Player Matchup

Zeus
Zeus
Cavepotato
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,333 Elo+
Solo
Izanami
Izanami
RonaldTheBoi
Izanami
Level 18
God Stats
7W - 4L
1,679 SR
Queue Stats
16W - 12L
1,573 Elo+
Party 1
King Arthur
King Arthur
Seleby
King Arthur
Level 25
God Stats
17W - 12L
1,579 SR
Queue Stats
25W - 22L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
garuss66
Jormungandr
Level 27
God Stats
29W - 21L
1,828 SR
Queue Stats
85W - 82L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
shakedohevbanana
Tsukuyomi
Level 16
God Stats
12W - 9L
1,463 SR
Queue Stats
14W - 12L
1,411 Elo+
Party 1
Team Averages
Level 18
1,610 SR
1,457 Elo+

VS

Team Averages
Level 11
1,477 SR
1,423 Elo+
Fenrir
Fenrir
CedWolf
Fenrir
Level 9
God Stats
8W - 9L
1,501 SR
Queue Stats
8W - 15L
1,286 Elo+
Solo
Terra
Terra
Doppelchan
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Yemoja
Yemoja
XxJimiowxX
Yemoja
Level 13
God Stats
1W - 5L
1,386 SR
Queue Stats
11W - 20L
1,330 Elo+
Party 2
Olorun
Olorun
bakeradam95
Olorun
Level 2
God Stats
0W - 8L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Party 2
Da Ji
Da Ji
neonlucky38
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 17
8,727
970
3,174
4,681
3,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RonaldTheBoi
Izanami
18
8 / 1 / 29
11,288
1,254
22,934
6,481
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Seleby
King Arthur
19
17 / 0 / 26
13,056
1,451
23,302
14,304
15,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
garuss66
Jormungandr
16
2 / 0 / 10
9,516
1,057
3,927
6,899
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
19
19 / 2 / 21
12,400
1,378
30,170
14,484
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CedWolf
Fenrir
14
3 / 9 / 2
9,052
1,006
10,192
12,797
4,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
14
0 / 17 / 5
8,721
969
5,284
30,107
27,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
XxJimiowxX
Yemoja
15
1 / 6 / 3
9,692
1,077
7,398
17,613
15,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
14
1 / 7 / 1
8,289
921
5,878
11,752
5,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 7 / 2
8,656
962
7,344
19,110
8,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
20
46
Kills
7
7
Deaths
46
103
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
4
17
2.13
L
Fenrir
CedWolf
Fenrir
3
9
2
0.44
L
Terra
0
17
5
0.15
W
Izanami
RonaldTheBoi
Izanami
8
1
29
22.5
W
King Arthur
Seleby
King Arthur
17
0
26
30
L
Yemoja
XxJimiowxX
Yemoja
1
6
3
0.42
L
Olorun
1
7
1
0.21
W
Jormungandr
garuss66
Jormungandr
2
0
10
7
L
2
7
2
0.43
W
Tsukuyomi
19
2
21
14.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,507
Damage
36,096
46,849
Taken
91,379
34,688
Mitigated
61,152
16,003
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,174
953
0
84
4,681
3,593
0
1,613
3,068
8,789
0
L
Fenrir
CedWolf
Fenrir
10,192
2,545
0
550
12,797
4,990
0
1,347
11,276
0
16,022
L
Terra
5,284
3,026
919
1,563
30,107
27,352
0
1,273
28,397
14,583
0
W
Izanami
RonaldTheBoi
Izanami
22,934
16,703
0
2,585
6,481
2,743
0
2,488
3,993
0
37,602
W
King Arthur
Seleby
King Arthur
23,302
4,870
0
6,495
14,304
15,674
0
5,966
8,338
0
34,636
L
Yemoja
XxJimiowxX
Yemoja
7,398
1,232
2,705
909
17,613
15,234
0
1,235
15,763
23,608
0
L
Olorun
5,878
3,865
518
1,513
11,752
5,118
0
1,767
9,786
17,244
0
W
Jormungandr
garuss66
Jormungandr
3,927
310
0
259
6,899
6,089
0
2,728
4,171
27,178
0
L
7,344
922
0
356
19,110
8,458
0
1,104
17,806
0
16,828
W
Tsukuyomi
30,170
12,843
0
6,580
14,484
6,589
0
5,765
8,719
0
40,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,987
Gold Earned
44,410
147
Minions Killed
105
3
Camps Cleared
3
800,677
Distance Traveled
676,920
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,727
970
8
1
0
91,213
0
L
Fenrir
9,052
1,006
9
1
0
129,867
1
L
Terra
8,721
969
22
2
2
136,767
0
W
Izanami
11,288
1,254
32
4
1
134,492
0
W
King Arthur
13,056
1,451
22
2
1
181,426
0
L
Yemoja
9,692
1,077
32
4
0
154,334
0
L
Olorun
8,289
921
21
2
0
111,819
0
W
Jormungandr
9,516
1,057
50
6
0
228,597
0
L
Da Ji
8,656
962
21
2
1
144,133
0
W
Tsukuyomi
12,400
1,378
35
4
1
164,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role