Player Matchup

Xbalanque
Xbalanque
Mοnir
Xbalanque
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 131L
1,694 Elo+
Party 1
Agni
Agni
Repercussion250
Agni
Level 158
God Stats
3W - 1L
1,709 SR
Queue Stats
62W - 37L
1,763 Elo+
Solo
Osiris
Osiris
Zazhu
Osiris
Level 129
God Stats
4W - 5L
1,839 SR
Queue Stats
47W - 46L
1,529 Elo+
Solo
Bacchus
Bacchus
bellodimamma
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
kechiedestroyer
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,737 Elo+
Party 1
Team Averages
Level 139
1,609 SR
1,645 Elo+

VS

Team Averages
Level 147
1,648 SR
1,614 Elo+
Ravana
Ravana
Benjamin13
Ravana
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 243L
1,414 Elo+
Solo
Artio
Artio
Devilhead
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Grifas
Danzaburou
Level 127
God Stats
4W - 4L
1,764 SR
Queue Stats
8W - 7L
1,558 Elo+
Solo
Scylla
Scylla
Vayr0n
Scylla
Level 159
God Stats
19W - 16L
1,632 SR
Queue Stats
1,037W - 691L
1,643 Elo+
Party 2
Odin
Odin
Zorbanfs
Odin
Level 156
God Stats
1W - 1L
1,842 SR
Queue Stats
129W - 80L
1,954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mοnir
Xbalanque
13
2 / 6 / 2
7,466
533
4,570
9,406
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 0
6,986
499
2,579
7,277
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Zazhu
Osiris
13
1 / 4 / 0
7,460
533
9,561
11,890
10,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
bellodimamma
Bacchus
11
0 / 2 / 3
6,454
461
2,823
8,769
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 2
7,268
519
5,534
11,795
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Benjamin13
Ravana
15
6 / 1 / 2
8,839
631
5,249
7,465
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Devilhead
Artio
14
1 / 2 / 3
8,028
573
6,523
12,630
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Grifas
Danzaburou
14
4 / 3 / 2
9,509
679
7,236
8,718
3,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Vayr0n
Scylla
16
7 / 1 / 2
9,700
693
9,831
6,028
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
13
3 / 2 / 8
7,851
561
6,093
9,265
3,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
21
21
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
Benjamin13
Ravana
6
1
2
7
W
Artio
Devilhead
Artio
1
2
3
1.25
W
Danzaburou
Grifas
Danzaburou
4
3
2
1.67
L
Xbalanque
Mοnir
Xbalanque
2
6
2
0.5
L
2
7
0
0.29
W
Scylla
Vayr0n
Scylla
7
1
2
8
L
Osiris
Zazhu
Osiris
1
4
0
0.25
W
Odin
3
2
8
3.5
L
Bacchus
bellodimamma
Bacchus
0
2
3
0.75
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
34,932
49,137
Taken
44,106
29,412
Mitigated
23,772
8,675
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Benjamin13
Ravana
5,249
1,231
0
3,640
7,465
3,256
0
1,438
6,027
0
62,687
W
Artio
Devilhead
Artio
6,523
434
31
5,980
12,630
12,012
0
1,479
11,151
44,934
0
W
Danzaburou
Grifas
Danzaburou
7,236
3,701
0
2,996
8,718
3,069
688
3,083
5,629
0
63,554
L
Xbalanque
Mοnir
Xbalanque
4,570
2,292
0
598
9,406
4,731
0
876
8,516
4,671
41,925
L
2,579
269
0
250
7,277
2,311
0
3,290
3,885
41,023
0
W
Scylla
Vayr0n
Scylla
9,831
1,819
0
423
6,028
1,965
0
3,122
2,748
67,417
0
L
Osiris
Zazhu
Osiris
9,561
2,800
0
3,081
11,890
10,333
0
5,756
5,702
6,547
43,529
W
Odin
6,093
1,831
302
2,916
9,265
3,470
330
2,795
6,404
0
23,458
L
Bacchus
bellodimamma
Bacchus
2,823
240
0
2,706
8,769
4,944
0
2,420
6,271
34,981
0
L
5,534
1,970
0
2,040
11,795
7,093
0
3,280
8,409
25,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,634
Gold Earned
43,927
408
Minions Killed
489
0
Camps Cleared
0
1,322,440
Distance Traveled
1,399,917
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,839
631
105
8
0
293,576
4
W
Artio
8,028
573
93
7
0
243,798
0
W
Danzaburou
9,509
679
118
8
0
266,189
6
L
Xbalanque
7,466
533
91
7
0
244,180
1
L
Agni
6,986
499
93
7
0
260,850
5
W
Scylla
9,700
693
152
11
0
288,237
2
L
Osiris
7,460
533
111
8
0
268,694
4
W
Odin
7,851
561
21
2
0
308,117
2
L
Bacchus
6,454
461
68
5
0
274,842
0
L
Athena
7,268
519
45
3
0
273,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role