Player Matchup

Ares
Ares
Athodnas
Ares
Level 29
God Stats
2W - 4L
1,379 SR
Queue Stats
68W - 77L
1,500 Elo+
Solo
Artemis
Artemis
Barchez
Artemis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Solo
The Morrigan
The Morrigan
MrKroster1
The Morrigan
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
99W - 66L
1,500 Elo+
Solo
Pele
Pele
levleolr
Pele
Level 22
God Stats
18W - 13L
1,500 SR
Queue Stats
166W - 167L
1,325 Elo+
Solo
Ullr
Ullr
nicko7496
Ullr
Level 27
God Stats
9W - 15L
1,565 SR
Queue Stats
9W - 18L
1,378 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,402 Elo+

VS

Team Averages
Level 14
1,371 SR
1,181 Elo+
Artemis
Artemis
BotoVODKAinDotka
Artemis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 19L
1,212 Elo+
Party 2
Serqet
Serqet
F3Ñ1X
Serqet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,018 Elo+
Party 1
Bellona
Bellona
veest33
Bellona
Level 26
God Stats
45W - 43L
1,500 SR
Queue Stats
400W - 505L
1,284 Elo+
Solo
Cthulhu
Cthulhu
yamanzi
Cthulhu
Level 14
God Stats
3W - 4L
1,143 SR
Queue Stats
5W - 15L
1,133 Elo+
Party 1
Nemesis
Nemesis
Смайтошлюхер
Nemesis
Level 11
God Stats
0W - 4L
1,210 SR
Queue Stats
5W - 21L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 3 / 12
9,193
438
4,171
11,872
7,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Barchez
Artemis
14
3 / 4 / 6
9,665
460
11,331
15,956
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
MrKroster1
The Morrigan
20
11 / 1 / 4
14,174
675
15,263
6,740
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
17
9 / 2 / 3
11,604
553
10,099
15,872
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
20
4 / 0 / 1
12,956
617
5,493
4,119
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 1
5,749
274
0
2,863
695
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
F3Ñ1X
Serqet
15
4 / 7 / 5
9,347
445
7,367
20,052
7,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
veest33
Bellona
16
3 / 12 / 2
9,451
450
6,909
21,353
17,450
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
yamanzi
Cthulhu
13
1 / 4 / 4
8,886
423
6,210
18,212
16,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 1 / 1
5,713
272
0
1,196
268

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
27
Kills
8
10
Deaths
28
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
0
3
12
2
W
Artemis
Barchez
Artemis
3
4
6
1.5
L
0
4
1
0.13
L
Serqet
F3Ñ1X
Serqet
4
7
5
0.93
W
The Morrigan
MrKroster1
The Morrigan
11
1
4
13
W
Pele
9
2
3
5.25
W
Ullr
4
0
1
4.5
L
Bellona
veest33
Bellona
3
12
2
0.33
L
Cthulhu
yamanzi
Cthulhu
1
4
4
0.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,357
Damage
20,486
54,559
Taken
63,676
27,441
Mitigated
42,154
20,268
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,171
598
392
2,450
11,872
7,916
800
3,089
8,783
20,607
0
W
Artemis
Barchez
Artemis
11,331
6,243
0
6,810
15,956
6,356
2,218
2,701
12,778
0
42,455
L
0
0
0
0
2,863
695
0
1,283
1,580
0
0
L
Serqet
F3Ñ1X
Serqet
7,367
2,357
0
1,690
20,052
7,678
0
4,981
15,071
43
33,797
W
The Morrigan
MrKroster1
The Morrigan
15,263
3,658
12
2,160
6,740
3,245
1,650
664
6,076
121,612
9,157
W
Pele
10,099
2,513
0
5,644
15,872
8,023
770
569
15,303
225
82,083
W
Ullr
5,493
2,761
0
2,800
4,119
1,901
5,090
0
4,119
0
81,167
L
Bellona
veest33
Bellona
6,909
2,636
0
2,674
21,353
17,450
0
3,833
17,520
0
34,326
L
Cthulhu
yamanzi
Cthulhu
6,210
265
60
821
18,212
16,063
0
5,421
12,791
32,694
0
L
0
0
0
0
1,196
268
0
135
1,061
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,592
Gold Earned
39,146
585
Minions Killed
131
0
Camps Cleared
0
1,724,292
Distance Traveled
963,531
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,193
438
27
1
0
394,843
0
W
Artemis
9,665
460
51
2
0
285,687
3
L
Artemis
5,749
274
0
0
0
25,959
0
L
Serqet
9,347
445
49
2
0
358,590
0
W
The Morrigan
14,174
675
212
10
0
377,786
2
W
Pele
11,604
553
149
7
0
353,108
0
W
Ullr
12,956
617
146
7
0
312,868
0
L
Bellona
9,451
450
43
2
0
255,526
1
L
Cthulhu
8,886
423
39
2
0
323,456
0
L
Nemesis
5,713
272
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role