Player Matchup

Tsukuyomi
Tsukuyomi
Denzzie
Tsukuyomi
Level 18
God Stats
8W - 5L
1,563 SR
Queue Stats
19W - 26L
1,358 Elo+
Party 2
Guan Yu
Guan Yu
MoneyKiss
Guan Yu
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 47L
1,500 Elo+
Party 1
Neith
Neith
Shackis
Neith
Level 17
God Stats
2W - 2L
1,733 SR
Queue Stats
15W - 20L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
cxslove
Danzaburou
Level 6
God Stats
10W - 8L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Party 1
Ra
Ra
相视一笑
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,141 Elo+
Solo
Team Averages
Level 10
1,559 SR
1,364 Elo+

VS

Team Averages
Level 16
1,573 SR
1,532 Elo+
Khepri
Khepri
Aamiralekoum225
Khepri
Level 5
God Stats
3W - 1L
1,887 SR
Queue Stats
4W - 1L
1,695 Elo+
Party 3
Nu Wa
Nu Wa
Emohunter21
Nu Wa
Level 26
God Stats
17W - 17L
1,568 SR
Queue Stats
35W - 40L
1,432 Elo+
Solo
Bellona
Bellona
KuromaLi
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
LethalDagger
Sol
Level 10
God Stats
5W - 3L
1,023 SR
Queue Stats
25W - 15L
1,336 Elo+
Solo
Fenrir
Fenrir
help69420
Fenrir
Level 18
God Stats
3W - 1L
1,887 SR
Queue Stats
4W - 3L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Denzzie
Tsukuyomi
16
6 / 9 / 3
11,442
1,040
15,669
19,995
8,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
MoneyKiss
Guan Yu
15
1 / 8 / 4
9,983
908
7,706
21,100
17,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Shackis
Neith
17
4 / 7 / 5
11,515
1,047
16,740
19,631
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
cxslove
Danzaburou
17
1 / 12 / 7
10,698
973
7,772
19,796
7,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 9 / 6
10,745
977
12,666
15,577
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 25
12,148
1,104
7,570
15,230
19,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 3 / 22
11,763
1,069
14,018
9,808
4,804
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
KuromaLi
Bellona
19
8 / 0 / 23
12,311
1,119
16,667
9,225
11,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 2 / 24
13,901
1,264
36,969
20,355
8,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
help69420
Fenrir
18
14 / 6 / 10
12,876
1,171
15,356
11,098
7,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
149
13
Kills
45
45
Deaths
13
25
Assists
104
Player
Kills
Deaths
Assists
KDA
W
2
2
25
7.25
L
Tsukuyomi
Denzzie
Tsukuyomi
6
9
3
0.83
W
5
3
22
5.33
W
Bellona
KuromaLi
Bellona
8
0
23
19.5
W
16
2
24
14
L
Guan Yu
MoneyKiss
Guan Yu
1
8
4
0.38
L
Neith
Shackis
Neith
4
7
5
0.93
L
Danzaburou
cxslove
Danzaburou
1
12
7
0.38
W
Fenrir
help69420
Fenrir
14
6
10
3.17
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,553
Damage
90,580
96,099
Taken
65,716
46,199
Mitigated
51,656
14,094
Healing
19,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,570
448
0
1,681
15,230
19,291
0
2,991
12,169
17,422
0
L
Tsukuyomi
Denzzie
Tsukuyomi
15,669
4,904
0
984
19,995
8,089
0
11,469
8,390
0
29,661
W
14,018
3,270
0
1,207
9,808
4,804
0
2,402
7,381
43,975
0
W
Bellona
KuromaLi
Bellona
16,667
4,421
0
971
9,225
11,571
0
2,848
6,310
419
24,792
W
36,969
20,647
0
14,077
20,355
8,839
0
3,031
17,149
59,536
0
L
Guan Yu
MoneyKiss
Guan Yu
7,706
412
658
2,974
21,100
17,037
0
13,402
7,560
0
12,426
L
Neith
Shackis
Neith
16,740
10,162
0
5,175
19,631
7,499
0
13,850
5,731
0
37,549
L
Danzaburou
cxslove
Danzaburou
7,772
3,440
0
979
19,796
7,643
0
12,277
7,394
0
28,722
W
Fenrir
help69420
Fenrir
15,356
4,155
0
1,336
11,098
7,151
0
1,394
9,554
0
32,899
L
12,666
569
1,997
1,327
15,577
5,931
0
7,978
7,499
46,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,383
Gold Earned
62,999
194
Minions Killed
203
6
Camps Cleared
7
956,425
Distance Traveled
982,143
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,148
1,104
10
1
1
205,548
1
L
Tsukuyomi
11,442
1,040
25
2
2
207,382
1
W
Nu Wa
11,763
1,069
65
6
2
168,729
4
W
Bellona
12,311
1,119
31
3
1
238,622
1
W
Sol
13,901
1,264
52
5
2
184,040
1
L
Guan Yu
9,983
908
4
0
1
228,481
2
L
Neith
11,515
1,047
35
3
0
174,399
1
L
Danzaburou
10,698
973
51
5
1
161,563
0
W
Fenrir
12,876
1,171
45
4
1
185,204
1
L
Ra
10,745
977
79
7
2
184,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role