Player Matchup

Scylla
Scylla
Demonicles
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Domiteus
Hun Batz
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
200W - 186L
1,265 Elo+
Solo
Kuzenbo
Kuzenbo
FancyMahn
Kuzenbo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LonelyHobo77
Tsukuyomi
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
395W - 385L
1,473 Elo+
Solo
Bastet
Bastet
TurugaRen
Bastet
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
328W - 196L
1,717 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,491 Elo+

VS

Team Averages
Level 145
1,460 SR
1,474 Elo+
Vulcan
Vulcan
ChanceCasts
Vulcan
Level 147
God Stats
9W - 5L
1,500 SR
Queue Stats
469W - 481L
1,517 Elo+
Solo
Rama
Rama
Kinjah808
Rama
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SenseiKensei
Jormungandr
Level 159
God Stats
20W - 23L
1,299 SR
Queue Stats
1,285W - 1,289L
1,478 Elo+
Solo
Odin
Odin
ThankATank
Odin
Level 157
God Stats
15W - 8L
1,500 SR
Queue Stats
743W - 762L
1,412 Elo+
Solo
Merlin
Merlin
gianfranco973
Merlin
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
455W - 507L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Demonicles
Scylla
15
1 / 6 / 3
7,963
796
7,098
8,953
3,135
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Domiteus
Hun Batz
15
3 / 5 / 2
8,497
850
7,540
10,902
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
FancyMahn
Kuzenbo
12
0 / 5 / 6
6,672
667
4,701
10,264
11,087
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
LonelyHobo77
Tsukuyomi
14
4 / 7 / 1
8,087
809
8,216
10,137
4,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
TurugaRen
Bastet
12
2 / 8 / 5
7,512
751
7,395
11,604
3,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
8 / 3 / 13
9,366
937
12,704
8,822
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
15
9 / 1 / 13
9,544
954
7,839
8,401
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SenseiKensei
Jormungandr
16
5 / 3 / 19
10,168
1,017
8,147
12,558
10,028
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 3 / 20
9,226
923
5,534
12,433
12,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 1 / 18
9,447
945
11,777
6,729
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
114
10
Kills
31
31
Deaths
11
17
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Vulcan
8
3
13
4.83
L
Scylla
Demonicles
Scylla
1
6
3
0.42
L
Hun Batz
Domiteus
Hun Batz
3
5
2
0.8
L
Kuzenbo
FancyMahn
Kuzenbo
0
5
6
0.6
W
Rama
9
1
13
15.5
L
Tsukuyomi
LonelyHobo77
Tsukuyomi
4
7
1
0.64
W
Jormungandr
SenseiKensei
Jormungandr
5
3
19
4.83
W
5
3
20
5
L
Bastet
TurugaRen
Bastet
2
8
5
0.56
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,950
Damage
46,001
51,860
Taken
48,943
30,222
Mitigated
33,405
8,054
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
12,704
5,837
237
1,509
8,822
4,083
1,236
1,032
7,790
25,487
0
L
Scylla
Demonicles
Scylla
7,098
667
231
1,131
8,953
3,135
0
5,746
2,871
22,409
0
L
Hun Batz
Domiteus
Hun Batz
7,540
631
1,373
1,996
10,902
7,433
0
5,826
4,682
0
17,919
L
Kuzenbo
FancyMahn
Kuzenbo
4,701
2,098
0
0
10,264
11,087
0
5,833
4,179
7,918
0
W
Rama
7,839
4,854
597
2,884
8,401
3,724
1,267
3,198
5,203
0
17,343
L
Tsukuyomi
LonelyHobo77
Tsukuyomi
8,216
1,482
1,590
713
10,137
4,592
0
5,899
3,915
0
16,652
W
Jormungandr
SenseiKensei
Jormungandr
8,147
1,705
1,307
1,961
12,558
10,028
163
4,010
8,548
21,282
0
W
5,534
1,172
1,924
1,713
12,433
12,189
485
3,014
9,419
0
12,022
L
Bastet
TurugaRen
Bastet
7,395
1,520
0
1,020
11,604
3,975
0
7,649
3,585
0
13,342
W
11,777
242
1,598
1,609
6,729
3,381
1,550
545
6,184
25,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,731
Gold Earned
47,751
96
Minions Killed
121
0
Camps Cleared
0
873,377
Distance Traveled
930,146
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,366
937
36
4
0
205,908
1
L
Scylla
7,963
796
48
5
0
157,966
0
L
Hun Batz
8,497
850
19
2
0
186,258
0
L
Kuzenbo
6,672
667
9
1
0
182,241
0
W
Rama
9,544
954
23
2
0
174,615
0
L
Tsukuyomi
8,087
809
14
1
0
159,365
1
W
Jormungandr
10,168
1,017
17
2
0
179,359
2
W
Odin
9,226
923
18
2
0
186,102
0
L
Bastet
7,512
751
6
1
0
187,547
0
W
Merlin
9,447
945
27
3
0
184,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role