Player Matchup

Khepri
Khepri
Belogoide
Khepri
Level 26
God Stats
3W - 6L
1,398 SR
Queue Stats
19W - 16L
1,626 Elo+
Solo
Jing Wei
Jing Wei
Mattinen
Jing Wei
Level 29
God Stats
6W - 2L
1,959 SR
Queue Stats
193W - 148L
1,641 Elo+
Solo
Odin
Odin
MikyMalky
Odin
Level 26
God Stats
5W - 8L
1,500 SR
Queue Stats
67W - 61L
1,500 Elo+
Solo
Thanatos
Thanatos
YNST_peixe
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,520 Elo+
Solo
Olorun
Olorun
zZGuiezeZz
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,601 Elo+
Solo
Team Averages
Level 27
1,571 SR
1,578 Elo+

VS

Team Averages
Level 17
1,560 SR
1,564 Elo+
Cthulhu
Cthulhu
Anjos_death
Cthulhu
Level 13
God Stats
17W - 16L
1,500 SR
Queue Stats
206W - 155L
1,438 Elo+
Solo
Xbalanque
Xbalanque
GRbrus
Xbalanque
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,668 Elo+
Solo
Neith
Neith
PaoBisnaga
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,742 Elo+
Solo
Bakasura
Bakasura
bluxtercito906
Bakasura
Level 17
God Stats
6W - 4L
1,691 SR
Queue Stats
15W - 16L
1,457 Elo+
Solo
Scylla
Scylla
eramaester22
Scylla
Level 27
God Stats
9W - 15L
1,606 SR
Queue Stats
106W - 120L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Belogoide
Khepri
12
1 / 2 / 5
7,533
471
3,461
12,248
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Mattinen
Jing Wei
17
9 / 4 / 0
10,354
647
21,590
15,378
7,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
7
0 / 2 / 0
5,448
341
758
3,578
1,495
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
YNST_peixe
Thanatos
15
1 / 6 / 1
8,295
518
2,708
12,441
4,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
zZGuiezeZz
Olorun
13
1 / 5 / 2
7,301
456
5,697
14,255
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anjos_death
Cthulhu
13
2 / 3 / 2
8,756
547
6,608
16,458
8,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
GRbrus
Xbalanque
16
9 / 3 / 2
10,418
651
12,686
12,777
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
0 / 3 / 1
6,708
419
4,162
8,639
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
17
1 / 2 / 2
9,862
616
6,232
11,790
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
16
6 / 1 / 4
9,899
619
13,709
8,074
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
12
Kills
18
19
Deaths
12
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anjos_death
Cthulhu
2
3
2
1
L
Khepri
Belogoide
Khepri
1
2
5
1.75
W
Xbalanque
GRbrus
Xbalanque
9
3
2
3.33
L
Jing Wei
Mattinen
Jing Wei
9
4
0
2.25
L
Odin
0
2
0
0
W
Neith
0
3
1
0.17
L
Thanatos
YNST_peixe
Thanatos
1
6
1
0.25
W
Bakasura
1
2
2
1
W
Scylla
6
1
4
8
L
Olorun
zZGuiezeZz
Olorun
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,214
Damage
43,397
57,900
Taken
57,738
31,249
Mitigated
24,547
20,902
Healing
19,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anjos_death
Cthulhu
6,608
506
484
3,309
16,458
8,458
87
2,107
14,351
36,898
0
L
Khepri
Belogoide
Khepri
3,461
557
0
1,140
12,248
11,608
0
2,453
8,674
17,400
0
W
Xbalanque
GRbrus
Xbalanque
12,686
7,913
0
4,082
12,777
5,064
3,482
2,068
10,709
0
64,092
L
Jing Wei
Mattinen
Jing Wei
21,590
15,959
0
6,080
15,378
7,829
159
7,250
7,900
8,323
70,440
L
Odin
758
513
0
870
3,578
1,495
0
0
3,578
0
8,592
W
Neith
4,162
1,349
0
2,649
8,639
2,517
1,213
2,385
6,254
0
22,592
L
Thanatos
YNST_peixe
Thanatos
2,708
94
0
7,336
12,441
4,322
162
3,358
9,007
0
47,011
W
Bakasura
6,232
4,128
0
6,218
11,790
5,627
0
2,582
9,208
0
58,456
W
Scylla
13,709
1,497
0
2,642
8,074
2,881
431
2,044
6,030
57,308
0
L
Olorun
zZGuiezeZz
Olorun
5,697
2,917
326
5,150
14,255
5,995
0
6,702
6,818
35,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,931
Gold Earned
45,643
348
Minions Killed
471
0
Camps Cleared
0
1,282,068
Distance Traveled
1,497,022
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,756
547
55
3
0
312,133
2
L
Khepri
7,533
471
25
2
0
289,889
3
W
Xbalanque
10,418
651
116
7
0
285,781
0
L
Jing Wei
10,354
647
124
8
0
284,197
3
L
Odin
5,448
341
24
2
0
138,674
0
W
Neith
6,708
419
37
2
0
273,044
3
L
Thanatos
8,295
518
111
7
0
302,636
2
W
Bakasura
9,862
616
164
10
0
332,007
5
W
Scylla
9,899
619
99
6
0
294,057
5
L
Olorun
7,301
456
64
4
0
266,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role