Player Matchup

Fafnir
Fafnir
FGCSnakeTamer
Fafnir
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 74L
1,671 Elo+
Party 2
Neith
Neith
Shimorin
Neith
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 7L
1,260 Elo+
Solo
Ares
Ares
White_BrancoPT
Ares
Level 11
God Stats
9W - 1L
1,798 SR
Queue Stats
20W - 8L
1,717 Elo+
Party 2
Kukulkan
Kukulkan
jiraya54200
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,317 Elo+
Solo
Merlin
Merlin
xRamalho10
Merlin
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
51W - 35L
1,789 Elo+
Party 2
Team Averages
Level 25
1,560 SR
1,551 Elo+

VS

Team Averages
Level 17
1,598 SR
1,452 Elo+
He Bo
He Bo
LordUltimus2
He Bo
Level 18
God Stats
7W - 5L
1,673 SR
Queue Stats
891W - 1,018L
1,408 Elo+
Party 1
Da Ji
Da Ji
Samzel_420
Da Ji
Level 28
God Stats
40W - 34L
1,848 SR
Queue Stats
322W - 349L
1,605 Elo+
Solo
Anubis
Anubis
green-cobra60
Anubis
Level 17
God Stats
7W - 9L
1,467 SR
Queue Stats
55W - 59L
1,416 Elo+
Party 1
Neith
Neith
mrs_dragon_lady6
Neith
Level 8
God Stats
57W - 67L
1,525 SR
Queue Stats
79W - 95L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
zerkotzz
Jing Wei
Level 14
God Stats
1W - 2L
1,476 SR
Queue Stats
6W - 16L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 17
11,984
1,198
12,209
15,172
19,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Shimorin
Neith
17
8 / 2 / 12
10,966
1,097
15,098
7,843
4,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 16
10,669
1,067
9,639
11,825
11,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
jiraya54200
Kukulkan
17
3 / 0 / 14
10,512
1,051
10,100
6,373
3,074
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
xRamalho10
Merlin
17
6 / 3 / 13
10,416
1,042
17,440
7,431
3,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

266

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
9,740
974
10,977
13,381
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
16
5 / 5 / 4
10,696
1,070
14,772
15,449
6,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 2 / 7
9,239
924
5,946
9,501
4,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 4
9,438
944
6,652
10,141
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
zerkotzz
Jing Wei
15
0 / 10 / 6
8,780
878
6,632
21,252
8,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
34
28
Kills
9
9
Deaths
28
72
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
2
8
4
0.5
L
Da Ji
5
5
4
1.4
W
Neith
Shimorin
Neith
8
2
12
7
W
7
2
16
7.5
L
0
2
7
1.75
W
Kukulkan
jiraya54200
Kukulkan
3
0
14
10
L
2
3
4
1.33
W
Merlin
xRamalho10
Merlin
6
3
13
4.17
L
Jing Wei
zerkotzz
Jing Wei
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,486
Damage
44,979
48,644
Taken
69,724
42,056
Mitigated
27,143
6,205
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,209
3,754
0
3,666
15,172
19,913
0
6,954
8,218
16,612
0
L
10,977
1,597
0
1,862
13,381
4,537
0
10,024
3,357
35,916
0
L
Da Ji
14,772
3,571
0
776
15,449
6,519
0
7,366
8,083
0
28,971
W
Neith
Shimorin
Neith
15,098
8,641
0
1,906
7,843
4,288
0
2,072
5,771
0
45,330
W
9,639
0
0
0
11,825
11,679
0
5,487
6,338
15,553
0
L
5,946
384
0
1,649
9,501
4,448
0
7,903
1,598
29,223
0
W
Kukulkan
jiraya54200
Kukulkan
10,100
604
0
0
6,373
3,074
0
779
5,594
32,481
0
L
6,652
4,058
0
719
10,141
3,601
0
8,222
1,919
0
12,528
W
Merlin
xRamalho10
Merlin
17,440
1,209
159
474
7,431
3,102
0
1,631
5,800
29,952
0
L
Jing Wei
zerkotzz
Jing Wei
6,632
5,349
0
969
21,252
8,038
0
15,873
5,379
0
11,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,547
Gold Earned
47,893
187
Minions Killed
177
3
Camps Cleared
5
933,956
Distance Traveled
851,858
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,984
1,198
10
1
1
204,987
0
L
He Bo
9,740
974
61
6
1
153,959
0
L
Da Ji
10,696
1,070
19
2
2
177,578
1
W
Neith
10,966
1,097
76
8
1
164,456
0
W
Ares
10,669
1,067
11
1
0
208,250
1
L
Anubis
9,239
924
63
6
0
151,775
0
W
Kukulkan
10,512
1,051
61
6
0
185,637
0
L
Neith
9,438
944
21
2
2
160,234
0
W
Merlin
10,416
1,042
29
3
1
170,626
1
L
Jing Wei
8,780
878
13
1
0
208,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role