Player Matchup

Scylla
Scylla
Geodaddi
Scylla
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 9L
1,753 Elo+
Solo
Jing Wei
Jing Wei
Poppx
Jing Wei
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,876 Elo+
Solo
Terra
Terra
Wypo
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,476 Elo+
Party 1
Bellona
Bellona
Xiuhnan
Bellona
Level 13
God Stats
1W - 1L
1,751 SR
Queue Stats
10W - 12L
1,307 Elo+
Party 1
Nemesis
Nemesis
palmipoufle
Nemesis
Level 21
God Stats
6W - 2L
1,654 SR
Queue Stats
26W - 13L
1,804 Elo+
Solo
Team Averages
Level 13
1,581 SR
1,643 Elo+

VS

Team Averages
Level 23
1,431 SR
1,490 Elo+
Thanatos
Thanatos
LilMusket
Thanatos
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 57L
1,537 Elo+
Solo
Khepri
Khepri
SenioroPomidoro
Khepri
Level 29
God Stats
6W - 7L
1,410 SR
Queue Stats
31W - 32L
1,528 Elo+
Solo
Hel
Hel
blvckven
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,576 Elo+
Solo
Anhur
Anhur
nulker245
Anhur
Level 29
God Stats
0W - 4L
1,255 SR
Queue Stats
39W - 70L
1,336 Elo+
Solo
Bellona
Bellona
oudeee
Bellona
Level 14
God Stats
9W - 9L
1,490 SR
Queue Stats
16W - 12L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Geodaddi
Scylla
17
6 / 1 / 7
10,339
646
9,412
7,030
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Poppx
Jing Wei
12
1 / 2 / 1
7,028
439
2,586
9,483
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Wypo
Terra
10
0 / 4 / 3
6,342
396
1,298
7,156
4,203
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Xiuhnan
Bellona
13
3 / 5 / 6
8,198
512
8,558
12,637
10,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
palmipoufle
Nemesis
16
9 / 2 / 4
10,005
625
9,279
13,306
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LilMusket
Thanatos
13
5 / 7 / 2
8,691
543
11,240
15,843
8,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 1
7,398
462
3,320
6,785
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
0 / 7 / 0
6,496
406
1,409
8,565
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
nulker245
Anhur
13
1 / 2 / 2
7,602
475
4,703
7,273
2,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
oudeee
Bellona
16
7 / 1 / 2
9,774
611
11,100
9,750
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
19
Kills
14
14
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Geodaddi
Scylla
6
1
7
9.5
L
Thanatos
LilMusket
Thanatos
5
7
2
0.86
W
Jing Wei
Poppx
Jing Wei
1
2
1
0.75
L
1
2
1
0.75
W
Terra
Wypo
Terra
0
4
3
0.38
W
Bellona
Xiuhnan
Bellona
3
5
6
1.2
L
0
7
0
0
L
Anhur
nulker245
Anhur
1
2
2
1
L
Bellona
oudeee
Bellona
7
1
2
8
W
Nemesis
palmipoufle
Nemesis
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,133
Damage
31,772
49,612
Taken
48,216
24,294
Mitigated
27,844
12,738
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Geodaddi
Scylla
9,412
2,109
0
3,441
7,030
1,999
0
750
6,280
64,286
0
L
Thanatos
LilMusket
Thanatos
11,240
3,158
0
8,761
15,843
8,061
0
3,333
12,257
5,339
45,226
W
Jing Wei
Poppx
Jing Wei
2,586
2,329
0
2,025
9,483
2,426
126
1,509
7,899
0
28,294
L
3,320
49
0
882
6,785
5,345
141
1,162
5,536
19,442
0
W
Terra
Wypo
Terra
1,298
394
978
891
7,156
4,203
0
965
6,141
15,322
0
W
Bellona
Xiuhnan
Bellona
8,558
3,248
0
650
12,637
10,373
446
1,219
11,119
0
35,421
L
1,409
500
35
214
8,565
2,718
129
4,168
4,186
18,096
0
L
Anhur
nulker245
Anhur
4,703
3,647
0
3,696
7,273
2,330
0
1,399
5,825
0
48,121
L
Bellona
oudeee
Bellona
11,100
3,547
0
621
9,750
9,390
261
255
9,196
0
59,727
W
Nemesis
palmipoufle
Nemesis
9,279
5,152
0
4,753
13,306
5,293
0
594
12,662
0
65,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,912
Gold Earned
39,961
362
Minions Killed
368
0
Camps Cleared
0
1,521,996
Distance Traveled
1,456,492
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,339
646
133
8
0
313,585
6
L
Thanatos
8,691
543
82
5
0
308,357
2
W
Jing Wei
7,028
439
52
3
0
310,403
0
L
Khepri
7,398
462
18
1
0
280,085
3
W
Terra
6,342
396
23
1
0
281,959
1
W
Bellona
8,198
512
60
4
0
314,639
1
L
Hel
6,496
406
39
2
0
237,625
1
L
Anhur
7,602
475
99
6
0
296,707
4
L
Bellona
9,774
611
130
8
0
333,718
3
W
Nemesis
10,005
625
94
6
0
301,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role