Player Matchup

Neith
Neith
Silver II
Aisaac01
Neith
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
SKCAkiroHz
Awilix
Silver II
Level 102
God Stats
18W - 18L
1,500 SR
Queue Stats
383W - 378L
1,131 MMR
Solo
Mulan
Mulan
Silver I
XboxGoblin
Mulan
Silver I
Level 149
God Stats
0W - 1L
1,715 SR
Queue Stats
428W - 390L
1,242 MMR
Solo
Bellona
Bellona
Silver I
Yagüra
Bellona
Silver I
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
222W - 228L
1,184 MMR
Solo
Vulcan
Vulcan
Silver IV
eliud2022
Vulcan
Silver IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,318 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,543 SR
1,275 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,537 SR
1,362 MMR
Hachiman
Hachiman
Silver V
Delement
Hachiman
Silver V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,266 MMR
Solo
Scylla
Scylla
Gold V
Flytothesky
Scylla
Gold V
Level 141
God Stats
165W - 126L
1,482 SR
Queue Stats
613W - 627L
1,344 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
SoloAnarchy
Cu Chulainn
Silver I
Level 149
God Stats
9W - 15L
1,510 SR
Queue Stats
86W - 83L
1,357 MMR
Party 2
Hercules
Hercules
Silver III
Vesalo
Hercules
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver III
WuberOPP
Chang'e
Silver III
Level 88
God Stats
5W - 5L
1,692 SR
Queue Stats
497W - 473L
1,340 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aisaac01
Neith
16
7 / 6 / 2
10,439
497
7,931
16,402
6,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
SKCAkiroHz
Awilix
16
4 / 7 / 2
10,403
495
8,917
18,686
8,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
16
1 / 5 / 8
9,829
468
12,266
17,143
17,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Yagüra
Bellona
18
1 / 3 / 3
10,829
516
5,017
15,146
11,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
eliud2022
Vulcan
14
2 / 6 / 3
9,164
436
10,609
9,922
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
YemojaSetPersephoneNu Wa

VS

Bans
ApolloNemesisDanzaburouErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Delement
Hachiman
16
4 / 4 / 14
11,191
533
7,567
13,335
4,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
17
6 / 3 / 8
12,009
572
9,312
11,082
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SoloAnarchy
Cu Chulainn
19
12 / 2 / 9
13,987
666
20,892
16,970
22,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Vesalo
Hercules
16
3 / 4 / 11
11,704
557
8,413
25,769
16,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
WuberOPP
Chang'e
17
2 / 3 / 12
11,614
553
8,826
15,561
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
15
Kills
27
27
Deaths
16
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
Aisaac01
Neith
7
6
2
1.33
W
Hachiman
Delement
Hachiman
4
4
14
2.75
W
Scylla
6
3
8
3.33
L
Awilix
SKCAkiroHz
Awilix
4
7
2
0.71
W
Cu Chulainn
SoloAnarchy
Cu Chulainn
12
2
9
8.25
W
Hercules
Vesalo
Hercules
3
4
11
2.13
W
Chang'e
WuberOPP
Chang'e
2
3
12
2.67
L
Mulan
1
5
8
1
L
Bellona
Yagüra
Bellona
1
3
3
0.83
L
Vulcan
eliud2022
Vulcan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,740
Damage
55,010
77,299
Taken
82,717
48,379
Mitigated
51,939
18,978
Healing
43,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aisaac01
Neith
7,931
3,610
0
4,935
16,402
6,960
1,210
4,462
11,722
0
65,956
W
Hachiman
Delement
Hachiman
7,567
4,365
0
5,468
13,335
4,242
3,679
1,980
11,288
0
46,724
W
Scylla
9,312
471
0
3,927
11,082
3,466
1,984
914
10,014
64,326
0
L
Awilix
SKCAkiroHz
Awilix
8,917
2,877
0
3,786
18,686
8,000
1,997
3,886
14,710
0
61,256
W
Cu Chulainn
SoloAnarchy
Cu Chulainn
20,892
4,831
0
5,090
16,970
22,020
2,433
2,454
14,447
21,532
81,455
W
Hercules
Vesalo
Hercules
8,413
2,935
0
14,379
25,769
16,445
1,286
5,746
19,761
0
33,384
W
Chang'e
WuberOPP
Chang'e
8,826
671
4,943
9,419
15,561
5,766
1,316
2,663
12,778
73,228
0
L
Mulan
12,266
3,063
0
3,324
17,143
17,347
0
6,856
10,109
8,738
58,620
L
Bellona
Yagüra
Bellona
5,017
2,523
0
6,453
15,146
11,949
358
2,458
12,656
54
80,032
L
Vulcan
eliud2022
Vulcan
10,609
1,502
0
480
9,922
4,123
0
3,363
6,387
43,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,664
Gold Earned
60,505
554
Minions Killed
450
0
Camps Cleared
0
2,031,242
Distance Traveled
2,103,989
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,439
497
126
6
0
364,672
2
W
Hachiman
11,191
533
53
3
0
381,764
10
W
Scylla
12,009
572
94
4
0
420,721
3
L
Awilix
10,403
495
95
5
0
438,626
2
W
Cu Chulainn
13,987
666
145
7
0
435,302
1
W
Hercules
11,704
557
43
2
0
448,030
9
W
Chang'e
11,614
553
115
5
0
418,172
3
L
Mulan
9,829
468
93
4
0
408,770
11
L
Bellona
10,829
516
160
8
0
412,291
1
L
Vulcan
9,164
436
80
4
0
406,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role