Player Matchup

Fenrir
Fenrir
Bocelis
Fenrir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,458 Elo+
Solo
Ares
Ares
Dante9099
Ares
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 19L
1,484 Elo+
Solo
Anubis
Anubis
KerBexZiOfficial
Anubis
Level 26
God Stats
10W - 12L
1,837 SR
Queue Stats
22W - 35L
1,666 Elo+
Solo
Neith
Neith
actionofcodeine
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,212 Elo+
Solo
Amaterasu
Amaterasu
pegase22
Amaterasu
Level 18
God Stats
1W - 2L
1,425 SR
Queue Stats
18W - 19L
1,530 Elo+
Solo
Team Averages
Level 17
1,596 SR
1,470 Elo+

VS

Team Averages
Level 14
1,703 SR
1,610 Elo+
Cthulhu
Cthulhu
Dookooo
Cthulhu
Level 12
God Stats
16W - 6L
1,719 SR
Queue Stats
88W - 90L
1,497 Elo+
Party 1
The Morrigan
The Morrigan
Meesenty
The Morrigan
Level 6
God Stats
2W - 0L
1,826 SR
Queue Stats
4W - 3L
1,893 Elo+
Solo
Anhur
Anhur
SteveSSG
Anhur
Level 17
God Stats
13W - 12L
1,558 SR
Queue Stats
130W - 125L
1,429 Elo+
Party 1
Guan Yu
Guan Yu
XXXVerlusxxx
Guan Yu
Level 19
God Stats
6W - 2L
1,687 SR
Queue Stats
73W - 57L
1,471 Elo+
Solo
Loki
Loki
在下A二少
Loki
Level 15
God Stats
4W - 2L
1,725 SR
Queue Stats
9W - 5L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bocelis
Fenrir
18
7 / 5 / 4
11,985
521
23,212
26,538
10,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
17
2 / 4 / 5
10,546
459
8,406
19,935
23,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
15 / 4 / 3
13,019
566
29,690
26,510
16,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 1 / 0
6,301
274
404
954
134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
pegase22
Amaterasu
16
2 / 10 / 4
9,780
425
6,507
17,600
9,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dookooo
Cthulhu
17
2 / 5 / 4
11,501
500
8,766
17,271
13,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Meesenty
The Morrigan
17
1 / 11 / 3
10,960
477
8,891
13,260
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
SteveSSG
Anhur
18
4 / 3 / 4
11,611
505
10,713
13,619
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
XXXVerlusxxx
Guan Yu
20
9 / 2 / 9
13,881
604
20,050
34,363
33,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
8 / 6 / 4
13,025
566
14,705
20,308
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
26
Kills
24
24
Deaths
27
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bocelis
Fenrir
7
5
4
1.8
L
Ares
2
4
5
1.13
W
Cthulhu
Dookooo
Cthulhu
2
5
4
0.8
L
15
4
3
4.13
W
The Morrigan
Meesenty
The Morrigan
1
11
3
0.23
W
Anhur
SteveSSG
Anhur
4
3
4
2
W
Guan Yu
XXXVerlusxxx
Guan Yu
9
2
9
6.75
L
0
1
0
0
L
Amaterasu
pegase22
Amaterasu
2
10
4
0.4
W
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,219
Damage
63,125
91,537
Taken
98,821
61,158
Mitigated
62,139
33,264
Healing
32,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bocelis
Fenrir
23,212
8,610
0
12,523
26,538
10,717
168
1,500
24,813
0
91,645
L
Ares
8,406
496
0
1,289
19,935
23,974
0
7,209
12,651
53,641
0
W
Cthulhu
Dookooo
Cthulhu
8,766
915
80
1,316
17,271
13,950
1,235
7,565
9,706
47,821
0
L
29,690
1,082
0
16,250
26,510
16,431
1,761
5,392
20,968
107,548
0
W
The Morrigan
Meesenty
The Morrigan
8,891
1,706
0
0
13,260
3,913
1,185
7,218
6,042
48,675
3,239
W
Anhur
SteveSSG
Anhur
10,713
4,798
0
4,541
13,619
3,603
3,530
7,650
5,969
0
66,002
W
Guan Yu
XXXVerlusxxx
Guan Yu
20,050
5,448
1,860
18,699
34,363
33,147
1,538
10,814
23,549
0
82,161
L
404
253
0
183
954
134
0
0
929
0
2,724
L
Amaterasu
pegase22
Amaterasu
6,507
4,195
0
3,019
17,600
9,902
555
1,860
15,228
0
31,916
W
14,705
6,241
0
6,059
20,308
7,526
1,263
4,849
15,459
0
102,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,631
Gold Earned
60,978
430
Minions Killed
567
0
Camps Cleared
0
1,681,313
Distance Traveled
2,135,376
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,985
521
126
5
0
379,285
1
L
Ares
10,546
459
79
3
0
426,967
0
W
Cthulhu
11,501
500
73
3
0
477,357
3
L
Anubis
13,019
566
159
7
0
383,882
4
W
The Morrigan
10,960
477
90
4
0
354,191
1
W
Anhur
11,611
505
117
5
0
437,739
3
W
Guan Yu
13,881
604
119
5
0
460,637
5
L
Neith
6,301
274
5
0
0
62,242
0
L
Amaterasu
9,780
425
61
3
0
428,937
0
W
Loki
13,025
566
168
7
0
405,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role