Player Matchup

Chang'e
Chang'e
FreyaYo
Chang'e
Level 127
God Stats
60W - 41L
1,629 SR
Queue Stats
383W - 384L
1,466 Elo+
Solo
Scylla
Scylla
RemotePanda
Scylla
Level 25
God Stats
16W - 11L
1,628 SR
Queue Stats
249W - 247L
1,645 Elo+
Party 1
Anhur
Anhur
ShadeInYoFace
Anhur
Level 22
God Stats
8W - 10L
1,626 SR
Queue Stats
77W - 66L
1,696 Elo+
Party 1
Sylvanus
Sylvanus
WhereIsTheTeam
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
timmymajic0800
Fenrir
Level 141
God Stats
13W - 5L
1,557 SR
Queue Stats
456W - 400L
1,571 Elo+
Party 1
Team Averages
Level 69
1,588 SR
1,575 Elo+

VS

Team Averages
Level 86
1,405 SR
1,374 Elo+
Arachne
Arachne
Bo1kR
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 128L
1,358 Elo+
Solo
King Arthur
King Arthur
F1reborn
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Lonlon700
Apollo
Level 84
God Stats
1W - 2L
1,314 SR
Queue Stats
2W - 3L
1,236 Elo+
Party 2
Sylvanus
Sylvanus
LostFiles
Sylvanus
Level 36
God Stats
1W - 3L
1,211 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 2
Merlin
Merlin
Purgatorío
Merlin
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 199L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FreyaYo
Chang'e
9
1 / 3 / 2
5,217
522
4,318
6,580
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
10
2 / 1 / 3
5,763
576
3,220
4,145
1,437
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 0 / 1
6,782
678
4,087
3,032
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
9
1 / 1 / 5
5,282
528
4,086
6,174
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 4 / 2
5,873
587
2,962
7,268
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bo1kR
Arachne
9
2 / 3 / 4
5,638
564
3,518
8,271
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
F1reborn
King Arthur
13
7 / 0 / 1
7,327
733
6,714
8,066
3,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Lonlon700
Apollo
7
0 / 2 / 0
4,542
454
2,096
5,275
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
LostFiles
Sylvanus
5
0 / 4 / 0
4,243
424
1,024
4,643
912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
9
0 / 2 / 3
5,348
535
3,325
3,318
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
11
Kills
9
9
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bo1kR
Arachne
2
3
4
1.33
L
King Arthur
F1reborn
King Arthur
7
0
1
7.5
W
Chang'e
FreyaYo
Chang'e
1
3
2
0.67
L
Apollo
Lonlon700
Apollo
0
2
0
0
L
Sylvanus
LostFiles
Sylvanus
0
4
0
0
L
Merlin
0
2
3
0.75
W
Scylla
2
1
3
3.5
W
4
0
1
4.5
W
Sylvanus
1
1
5
3.5
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
16,677
27,199
Taken
29,573
12,047
Mitigated
9,051
10,720
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bo1kR
Arachne
3,518
2,298
0
4,025
8,271
2,505
0
2,977
5,220
0
21,747
L
King Arthur
F1reborn
King Arthur
6,714
916
0
2,670
8,066
3,628
0
2,925
4,829
0
40,042
W
Chang'e
FreyaYo
Chang'e
4,318
452
393
2,974
6,580
1,561
0
225
6,339
25,619
0
L
Apollo
Lonlon700
Apollo
2,096
1,498
0
2,690
5,275
1,053
0
1,879
3,396
0
20,447
L
Sylvanus
LostFiles
Sylvanus
1,024
161
413
894
4,643
912
0
1,541
3,102
6,476
0
L
Merlin
3,325
167
0
190
3,318
953
0
1,872
1,402
24,997
0
W
Scylla
3,220
81
0
1,609
4,145
1,437
0
1,717
2,016
28,806
0
W
4,087
1,674
0
213
3,032
828
139
475
2,557
0
39,460
W
Sylvanus
4,086
1,598
916
2,023
6,174
5,577
31
807
5,331
25,281
0
W
2,962
571
0
2,592
7,268
2,644
0
561
6,607
0
24,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
27,098
331
Minions Killed
249
0
Camps Cleared
0
890,460
Distance Traveled
874,577
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,638
564
48
5
0
216,691
2
L
King Arthur
7,327
733
81
8
0
199,576
1
W
Chang'e
5,217
522
58
6
0
182,863
2
L
Apollo
4,542
454
45
5
0
142,721
1
L
Sylvanus
4,243
424
15
2
0
148,198
2
L
Merlin
5,348
535
60
6
0
167,391
2
W
Scylla
5,763
576
81
8
0
175,679
4
W
Anhur
6,782
678
91
9
0
166,210
4
W
Sylvanus
5,282
528
44
4
0
162,142
2
W
Fenrir
5,873
587
57
6
0
203,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role