Player Matchup

Terra
Terra
Amaterasu丶
Terra
Level 66
God Stats
1W - 1L
1,285 SR
Queue Stats
68W - 59L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
Armondin
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Kroumature
Scylla
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
184W - 181L
1,724 Elo+
Solo
Neith
Neith
Taozzi
Neith
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
312W - 313L
1,489 Elo+
Party 1
Ares
Ares
TimeToGrow
Ares
Level 157
God Stats
39W - 18L
1,715 SR
Queue Stats
1,038W - 957L
1,418 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,523 Elo+

VS

Team Averages
Level 85
1,500 SR
1,487 Elo+
Odin
Odin
ArrowToTheNeith
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MisterKrampus
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Normenta
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
WickedVerus
Tyr
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 143L
1,558 Elo+
Solo
Mulan
Mulan
thodoris1995
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
9,157
916
4,924
9,720
13,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Armondin
Sun Wukong
15
3 / 1 / 14
8,852
885
6,636
11,255
11,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
Kroumature
Scylla
17
6 / 2 / 10
9,697
970
18,560
8,032
4,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Taozzi
Neith
17
6 / 1 / 13
9,465
947
15,254
8,560
5,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
3 / 3 / 12
8,679
868
9,227
12,357
16,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 6
6,633
663
6,251
7,800
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
MisterKrampus
Sylvanus
14
3 / 4 / 6
7,458
746
9,931
13,108
10,880
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Normenta
Danzaburou
15
2 / 3 / 6
7,916
792
8,525
11,049
5,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 4 / 5
7,793
779
8,210
17,191
13,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 6 / 5
6,785
679
6,804
10,488
5,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
21
Kills
9
9
Deaths
21
61
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Sun Wukong
Armondin
Sun Wukong
3
1
14
10
L
0
4
6
0.75
W
Scylla
Kroumature
Scylla
6
2
10
5.5
L
Sylvanus
MisterKrampus
Sylvanus
3
4
6
1.5
L
Danzaburou
Normenta
Danzaburou
2
3
6
1.67
W
Neith
Taozzi
Neith
6
1
13
12.5
W
3
3
12
3
L
3
4
5
1.38
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,601
Damage
39,721
49,924
Taken
59,636
51,120
Mitigated
40,035
20,193
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,924
540
8,680
2,813
9,720
13,451
256
1,687
7,983
8,003
0
W
Sun Wukong
Armondin
Sun Wukong
6,636
1,097
1,309
1,209
11,255
11,287
144
3,074
8,007
0
11,654
L
6,251
482
0
243
7,800
5,018
0
3,978
3,822
0
10,275
W
Scylla
Kroumature
Scylla
18,560
1,034
362
1,321
8,032
4,615
292
127
7,831
42,508
0
L
Sylvanus
MisterKrampus
Sylvanus
9,931
1,887
4,531
4,327
13,108
10,880
35
8,297
4,811
15,506
0
L
Danzaburou
Normenta
Danzaburou
8,525
3,802
1,424
3,792
11,049
5,103
684
6,721
4,328
0
27,829
W
Neith
Taozzi
Neith
15,254
5,347
1,134
2,280
8,560
5,203
3,219
1,981
6,529
0
29,012
W
9,227
127
533
552
12,357
16,564
99
3,062
9,245
11,774
0
L
8,210
996
1,056
5,350
17,191
13,965
0
8,235
8,956
0
14,896
L
6,804
348
636
999
10,488
5,069
0
5,480
5,008
0
10,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
36,585
129
Minions Killed
81
0
Camps Cleared
0
876,120
Distance Traveled
866,305
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,157
916
8
1
0
164,462
1
W
Sun Wukong
8,852
885
11
1
0
176,399
0
L
Odin
6,633
663
10
1
0
152,532
0
W
Scylla
9,697
970
68
7
0
186,672
1
L
Sylvanus
7,458
746
7
1
0
166,566
0
L
Danzaburou
7,916
792
39
4
0
163,155
0
W
Neith
9,465
947
36
4
0
162,945
1
W
Ares
8,679
868
6
1
0
185,642
0
L
Tyr
7,793
779
20
2
0
202,659
0
L
Mulan
6,785
679
5
1
0
181,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role