveled
1,382,660
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,449
591
82
5
0
294,128
0
W
Bellona
7,279
455
33
2
0
302,833
0
L
Tsukuyomi
7,085
443
74
5
0
304,450
0
W
Izanami
7,447
465
69
4
0
274,200
0
W
Cerberus
8,641
540
54
3
0
284,088
0
L
Anhur
8,509
532
53
3
0
265,953
3
L
Olorun
5,437
340
16
1
0
242,262
4
L
Nemesis
7,641
478
26
2
0
285,563
0
W
Artemis
8,473
530
68
4
0
227,411
0
L
Heimdallr
6,822
426
46
3
0
227,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role